MonsterXXX
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Everything posted by MonsterXXX
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Hi, I have some questions about damaged vehicle and vehicle respawn need to help. So can anyone tell me how to? 1. how do I setting the vehicle name in init line when it heavily damaged or wercked then apper name on the map? Example: XXX need repair 2. When I get out the vehicle it will respawned to start point. How do I change from the script?
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Some questions need help
MonsterXXX replied to MonsterXXX's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It's work. But this script not I want. I just need vehicle name apper on the map when damaged not hint on game screen. -
Some questions need help
MonsterXXX replied to MonsterXXX's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
How do I change the script for for any type of vehicle? I was confused. -
Some questions need help
MonsterXXX replied to MonsterXXX's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I have to say I'm not very good for english and mission edit. So can you help me step by step? 1. When I place a Functions Module on the map then under the init place: nul = [] execVM "helidamage.sqf". Do I enter something in []? 2. If I have 5 or more type vehicle how do I do? -
ACE 1.5 Beta (Advanced Combat Environment)
MonsterXXX replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How do I add T-10 parachute for unit or vehical? What is ACE parachute class name? Can anyones tell? Thanks! -
Some questions need help
MonsterXXX replied to MonsterXXX's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@cobra4v320 thank's for you replied my question so soon. Q2 was solved but Q1 I have no idea how to place it? If I using ingame edit how do I place vehicle mark to init line? -
Hi all, I have A2+OA but I would like to create my own dedi server. So anyone can tell which server tool can run server with mods? I tried to used server shortcut on desktop and put the parameter in target line but the target line was too short or how can I extend the target line length? Sorry for my bad english. Thanks.
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RKSL - RAF Eurofighter Typhoon FGR4 Released!
MonsterXXX replied to rksl-rock's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
WOW!! I was tested in game and make me feel like in flight sim! Thank you for your hard work for our A2 fans. Without you that we can't play with it! Just few words to say, YOU ARE GREAT!! -
how to place heli on air craft carrier?
MonsterXXX replied to AussieSausage's topic in ARMA 2 & OA : TERRAIN - (Visitor)
Put this in your init line "this setPosASL [position this select 0, position this select 1, 15.9]"; -
Island Panthera for ArmA 2
MonsterXXX replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Awesome map!! But if you can fix all of the runway # that wiil be 100% perfect! -
The Island Panthera working very well in CAA1 of A2. It's GREAT!
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-I was deleted the ZU23_RU the mission working now. I think ZU23_RU have some conflict with extra_vehicles file. Because when you put the ZU23_RU on the mission and even entry extra_vehicles in the mission.sqm list the server still kick you out and pop "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. extra_vehicles" -The M113 Vulcan's point of impact is very weird you should check it out.
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To Bushlurker, The "Extra_Vehicles" is inside the "oac_core_2009_08_20.pbo" file. What should I do?
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To Kju, I have direct port of Xeno's current version of The Longest day A2 1.04 back to the original Arma 1 island Sahrani. But I can't play with it on my own dedicated server. Because it always show "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. extra_vehicles". But I have checked my mission.sqm file the "extra_vehicles" is in mission.sqm addons and addons auto list. However I deleted or entry "extra_vehicles" in mission.sqs but thin problen still show up in after server crashed. I cannot play this mission after update the new(2009_08_22) CAA1 and OAC. But I could play it for previous CAA1 and OAC as well. So can you help? Thanks
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MH-53E addon released
MonsterXXX replied to gachopin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
To Gachopin, Thank you for big help!:notworthy: -
MH-53E addon released
MonsterXXX replied to gachopin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How can I fold the rotor after lading and dismount? -
Community Made Addon: Ka50
MonsterXXX replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@kju: Thanks for help!:D -
HiFi - Single Sound Modules (Weapons BETA released!!)
MonsterXXX replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Same problem here! -
Community Made Addon: Ka50
MonsterXXX replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
This Ka50 addons working with ARMA2 map perfect. But it cannot work with Sahrani map form A1 to A2. Because KA50 won't showing on editor when I using Sahrani map on A2. The Mi28 working perfact with all maps. -
HiFi - Single Sound Modules (Weapons BETA released!!)
MonsterXXX replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi Mark XIII, If use ARMA II Launcher how do I setting your mod? I use Alpinestar's Arma 2 launcher. please help. Thanks! -
Example scripts that use the attachTo command
MonsterXXX replied to norrin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I was put this scripts in Xneo's "The longest day" mission. But I can't play with it, when I go to platform it show two boats on there, and I can't see anything in actionmanu. I put "nul=[] execVM "Mission\BoatLaunch\LHD_Init.sqf";" in the missions init.sqf is it correct? Can you tell how to solution this problem? > 100kb -
UKF Release: Jackal MWMIK
MonsterXXX replied to da12thMonkey's topic in ARMA - ADDONS & MODS: COMPLETE
That's a good news. Carry on!!:) -
Which section and scripts I have to reedit in the mission?:confused:
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I have a problem with the mission, when I update to 1.03 patch then I playing on my own dedicated server the current tesk will be overlay in everytime when you respawn. Could anyones tell me how to solution this problem? Thanks!
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I can't using 3rd party addons object on dedicated server
MonsterXXX replied to MonsterXXX's topic in ARMA 2 & OA - MULTIPLAYER
Ok, The problem was solved thank you and Aurien for help.:man3: