Where can I get the OFP patch for the OFP+ Seperate Resistance patch from?...
and here is the RPT file:
C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTRESISTANCE.EXE
=====================================================================
Exe version: Sun Apr 23 15:29:58 2006
graphics: Direct3D HW T&L , Device: NVIDIA GeForce2 MX , Driver:nv4_disp.dll 6.14.10.6573
resolution: 1024x768x32, w-buffer
Addons:
BAS_derad in bas_derad\, C8X_USMC in c8x_usmc\, c8x_Magazines in c8xmag\
kkb_gate in kkb_gate\, LHO_5TDESERTREPAIR in lho_desert5t\, csjUh1Cslick in csjuh1\
BWMOD_Tiger in bwmod_tiger\, LSR2JAM in lsr2jam\, BAS_weap in bas_weap\
C8X_RUSS in c8x_russ\, LHO_5TOPENDESERT in lho_desert5t\, CSJA2Bushranger in csjuh1\
RHS_RPG in rhs_rpg22\, BWMod in bwmod_config\, lsr_rfwp in lsr_rfwp\
VoiceRH in voicerh\, BAS_JAM_Weap in bas_weap\, MTYJetRanger in mtybell206mg\
CB_Soldiers_AC in cb_units\, CBT_misc in cbt_misc\, RHS_T80Models in rhs_t80\
RHS_Weap_Models in rhs_weap\, LSR_vdv in lsr_vdv\, Su25 in su25\, Bizon in bizon\
CB_Marines_B in cb_units\, csjLitter in csjmedevac\, csjstokeslitter in csjmedevac\
6G30 in 6g30\, BIS_WeaponPack in o_wp\, bas_mh6185 in bas_lbs\
CSJA2Dustoffwinch in csjmedevac\, csjHueyC in csjuh1\, RHS_CrewModels in rhs_crew\
RHS_WeapModels in rhs_weap\, JAM_Magazines in jam_magazines\, KEGrpg7 in kegrpg7\
fz_ah64d in fz_ah64d_cfg\, mcar_engine in mcar_engine\, LSR_naval in lsr_naval\
LSR_rang in lsr_rang\, BMP2 in bmp2\, C8XJAM_RUSS in c8x_russjam\
SJB_TOS_WeaponsPack in sjb_tosm4\, CB_Soldiers_MOPP in cb_units\
SmokeCan in csjuh1\, Steyr in steyr\, Kozlice in kozl\, BAS_MH47185 in bas_mh47e_185\
BAS_O in bas_o\, facespack1 in faces_pack1\, FBIsoldier in fbi3\
SJB_Optics_Pack in sjb_optics\, CBT_Crew in cbt_crew\, LSR_R109 in lsr_r109\
csjUh1flat in csjuh1\, fz_helipilots in fz_helipilots\
RHS_Weap_JAM in rhs_weappack_jam_scripts\, JAM_Vehicles in jam_vehicles\
AH64 in apac\, BAS_Cargo in bas_cargo\, CB_Marines_MOUT in cb_units\
CSJBushranger in csjuh1\, Vulcan in vulcan\, LHO_5TDESERTFUEL in lho_desert5t\
CSJCDustoff in csjmedevac\, UH1Rope in csjuh1\, IkaR_F14 in ikar_f14\
lsr_seal in lsr_seal\, LSR_delta in lsr_delta\, Hunter in hunter\, Trabant in trab\
Kolo in kolo\, Mini in mini\, C8X_magbox in c8xmag\, LHO_5TDESERT in lho_desert5t\
CB_Soldiers_MOUT in cb_units\, CB_Soldiers_AC_B in cb_units\, csjUh1 in csjuh1\
G36a in g36a\, BAS_MAH60 in bas_mah60\, BAS_repairH in bas_repair\
bas_soarpilots in bas_soarpilots\, DKM_MOD in dkmm_rah66\, CBT_HMMWV in cbt_hmmwv\
CB_WeaponsW in cb_weap\, mas_heliwep in mas_heliwep\
RHS_Weap_Sounds in rhs_weap_sounds\, RHS_Weap in rhs_weappack_scripts\
coc_diver in coc_diver\, BRDM in brmd\, LaserGuided in laserguided\, XMS in xms\
Ch47D in ch47\, HMMWV in humr\, OH58 in oh58\, Noe in noe\, BAS_AirWeap in bas_airweap\
BuggyPack02 in buggy2\, LHO_5TDESERTREAMMO in lho_desert5t\
TACTEvents in tactevents\, CB_Soldiers in cb_units\, CB_Marines in cb_units\
RHS_Crew in rhs_crewpack_scripts\, BIS_Resistance in o\, SGH_MGDSHU in sgh_mgdshu\
SJB_TOS_SEALs in sjb_tos\, CSJMedEvac in csjmedevac\, INQ_M1A2 in inq_m1\
fz_oh58dbase in fz_oh58\, RHS_Misc in rhs_misc\, LSR_gru in lsr_gru\, Flags1 in flags\
MM1 in mm-1\, bas_soar185 in bas_soar185\, CB_Soldiers_B in cb_units\
HYK_USsoldiers in hyk_ussol_jamcfg\, LSR_uswp in lsr_uswp\
RHS_T80 in rhs_t80pack_scripts\, Bradley in m2a2\
Mods: RES
=======================================================
Date: 04/23/06 Time: 15:42:34
-------------------------------------------------------
Exception code: C0000094 INT_DIVIDE_BY_ZERO at 00619D58
Version 1.96
Fault address: 00619D58 01:00218D58 C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTRESISTANCE.EXE
file: (Game001)
world: Intro
Prev. code bytes: EC 0F B7 7D F4 89 45 FC 8B 06 8B CE FF 50 08 99
Fault code bytes: F7 FF 8B CE 89 45 08 DB 45 08 DA 75 FC D9 5D 08
Registers:
EAX:00026094 EBX:10E9E5E0
ECX:00000000 EDX:00000000
ESI:107F7C20 EDI:00000000
CS:EIP:001B:00619D58
SS:ESP:0023:0012FD4C EBP:0012FD6C
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010297
=======================================================
(But the 1.96 Patch i put in doesn't work because i get the same problem like i described in my earlier post. so if you could tell me where to get the proper 1.96 patch from for my application that would be great, I have the OFP+ Seperate Resistance.)