Bad Pilot
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Everything posted by Bad Pilot
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Map load local and online but not on dedicated server
Bad Pilot replied to zordak's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
That happens when the server.cfg is telling the server to load a mission which doesn't exist, so possibly you've renamed your mission (or deleted an old one) without updating the default mission setting. -
Move the on-screen text?
Bad Pilot replied to no use for a name's topic in ARMA 2 & OA - SUGGESTIONS
I wouldn't be happy with that, but I am happy for myself because I have 3 screens and in 1.02 I couldn't see text I was typing or tell which channel I was typing in etc. In briefing screens I couldn't read other people's stuff either. So BIS, if you're fixing this, don't forget about me with my triplehead! -
You just burned through 7 gigs of RAM?!?
Bad Pilot replied to maturin's topic in ARMA 2 & OA - TROUBLESHOOTING
XP doesn't reserve 1GB for itself. Maturin, is your video card PCI-E or AGP? Right-click on the Task Bar, choose Task Manager and tell us (from the Status Bar at the bottom of the window) how many processes you have running and how much RAM you've got used out of how much available. -
Pagefile tweak = much improved FPS
Bad Pilot replied to yarisbandit's topic in ARMA 2 & OA - TROUBLESHOOTING
First rule of Windows is put the pagefile on its own disc if you can. Second rule is to uninstall all the crap you thought it'd be fun to have on there. -
I think you have to customise every mission you host to contain this looping script. Unless you make a very long, repetitive server.cfg. I hope i'm wrong!
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You just burned through 7 gigs of RAM?!?
Bad Pilot replied to maturin's topic in ARMA 2 & OA - TROUBLESHOOTING
XP 32-bit has a RAM limit of 4GB. The RAM available to you is either all your RAM or 4GB minus your VRAM, whichever is smaller. The largest amount of RAM allocatable to a single 32-bit application is 2GB. Use the -maxmem=x parameter to allocate Arma as much RAM as you can afford up to 2047MB which is the largest setting it can handle. Your XP 32-bit Pagefile is limited to 8GB. Arma isn't really using this so don't worry about it. Windows should run faster without a Pagefile if you have enough RAM for your needs. When I used XP 32-bit with 2GB RAM, I turned off my Pagefile and ran with -maxmem=1536, leaving 0.5GB for 128MB AGP buffering and the lean XP system. Arma and Arma2 do create their own memory caches on disc. It could be that you don't have space on the right hard-disc for this dynamic data. Look at your capacities and your settings again. I'd change your drivers too! -
Video memory, very high or default?
Bad Pilot replied to LOulOo's topic in ARMA 2 & OA - TROUBLESHOOTING
I would like to know what the setting is. It needs quantifying so that we can optimise our experience. I use high or very high on a 768MB card. With my view distance, resolution and low quality settings, it works well. Because I don't know the numbers, it might be that my game is very poorly configured. -
I need help making a spawned vehicle delete its self after it is destroyed
Bad Pilot replied to Perrinmajor's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
_veh addEventHandler ["killed",{sleep 20; deleteVehicle _veh}]; I think. -
SetDir variable ??
Bad Pilot replied to Fortran's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
setting facing direction on a bomb which is already dropped... what kind of effect do you expect? -
bye bye OP. unknown, there are no grey triangles programmed into the game -it's your gfx card overheating or failing to cope with the performance setting you set.
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Is it actually possible to play online?
Bad Pilot replied to schmedes3's topic in ARMA 2 & OA - MULTIPLAYER
Sometimes when you want to play, everyone else is out surfing, having a BBQ, watching a soap, sleeping, working or having sex. It's just the way it is sometimes. When there's nobody about, I think to myself, hell I should go outside. Or be nice to the gf :D. -
Scripting question
Bad Pilot replied to snapydapy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
You want Mr Murray's Editing Guide. -
i'd suspect mission.sqm of having a missing section perhaps? Or you have a zero-length script.
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save as multiplayer mission get kegety's program called cpbo.exe
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How do I send some men to a "squad"?
Bad Pilot replied to otrebla_snake_ita's topic in ARMA 2 & OA - GENERAL
Is this an editing question? -
Are you installing the patches in order? I don't think you can just install 1.02 or 1.03.
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Removing Driver (not G-cards)
Bad Pilot replied to RazorHead1's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
In the editor, don't you just edit the vehicle properties to "playable" or something like that? In script, you just createVehicle. How can this be a problem? -
does the arma.rpt file get created at this stage of game startup? might be worth a look though I have a feeling it doesn't kick in until mission load. how about using command-line parameters in the game shortcut, e.g. "-no splash -world=empty" in order to skip a possibly-glitched data file. I'd be suspicious of DirectX. Do other games work? I'm right in thinking you don't get any flicking over to Direct3D display before game crashes? Video drivers - roll 'em back / update them.
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Getting 2 points for a kill?
Bad Pilot replied to dale0404's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I had this today on v1.03 in an Evo map. Out of 30+ kills it was just the first two which double-counted. It stopped after my first death (after 2 kills). That first death registered as 2 deaths, too! So with 2 kills and 1 death, my score showed 4 kills and 2 deaths. Then it behaved. -
How to detect if pilot or not ?
Bad Pilot replied to Reapy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
That's never happened to me before! -
There's no option for 30%, which is how I prefer it. For kicks after noticing this thread yesterday, I tried to play with a 10% zone and a 75% zone. Both felt very wrong.
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Partially visible ID's
Bad Pilot replied to Ringo's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
lol! Perhaps you can get nearest objects of type "Land_A_Crane_02a"? Check this page. -
How to detect if pilot or not ?
Bad Pilot replied to Reapy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
if (isNull driver _plane) then {deleteVehicle _plane}; -
Good luck with the editing!
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