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MassDriver

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About MassDriver

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  1. MassDriver

    Patch v1.05

    Well spoken, Armalite666. I have to admit, I don't see the reason for threads like this at all, since BI stated, as was said before, "before the end of February". So why bother at this time?
  2. MassDriver

    OFP Vs Arma SP Campaign

    This *is* my view . You've said most of it. Other issues have been pointed to in this thread, like: - few realistic missions, if at all (e.g. regardless of the orders, sending a simple soldier somewhere in *alone* to take down 2/3 of the enemy's forces is ridiculous; there really should have been at least two people sometimes, or one should have been designated as a type of special forces combat specialist, and even these would at least pair up in teams when it's just narrowed down to heavy engagements - and even then, why so early on? it's a game; it should be like a good movie with oneself taking part in it, one should gradually be taken into the action, not thrown into it right from the beginning without real means of orientation, except when it's part of the story, but in ArmA, it isn't) - seemingly "artificial" missions to show some of the game's (new) properties, like blowing up bridges or entering nice new cities, swimming etc.; missions seem "forced" in general, this has been said, too Simply said - the ArmA campaign doesn't make fun if one knows the original OFP campaign(s), which were very well made indeed.
  3. MassDriver

    Horrible Performance...

    About the ATI drivers: I, too, get lower fps with the ATI Control Centre installed. My advice is: Don't use it. Just use the drivers (and WDM drivers, if you need them) without the Control Centre, and get some third party control program like ATI Tray Tools to manage your games. It works MUCH better (even solved some graphic glitches for me in certain games).
  4. MassDriver

    Grass issues

    The problem about the grass is the following: when you lie prone, grass all around you, you cannot see that much. That's more or less realistic and okay. However, when you use the weapon's optics to aim at a target from your prone position, grass all around you, the grass in your sights becomes even more dense. That's not realistic and the essential problem in ArmA when you try to fire from such a position. It should be the other way around and could even be considered a bug the way it is now. The more you zoom in, the farther apart the grass should get, not more dense.
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