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Narog

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About Narog

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  1. Those screens look great. The graphical improvements are really awesome, which forces me to ask.. How hardware-demanding is this mod compared to OFP: resistance?
  2. Narog

    Vehicle sounds extremely low

    Tried the Realtek drivers but it was just as if I didn't have any drivers at all, they simply weren't recognized. I'm gonna try the old ASUS drivers just to see if it works. I can do without Skype for a few weeks while playing OFP. ;) Edit: The sound problem is still there when using the ASUS drivers..
  3. Narog

    Vehicle sounds extremely low

    Can I really use Realtek drivers for an ASUS motherboard? Anyway, I use the VIA 4in1-drivers but not the latest version. I was recommended not to use the latest since my motherboard is quite old so I'm using version 4.43 of the drivers.
  4. Narog

    Vehicle sounds extremely low

    The package is called CMI8738_WDM_0639XP and I guess they are generic drivers for the C-media CMI8738 audio controller. I can't use ASUS' drivers since voice recording (through microphone) refuses to work with them.
  5. Narog

    Vehicle sounds extremely low

    ASUS A7V KT333 (using onboard AC97 sound) Athlon 2100+ 768MB RAM GeForce 4600 Ti (nvidia reference drivers 66.93 ) Windows XP SP2 DirectX 9.0c Tested OFP with different sound settings: - No hardware, no EAX: Can hear everything except vehicle sounds fine. Sounds originating from a vehicle cannot be heard until you are very close to the source. - Hardware, no EAX: Same as above - Hardware, EAX: Can hear everything fine but vehicle sounds are mono, not stereo. And yes, I realize the onboard sound is a P.O.S. but it works fine in all other games as well as previous versions of OFP...
  6. "Q: I can hears footsteps and other sound from very large distances. This is annoying. What can I do? I have SoundBlaster Live of other EAX capable card. A: This problem is probably caused by incorrect EAX calculation in large environments. Our communication with Creative Labs suggests it will be probably fixed in next driver release for SB Live. Until it is fixed, you may want to disable EAX. Some users (mostly having SBLive 5.1) are able to use HW 3D acceleration, some have to disable even 3D acceleration to get around this bug." I have kind of the opposite problem. I can hear everything just fine except vehicle sounds (engine sound, moving turrets, ricochets from armored vehicles etc). I need to be like 10m from a tank to be able to be able to hear it's engine which is kind of annoying. I can't remember having this problem the last time I played the game (perhaps a year ago) and the only thing that's changed is that I'm now using the 1.96 patch. I guess I could just reinstall the game and don't apply the 1.96 patch, but I don't want to revert to an older version of the game if there's a fix for this problem. So.. Anyone had this problem before and know how to solve it?
  7. The specified release date has been "days" for more than half a year so wtf do you expect..?
  8. I only recently found out about this mod but it seems like it will be great. I really hope it will be released soon though as I don't have any other good wargames to play. Speaking of the release date, how come the first thread hasn't been updated with a new (estimated) one? I don't care if it's "in 2 months or "after OFP2 has been released", just don't give me "when it's done"...
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