Milkduster
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I've added RVMATs, normals, and speculars, and that fixed the transparency issue. However, I still have the stretched texture, and muzzle flash problems. Any suggestions on how to fix these? Is the muzzle flash thing an LOD issue? and can the stretched textures be fixed by UV editing?
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I'm converting some OFP buildings to ArmA and trying to save computer resources by merging OFPs patch work textures into one file. However, I've run into a few problems a need some help sorting them out. 1. After merging the textures the object becomes semi-transparent. You can see the horizon line behind the object in this pic. Click for pic 2. The textures do not go right to the edges of the object and leave a visible gap. This can be seen in the picture above. 3. The unmerged textures would tile over the face of the object, but once merged it would apply one stretched texture over the face. 4. In game the muzzle flash would cut holes in the texture. Click for pic I've followed this tutorial http://tactical.nekromantix.com/forum....2040447 Any help will be appreciated, Thanks in advance.
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Darker textures for M16/M4 rifles.
Milkduster replied to Milkduster's topic in ARMA - ADDONS & MODS: COMPLETE
who else or is it just me ? i am using the first release files, which just change the ironsights. regards rocko Probably because youre running it with my ironsight addon. Use one or the other, not both at the same time. And I won't make the pointy post sight because thats not how it is in real life. -
Darker textures for M16/M4 rifles.
Milkduster replied to Milkduster's topic in ARMA - ADDONS & MODS: COMPLETE
Thanks for comments and hosts. I'm glad people like it. Yeah, I could probably whip a pack up pretty quick for you. EDIT: okay, this should do.... Filefront (7mb) -
After releasing my darker ironsights people wanted the entire rifle to be darker, so here it is. This addon replaces BIS's textures with darker ones on the M16/M4 family rifles. The magazines are also a little bit darker. Some pics: M16A2s and M16A4s M4s M16A2 compared (right side) M16A2 compared (left side) M4 with aimpoint The list of changed weapons: M16A2 M16A2GL M16A4 M16A4_GL M16A4_ACG M4 M4A1 M4A1SD M4AIM M4GL M4A1GL Don't try to run the addon along with Milkduster's Darker Ironsight Replacement/Addon. There are a few issues, it would be greatly appreciated if some one knew how to fix these. The textures aren't replaced for the M16A4_ACG_GL when using the replacement, but you can access it using MLK_M16A4_ACG_GL The gas blow back tube under the front sight has disappeared on some of the M4s. Download Mirrors Filefront (10 mb) Armaholic ArmedAssault.info Questions, comments, criticisms, and other hosts would be greatly appreciated
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Thanks, for the mirrors. I've been working on the darker rifles and have a few pics of them to show off. The M16s are nearly finished, but the M4's are acting weird, they still look good none the less. Almost the whole collection Compared to the originals M16A2s M16A4s with ACOGs M4s And no, the front post doesn't go to a point.
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I've made a texture like that in the beginning. But it seemed too much. I could go back and work on it over Thanksgiving. Some images of it: http://static.filefront.com/images....tii.jpg http://static.filefront.com/images....upq.jpg
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I was bored, and kind of let down by BIS' ironsights on the m16 and m4 rifles, I would have to strain my eyes to see them. So I decided to try retexturing them so I can see them easier. I just added a little spray to the front post area so it kind of looks like some one sprayed it with that sight black stuff. Pic: Compared to the original: Heres some more pics. http://static.filefront.com/images....wqi.jpg http://static.filefront.com/images....eho.jpg http://static.filefront.com/images....nzd.jpg All the m16 and m4 rifles, without aimpoints or acogs, are modified with darkened ironsights (just the front post section, not the rear peep hole.) This comes with a replacement mod so you can play with them online without having to add them to missions. Install it just like any other addon. Heres a list of the altered rifles. M16A2 M16A2 with grenade launcher M16A4 M16A4 with grenade launcher M4 M4A1 The M4s dont have the blackened triangular section, but they do have a darker post. (I'm not sure why it does that). Anyway, enjoy... Download Links Filefront (4.64 mb) ArmedAssault.info Armaholic Questions, comments, criticisms, and other hosts would be greatly appreciated.
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Anyone have "Adobe Premiere" & can put on youtube?
Milkduster replied to BLSmith2112's topic in OFFTOPIC
For my last two movies I used Windows Media format and the WM9 NTSC 1024k download preset. I don't think its quite the best but it gets the job done fairly well. Here's a sample of what it looks like: -
Sahrani Radio interviews(SPA/SR) - Sahran Dslyexci
Milkduster replied to jerryhopper's topic in ARMA - GENERAL
Great interview. I had a blast chilling in IRC and listening to it with the rest of shacktac. Thanks, you rock! -
I made this movie because I was bored out of my skull today. Filefront version http://files.filefront.com/arma_ve....fo.html youtube version http://www.youtube.com/watch?v=vv3rNf0Ckjo
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Thanks, hope this suits your needs... its the best I could do. http://files.filefront.com/ArmA_extractionzip/;7169771;;/fileinfo.html
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Short little movie I made in a few days.
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Hell Yes!
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I think average joe gets these "white puffs" from Band of Brothers. For example the first guy shot in this clip. http://www.youtube.com/watch?v=52Jd9LS-nyc I don't know how realistic these "white puffs" could be as in ive never seen anyone get shot in realife. If you look at Battlefield 2 they have those non-red puffs for visaulization of hits and i believe the community refers to them as "Sandbag Soldiers." I don't care what kind of puffs Armed Assault has, although it would be nice to see a soldier react as to where he was hit like DaSqaude mentioned.