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messiahua

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Everything posted by messiahua

  1. messiahua

    Public Beta Patch 1.07.5154

    Note for everyone with missing weapons problem: Remove any custom addons/mods and 99% some of them are cause for this.
  2. messiahua

    Russian ==> English/German (Deutch): How do I ?

    That's very bad, that you can't switch from Russian to English, because Russian translation is very bad and inapplicable in some places, especially control settings.
  3. messiahua

    Public Beta Patch 1.07.5154

    Everyone is downloading... 120 kb/s
  4. messiahua

    Fluid Movement System (BIS please read)

    If it'll be implemented in future, I would like to see control system exactly like in Splinter Cell. I think, that 2 additional keys would be not enough, you should be able to fluently control your movement and the best way is with mouse scroll and for example 10 "speed stages" from very slow to very fast. Also with this you don't need that slow walk switch and fast forward, so two more free keys to use for anything else. But the problem is action menu, which is activated by mouse wheel up and down, so there should be some thinking first - how to solve it. The second problem - animations (you would need x10 more animations for each move direction ). And I think, that this is major one, which won't allow to make such system in arma. Maybe only through some kind of dynamically modified animations...
  5. messiahua

    Fluid Movement System (BIS please read)

    I sign my vote for this! Suggestion #2460
  6. messiahua

    Teamspeak \ Ventrilo problems

    There is already an issue at bugtracker: http://bugs.armed-assault.net
  7. messiahua

    Guns of ParaisoDw

    You forgot to mention how many playable slots...
  8. messiahua

    Coop-15 Return to Eden Redux

    I think, that someone should just copy that thread here without any discussion, because it is a good standard since that time.
  9. messiahua

    "Wrong Cd Key!" when trying to patch

    Maybe, you should buy a legit copy with legit CDKEY? If it is not the case, then contact BIS via email.
  10. messiahua

    VOIP

    Never heard of it. Even don't know what it is Really, it doesn't work for me.
  11. messiahua

    Some ?s before I buy ArmA in U.S....

    Oh yeah: 1) No 2) No 3) Maybe? 4) No 5) Maybe? 6) No 7) No 8) Maybe, but I think this is a problem only if you have no visible crosshair. 9) Don't know. Didn't play with SLX.
  12. Very cool video I must say! Excellent job.
  13. messiahua

    Awesome ArmA trailer

    http://community.bistudio.com/wiki/setAccTime
  14. messiahua

    sahrani makes sense?

    I think democracy is the form of dictatorship
  15. messiahua

    Evolution V1.0 Large scale respawn coop

    That's because of lag or desync.
  16. Have any of you notice, that if you are using #reassign or #restart, server become very unstable, JIP bugs appear (when two persons control one soldier) and finally it may just crash. This was an issue in all versions of server. I'm just curious, when this commands will be fixed?
  17. This problem was since 1.00 beta release! Just sometimes, something happens and it just stops to respond on queries, but it happens during game, when players are actually online (not when it is empty). Only restart helps.
  18. I think that the tools should had been released even before the actual game release
  19. messiahua

    Mod-Tools. Will this usher in everything we yearn?

    I think that the tools should had been released even before the actual game release
  20. messiahua

    Grass - human brain - moving objects

    True ONLY for AI, but other players see you perfectly It depends on the mission. setTerrainGrid
  21. messiahua

    ARMA needs squad system

    I think it is not a problem to implement such system via scripts and in-game menus.
  22. messiahua

    ARMA needs squad system

    I think it is not a problem to implement such system via scripts and in-game menus.
  23. Ohh, now I see. So if I do something in trigger or init field, then it executes on all clients. Thanks for the tip
  24. I'm not good at scripting, especially in MP scripting, I often make mistakes in this "locality" thing, but I just have to do some and I just blindly write everything as I consider right and then I even can't figure out why is some problem occurring in game. I'm filling weapon and ammo crates with command like nul = [this] execVM "weaponboxWH.sqf" in their init field and in that script i'm removing everything and adding my stuff via addweaponcargo and addmagazinecargo. So, if I understand right the problem, in my case I need a global effect for this command to work right. (voted for this )
  25. messiahua

    New sniper system?

    I vote YES for any realistic feature, even if it is too realistic for a game
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