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Nic

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About Nic

  • Rank
    Sergeant

core_pfieldgroups_3

  • Interests
    Digital Design/Gaming/Music
  1. Nic

    Boat to have spinning prop

    hehe - whoa sweet - i totally forgot about this thread haha Thanks for the help you guys!! Ive since updated it to use animation to spin..but the way I was doing it wasnt that great. Ill try this way out as soon as i get a chance! Â Thanks again
  2. Nic

    Canopy lock script

    Do you know of which eventhandler i could use for MP maps then?....so that it works globaly?
  3. Ok So i have a script that starts the jet locked...and unlocks it when you open the canopy. It works fine in the mission editor - but when you try in multiplayer it doesnt unlock when the canopy opens. Here is how i call on the script in the config: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">         class eventhandlers         {             init=[_this select 0] exec "\LWZ_sonicjet\events.sqs", init=[_this select 0] exec "\LWZ_sonicjet\unlock.sqs";         }; Here is what the "events.sqs" looks like: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_sonic = _this select 0 _sonic lock true #loopy1 ?(not alive _sonic):goto "exit" _pos = getpos _sonic; _x = _pos select 0; _y = _pos select 1; _z = _pos select 2; ?(_sonic animationphase "canopyanimation">0.5):goto "unlock" ?(speed _sonic>=50):goto "check" ?(_sonic animationphase "canopyanimation"<0.5 and _z<2):goto "lock" ~.2 goto "loopy1" #check ?(_sonic animationphase "canopyanimation">0):goto "close" goto "loopy1" #unlock _sonic lock false ?(speed _sonic>=50):goto "check" goto "loopy1" #lock _sonic lock true ?(speed _sonic>=50):goto "check" goto "loopy1" #close _sonic animate ["canopyanimation",0] goto "loopy1" #exit exit Ok and here is what the "unlock.sqs" looks like: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_sonic = _this select 0 #loopy ?(speed _sonic>=60):goto "unlock" ~.2 goto "loopy" #unlock _sonic lock false goto "loopy" Ok so basically the "events.sqs" locks the jet up to start with...cuz it starts with the canopy shut. Then it checks to see if the canopy is opening...if so it unlocks....checks to see if its goin faster than 50 - if so is shuts the canopy......and checks to see if the canopy is shut/plane on the ground - if so it locks it again.   And the "unlock.sqs" checks to see if the jet is goin faster than 60 (assumed flight)..if so it unlocks - that way you can still eject. But like i said everything works fine in the mission editor...but as soon as i connect with someone else and try in MP the jet just stays locked - any ideas guys? You time is much appriciated!
  4. Nic

    4 plane questions

    hey thanks for the comments bratz - those tracer defines will probably be usefull in regards to Q#3 - ive defined the points ("rocketa") that the custom unguided missiles should shoot out of - but it seems that when i use the customs ones they just shoot out of the middle of the jet, and then the custom guided ones on the wing dont dissapear after being shot - if i only use the custom wings rockets and use stock ofp pod rockets everything works fine... also on Q#1 - ive defined the four necessary points to have two headlights - but only one shows up....are you supposed to be able to have more than one on a jet...or is it a limitation...or is there something else you have to do for jets?
  5. Nic

    4 plane questions

    K, ive got a few questions about plane classes... ------ 1. Can you have more than one spotlight on one? - (I cant seem to...) ------ 2. Can the tracers come out of more than one position...or only from the middle, also can you remove tracers? - (mine seems to be only coming from the middle even though ive defined differently.) ------ 3. How do you define the LGB in the config...ive not been able to access any examples..* ------ 4. I know that it is limited on custom rocket .p3d models - but thats only for ones that are immediately visible right? Such as...can you have one type showing up on the wing and one type to be shot from pods? (When i try to define more than one rocket model the pod ones shoot from the middle of the plane and the wing ones dont dissapear when shot.) ------ 5. Lights, such as the green,red and white safety ones...how do you make them draw in above the vehicles poly's? (Mine always seem to dissapear behind the vehicle.) ------ Ive searched this and other forums very much...but havent found answers yet...in the mean time ill search many more pbos...but time is an issue here so any help is much appreciated! *Edit - Ive figured out #3 now..havent tested if the laser lock works but im just happy to have bombs now!...any input still welcome though*
  6. Nic

    Landcontact prob

    I had a silimlar prob with my vehicles bouncing just the other day...i found out that you need to make sure that the wheels in the geo lod arent too detailed, too much detail can be too much for the engine to handle. Just an idea...good luck
  7. I have a boat with a prop...and i was hoping to have it spin the way props spin on a heli. At the moment I just have it set as a "radar" so it spins...but just not the way id really like it to. I ve heard of using eventhandler "engine" somehow, to trigger it to start when the engine starts...but im not sure exactly how it works. Could someone explain this to me? Or give an example code? Â That would be sweet...and thanks in advance!
  8. Nic

    What vehicles have you owned?

    This was my first car 86 Olds Toronado It was a fine car...smooth ride...but this is what happened to it...Junked I then bought this vehicle 81 Pontiac Trans Am And also this one for the winter time 89 Toyota 4X4 And I will kill whoever did this to it ...Vandals My real goal is to have a Countach or an LM004 by the time im 30...I know I know...but hey ive got ten years to save up...IT WILL HAPPEN DAMMIT!!! Â
  9. Nic

    News sites, live feeds etc

    http://www.nvidia.com/view.asp?IO=earthviewer Earthviewer - "3-D Globe/Satellite Viewer" - Program Im sure a lot of you may already know about this program (Earthviewer). I had a chance to try it for a while (you get a 30 day trial) and thought it was pretty sweet. Its a program that lets you look a satellite photos all put together to make a "3-d globe". It seems to be a little limited however on what you can see (some areas are blacked out)..and im not sure how up to date the photos are but its very cool anyways. The link takes you to where you can download it. I also thought this may be good for you FallenPaladin...since you wanted photos from all around the world.
  10. Just use a recording program...just set it to record everything it hears...simply hit record when the music starts.
  11. Nic

    The Dogs of War

    Whats the deal with all these heli crashes...is the weather really bad or are the helis really crappy or something...
  12. Nic

    Searching for an old thread

    I actually do remember that thread....the reason I think I still do is because of just how much detail he actually went into on it. Yeah...that was real messed up...but also somehow funny. I doubt you could get away with a posting something like that nowadays....then again.....I doubt this one will last that long either...hehe
  13. Nic

    Ask a mod

    Is there a size limit on your personal photo(since it will only effect people who go out of their way to see it)? Not that its that big of a deal...I just figured I'd completely customize my stuff since this is really the only public forum I use.
  14. Nic

    Robots rule!

    Hey Denior... I was just wondering... Did the AIBO have any trouble with running into any other obstacles (besides the post-its, hehe), because from what ive learned it doesnt have perhipheral vision (unlike sony's newest creation)...so it should see everything flat. Also...its come down in price quite a bit...was wondering if its something worth owning...
  15. Nic

    Robots rule!

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I am curious, where do you draw your limit? Robots? Computers? Electricity? The wheel? Is there any technological era that you would like us to go back to or are you advocating that we should be animals living in the forrest?<span id='postcolor'> Denoir...that was exactly what I was thinking. hehe Without any technology...we would just be a bunch of naked animals. Using a leaf to cover yourself could even be considered technolgy....unless it just happened to fall there...in which case I guess that would be natural.
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