messiahua
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Everything posted by messiahua
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http://community.bistudio.com/wiki/ArmA:_Dedicated_Server Performance Tuning Options
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check if entire group is dead
messiahua replied to rwillis's topic in ARMA - MISSION EDITING & SCRIPTING
{alive _x} count units group == 0 -
Maybe that's a bug... i hope it will be fixed in future patches
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http://community.bistudio.com/wiki/Multiplayer_Server_Commands
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Me too. Keep it up!
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Naming groups in the slot select screen
messiahua replied to dslyecxi's topic in ARMA - MISSION EDITING & SCRIPTING
Tried that and it works in game, but not when I choose MP roles. -
Looking forward to see WGL for ArmA! That's my favourite mod for OFP
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That's so pitifully. Placebo is the face of BIS from its beginning. I have only recently joined this forums and he is already leaving. True I'm not saying good bye, i'm saying CUL
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Broken link! Right link: http://thc.bloogum.net/clusterone/CTF(2-24)_Little_Sahrani.Sara.pbo Armaholic.com should better update their archive, you have text file there with 404 error!
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Thats because of Windows XP Pro 64x http://www.flashpoint1985.com/cgi-bin....t=55947
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Can't download
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Sometimes, when under load (around 30-40 players), dedicated server stops answering on status queries (php). Anyone experienced this problem? If it will be confirmed, then it should be added to bugs list. Also, it uses CPU a lot even when there are 1-5 players, is it normal?
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"[type] [maxplayers] [name]" and also "[minplayers]-[maxplayers]_[type (one letter)]_[name]" but I like the idea to add @[addon] at the end and also all letters should be "lowercase" or "Title Case"
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It's your right, but when you release missions to public, thats not good. It would be great to have official "one and only" standard of correct naming, packing, readmes of all the stuff (addons, missions, etc).
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It depends on the mission. If author included all needed logic for AI, then you can play it SP.
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Tested recently. Sabot ricochet is working fine. I'm 100% sure
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How to play CZ/GER version completely in English
messiahua replied to sickboy's topic in ARMA - GENERAL
Definitely there is something wrong with 0.5 patcher... -
Just keep up great work. Thanks a lot for you dedication! I imagine how hard it is to work, when you have limited resources and time, but also don't forget to listen to the community P.S. Just watched rustycar video... it's really awful and I don't like that hitpoint system, when you shoot, for example, 60 bullets at the tire and car explodes (OPF), same here...
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Maybe that's a new regional protection system from BI If you are from US, you can use only US version
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I think they focused mostly on gameplay, not on visual effects. When you are in actual firefight in game, you will forget about your hands, which are not actually holding MG, reloading animation, swaying trees, high quality textures, and which shader model actually used to draw that grass and trees
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I've found another german preview with screenshots http://www.pc-universe.de/?article=4099 I think it's not new, but screens are new for me, never seen them before.
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Yeah, i'm also interested in overall impression of using TrackIR in game, because I have already bought one
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Yes, i took this from wikipedia. Sorry, forgot to place a link.
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Bohemia is a historical region in central Europe, occupying the western and middle thirds of the Czech Republic. It has an area of 52,750 kmË› and 6.25 million of the country's 10.3 million inhabitants. Bohemia is bordered by Germany to the southwest, west, and northwest, Poland to the north-east, the Czech historical region of Moravia to the east, and Austria to the south.