Nakkis
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Everything posted by Nakkis
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lucidity @ July 14 2002,23:34)</td></tr><tr><td id="QUOTE">I'm on an Athlong 2100+ (1.733ghz) 512mb PC2100 DDR ram, Asus A7M266 mobo, SB Audigy 5.1, GeForce4 Ti4600 driver version 29.42, I've never been able to run with textures at more than 1024x1024, my system just chugs. I can't put the distance slider above 3000 without getting serious lag. So I put it at 1500 with High quality textures that are all 256x256. Geometry performace is at 10333. I used fraps running in 1152x864 32bit res & Â got 80 to 90 frames in most areas. Any suggestions for tweaking would be appreciated.<span id='postcolor'> fps around 80-90 I dont use even close of your settings but my biggest fps is about 25-40 and minimum is about 15 with tb-1300,512,gf4 4400 so is it really the sad true that about 300-400mhz powerfull cpu with gf4 4600 you can get double fps?
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yes... AI shooting range... did you get the idea? Own soldiers (those who you give orders/commands) shooting range --> very very bad... why? Enemy soldier shooting range --> better than own soldiers... I play with visibility 2000-2500 and geometry performance 2500 and I can see enemy from far away and when I get enough close so I can shoot, my own soldiers cant see/shoot them, but the enemy can see/shoot me. WHY? Play resistance single player map when the russian attacks with boat etc etc... You can fire the russian from the hill but you own soldiers wont fire. Even if I order them to get good positions still they dont fire. Yes, every commands like open fire, engage etc etc etc have ordered to do but still nothing. BUT! the russian can fire me and my soldiers from down the beach... play that map so you can see and understand whats my point... so someone explain this...
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yes... AI shooting range... did you get the idea? Own soldiers (those who you give orders/commands) shooting range --> very very bad... why? Enemy soldier shooting range --> better than own soldiers... I play with visibility 2000-2500 and geometry performance 2500 and I can see enemy from far away and when I get enough close so I can shoot, my own soldiers cant see/shoot them, but the enemy can see/shoot me. WHY? Play resistance single player map when the russian attacks with boat etc etc... You can fire the russian from the hill but you own soldiers wont fire. Even if I order them to get good positions still they dont fire. Yes, every commands like open fire, engage etc etc etc have ordered to do but still nothing. BUT! the russian can fire me and my soldiers from down the beach... play that map so you can see and understand whats my point... so someone explain this...
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yep the super AI is not enabled... Is there some file what you can edit to change that range thing?
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yep the super AI is not enabled... Is there some file what you can edit to change that range thing?
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Hmm... dont know what is wrong maybe my cpu is too slow but I bought gf4 4400 and I hoped that it will give me higher fps but I was wrong... Autodetect gives me 2500scores with tb-1300,512,gf4 4400 (btw it gaved me same score with gf2 ultra so it depends on cpu?) Geometry performance (or what it is) is 2500 Autodetect gives full textures but I put them 512... 512... 128... 64... and autodrop 2x terrain detail is normal I also set visibility to 1500m and resolution 1024 and 32bit Now I loaded one saved game (resistance mission) and I noticed that the fps was around 12-17. OK I went back to options and set lower textures like (256,256,64,64,autodrop 4x) Now I loaded it again and the fps was about 15-19. this maked me mad and I went again to options and changed textures to the higest settings and loaded again. This was the best moment... fps was again around 12-17 and I dropped off on my chair... So... Can someone please tell me WTF is wrong!!??
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But I still dont like it when enemy can kill me and my soldiers with ak from further distance... Have you tested that mission what I talked about? yes when the enemy come closer that 200m they will start shooting but the killing range with those weapons is much bigger than 200m because I can kill enemy very easy when range is over 200m so why the AI shooting range isnt 250 or 300m?
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But I still dont like it when enemy can kill me and my soldiers with ak from further distance... Have you tested that mission what I talked about? yes when the enemy come closer that 200m they will start shooting but the killing range with those weapons is much bigger than 200m because I can kill enemy very easy when range is over 200m so why the AI shooting range isnt 250 or 300m?
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yes... AI shooting range... did you get the idea? Own soldiers (those who you give orders/commands) shooting range --> very very bad... why? Enemy soldier shooting range --> better than own soldiers... I play with visibility 2000-2500 and geometry performance 2500 and I can see enemy from far away and when I get enough close so I can shoot, my own soldiers cant see/shoot them, but the enemy can see/shoot me. WHY? Play resistance single player map when the russian attacks with boat etc etc... You can fire the russian from the hill but you own soldiers wont fire. Even if I order them to get good positions still they dont fire. Yes, every commands like open fire, engage etc etc etc have ordered to do but still nothing. BUT! the russian can fire me and my soldiers from down the beach... play that map so you can see and understand whats my point... so someone explain this...
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If I play 32bit should I enable w-buffer?
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Hey! where can I fing that hind?? (sector)