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MKK

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  1. MKK

    OFP2 and "armed assault" - what's up?

    Enemy In Sight screenshots - Tiscali Games
  2. MKK

    AA = DOA

    I totally agree with you! (now my post count went up again)
  3. MKK

    AA = DOA

    Well I've been playing the game for a long time now, having LAN parties with self-made missions, reading this forum a lot etc. but not just commenting in it. So what next? My skin color? OK, I admit. I withdraw my argument #2. But I think this underlines my argument #3, that they're having problems with Codemasters, they just can't give any upgrades/patches to original OFP anymore and that's the main idea behind AA. Nevertheless we have another packaging for OFP (+bonus island). It's like band who is publishing an anthology/collection (CD with old songs + 1 bonus track for collectors) for the Christmas. Same thing here with AA. But before you blame me more, don't worry I'm with you buying the new software when it's in the stores (like it or not) and having a good Christmas. If BI is out of money and they are desperately trying to keep developing the new game, I think they deserve the funding. Of course I blame BIS in their own forum. You know, freedom of speech... I don't bother to comment on this. I can only say that this was and is MY opinion. I can't help you if you don't think like I do.
  4. MKK

    AA = DOA

    Everyone seems to like the idea of releasing the Armed Assault. But I don't! As in the topic title, I think the Armed Assault is 'Dead On Arrival' (used normally with HW products). Why? Here's my arguments: 1) Everyone wants to have their hands on FP2, but now they have just postponed their release AGAIN!!! Spring 2006 -> Q4 2006 = hopefully in 2007? Don't you all see what game they are playing with us? I'd say they are having meetings where they congratulates each other for keeping community happy. 2) If they are truly using upcoming FP2 engine in AA, they are simply beta testing the engine with customers. That's not right! By concentrating fully to FP2 and not releasing any middle products, they probably could release FP2 in spring 2006. Everyone knows how buggy their last releases were/are and now they are pushing another version out. I surely hope that their bug tracking and software development has been improved. They also need to provide AA with new engine without any revolutionary features. So what's the meaning of FP2? Just a graphical update for AA? Not a reason for retail package, this could be provided with a patch/upgrade. New missions? This could be mission disc, not a full separate product. 3) As they are splitted with Codemasters, they renamed the product and are looking for a new publisher. This indicates that it can't be any upgrade or add-on for the original OFP product (I know, it's already said in press releases). So why we need another OFP within a new retail box? Is e.g. Half-Life 2 just a engine update with old HL1 levels? NO! What BI should do, is to release OFP2 (or whatever the new name is) and include old OFP1 missions in it as an extra bonus for the players. That's the way to do software releases. If you're as disappointed as I am, please continue blaming BI for having a product that is already dead... (otherwise, please go to an another topic for thanking them )
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