Seems to me your problem is when you put a unit name into the addweapon part of your init. try taking out the unitname in your init. And your welcome in advance. try this in your units init instead. Â removeAllWeapons this; this addMagazine"30Rnd_545x39_AK"; Â this addMagazine"30Rnd_545x39_AK"; this addMagazine"30Rnd_545x39_AK"; Â this addMagazine"30Rnd_545x39_AK"; this addWeapon"AK74"
this will fix your problem.