MiG2003
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Everything posted by MiG2003
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Beretta471 shotgun Download link here
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Hi I've gather all my farm animals in a single pbo. So in this one i've corrected the old versions of mule and chicken addon and i've added a cow, a duck, a rooster and chicken version 2. Enjoy it! Download from Here If anyone mirror them in a faster server it would be much better
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Farmland objects pack alpha version is out! Download from ofp.info
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Those notes are very important m8. I'll try to correct that
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Thanks for your notes friends, i'll do my best to correct the units so they look realistic Some more shots of the development of the units so far [im]http://ofportugal.no.sapo.pt/NBCTroopers.jpg[/img]>100kb [im]http://ofportugal.no.sapo.pt/securityforces.jpg[/img]>100kb
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Hi Bonko, thanks  Here some O2 screenshots with the NBC units
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Of course that if a police car hits a zombie it will get a severe dammage and the units must get out of the car and target the zombie in the head in order to finnish him
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If there's anything in the DVD extras that show the zombies in better detail than in the film (for example, the zombies from DAY) then I would appreciate clear screenshots. Modelling decomposing people is so much easier... Also, Mig is working on a shopping mall, so he could maybe use some screens from Dawn of the dead (although I dare say malls in the US have changed a lot in the past 30 years) PS: Grabarz - I like the coffin! All we need is a skeleton to crawl out of it (*coughs* and thinks of the skinny's from General Barron's vampire pack) I've got a working skeleton and i can send it to Grabarz^^ as soon as i reach home The skinny used by General Barron is based on Wizzywig skeleton and it is very good but too high poly
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Well, i could easily add a patrol car to this pack and maybe a special truck for the NBC units transportation I just require some documentation support to do it. If anyone has very detailed pics of NBC units and equipment and truck, place them here, pls
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Sorry Placebo Now some fresh news: New Pack at Farmland's very soon No name designation yet, but this pack will contain Police units, security units & new US NBC army units so far. Here are some screenshots of the Farmland police units, i mean still unfinnished units... [ig]http://ofportugal.no.sapo.pt/police2.jpg[/img]>100kb p.s I need documentation help and technical info support for US NBC army units. I want to make this units as realistic as possible
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The prob must be related with the geometry lod, check it, pls Create first a backup of your file and copy and paste the geometry lod of the truck5t opened that you have in the the ofp demo version but make sure you are placing it correctly
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There are already OFP NBC troops by Frandsen  here  but Farmland will have his own  Hehe i hoped no one would mention those, no offence to the author but they are kinda crappy imo. I don't agree with you. When that NBC addon come out everyone liked it and it was another time. Not sure, but i think it is a pre O2 addon
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Hi, i follow oyman words check your pm box
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I'm working on some horror issues and objects that will be integrated in Horror pack 2 (Zombies) but we can consider not do so and dedicate that pack only for new zombie units and integrate all horror issue & generalist objects in another horror pack (maybe 3 ) that could be  named Horror Objects and include as well the addons made by Grabarz^^ That's just an idea.
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I think Zombie_Mod will be very glad of heard that, Grabarz^^ Your work has great potencial and all zombie related issues are welcome
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There are already OFP NBC troops by Frandsen here but Farmland will have his own
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Not directly in the cornfields, i'm afraid but i might add them as land textures. The reason i don't add them in the cornfields is because there are not many cornfields cause of the lag they cause But Island will have some os those land marks and a stone circle that will remind Stonehenge
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Yeah, that container rocks
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Just found a bug in Vampires. Mouth texture is missing in the dracula and vampire male model  How to fix this? Easy, cause the missing texture is in the vampires folder  1- Unpack the vampires pbo using UNPBO 2 - Go to vampires\models and edit the dracula.p3d with a Hex Editor. If you don't have any you can found one here 3- Using the Hex Editor search and find in the Dracula.p3D this patch : MIG_RES\Tex\mouth.pac 4- Go to the menu Edit/Replace in the hex menu and replace the patch MIG_RES\Tex\mouth.pac by this one Vampires\Tex\mouth.pac 5- Save 6- Pack the pbo with Make PBO Now the dracula must have his regular teeth and not that idiot pepsodent smile
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2 times Animal's Pack v2? Â True, Webmaster should be sleepy when write that twice
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Operation Farmland has now an Official webpage and new forum. Just follow my sig to find it
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Better than that Scott. With the new mass settings the car even if moves very fast can not drag the zombie with him and get real dammaged
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Get someone with 3dsmax and ask him to export it to 3ds. If i had it i help you for sure ;)
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What the hell is a Ultraviolet mission
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Here is the house