Jump to content

Munk

Member
  • Content Count

    1165
  • Joined

  • Last visited

  • Medals

Everything posted by Munk

  1. When I preview it in the editor it cuts off halfway through the Mission Overview and the duplicates the whole plan as objective 1. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"><html> <head> <title>Eastcoast Incursion</title> </head> <body bgcolor="#FFFFFF"> <h2><a name="Main"></a></h2> <p> <! --- popis mise s odkazy na markery> During early hours of the 16th of September NATO will launch an assualt on the eastern coast of Russian controlled Nogova. The Russian Goverment are using the island to house international terrorists and our providing them with weapons and training. NATO has asked the Russian Government to arrrest and handover the terrorist but they have denied involvement.<br> <br> At 0600 hours the main NATO force will land on the eastern coast of the island and set up defensive positions.<br> To make the landing go smoothly the USMC will deploy at 0400 hours and will take out Russian defenses and communication capabilities.<br> <br> 19th MFR will deploy before other units and will have to select thier equipment before the mission starts. 9th MIU, 18th MSP and 1st MAD will be able to select thier equipment during the mission.<br> <br> </p> <hr> <p><a name="Plan"><br> </a><b><u>Situation</u></b> </p> <p> <br> The Russian Government are refusing to arrest and handover members of known terrorist groups that are living on Nogova.<br> NATO will launch an invasion at 0600 hours. The USMC are being deployed 2 hours before the main force to establish a beach head.<br> <br> <b><u>Mission Overview</u></b><br> <br> 19th Marine Force Recon will covertly insert by <a href="marker:start">PBR</a> to this <a href="marker:beach">position</a>. From there they will move up the ridge to <a href="marker:aa">this</a> AA position and destroy the two shilka's.<br> They will then have to destroy a near by <a href="marker:rad">Radar Post</a>.<br> <br> 9th Marine Infantry Unit, supported by 18th Marine Sniper Platoon, will insert from the <a href="marker:fob>FOB</a> to an LZ of thier choice by UH-60. The village, <a href="marker:inf">Blata</a> holds a mechanized infantry company that needs to be taken out.<br><br> When each unit has finished thier tasks they will need to move into Blata and prepare for the main forces arrival. <br><br> </p><hr> <p><a name="OBJ_1"></a>Destroy <a href="marker:aa">Shilka's</a> </p><hr> <p><a name="OBJ_2"></a>Take <a href="marker:inf">Blata</a> </p><hr> <p><a name="OBJ_3"></a>Destroy <a href="marker:rad">Radar Post</a> </p><hr> <p><a name="OBJ_4"></a>Move to <a href="marker:inf">Blata</a> </p><hr> <hr><br><h2><p><a name="Debriefing:End1">Mission Complete</a></p></h2><br><p>Good Job Marines!</p><br> <br></body></html> Anyone see the problem? Been pissing me off for hours Edit: Well atleast I spotted I hadnt changed the mission name...
  2. Munk

    Briefing Problem

    I've already got it but I prefer to write them myself. I completely re-wrote this one now, it works and looks a lot better anyway
  3. Does this mean Viking can come out to play now?
  4. Munk

    SOC BAS CooP 01

    Hope you dont mind but I made a version for squad use (credit in the notes in the briefing). I also made a version that only uses Earl&Sucheys Marine Assault Pack incase you wanted to give it a go
  5. Munk

    East Coast Incursion

    Atleast you can actually finish a mission. I got one to release but I keep forgetting the link So far the squads enjoying the mission so thanks a lot Edit: Want me to whip up a version of mine so you can give it ago? I changed quite a few things...
  6. Munk

    Generic forces

    Guess you've never heard of a man I like to call cock smoker! Most other people call him Eminem...
  7. Munk

    Briefing Problem

    Lol, I'll try slapping in a few <h4>'s see if it helps Edit: Nope! I'll do the fucker from scratch when i've had some decent sleep and havent been drinking all night
  8. Munk

    Briefing Problem

    Well I've solved problem 1 <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"><a href-"marker:obj3">Radar Post</a> Simple slip of the finger, had <b>-</b> instead of <b>=</b> Problem 2, the whole plan repeating itselfs as objective 1 still there though
  9. Munk

    East Coast Incursion

    I found the problem ages ago... The triggers read... <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">obj1 objstatus "Done" Should be... <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">"1" objstatus "Done"
  10. Munk

    Lets talk usmc

    High armour so our lovely squad pilot can crash into everything in sight and not kill everyone onboard for once
  11. Munk

    New vietnam campaign

    Little quote by WarriorX from the Zeus forums... Your lucky I've already downloaded it
  12. Munk

    The toughest game in history

    Alright, someone explain the green wall part... I've opened up the machine in the basement with the screwdriver to find wires that do fuck all. Do I actually have to light up the whole green wall?
  13. Munk

    East Coast Incursion

    Just got back from testing my squad version of it, only 3 of us out of the possible 16 members though. Got our asses kicked, 30 deaths in total. Probably because we werent expecting reinforcements, didnt go properly equipped and didnt actually make a plan Good mission, hopefully when my squad version done it'll be the best on the server. I did notice the objectives didnt tick off though Good job mate
  14. Munk

    The toughest game in history

    Theres a basement?
  15. Munk

    The toughest game in history

    I became crazy long ago, now i've got there im sitting in the corner slowly rocking back and forth... Edit: 114 moves later...
  16. Munk

    The toughest game in history

    Two words... Lamp, letter
  17. Munk

    The toughest game in history

    Think you have to turn them all grey or something, cant remember how I did it in the end Tried every single combo possible and the colour thing isnt help (yes I noticed the open cabinet)
  18. Munk

    Desert Camo SAS

    Didnt even have to tell him... now back to that damn game...
  19. Munk

    Ask a mod

    Why did Ralph blame Darklight for reviving an old thread when it was Avon?
  20. Munk

    The toughest game in history

    I'll sit back and let you do the work, I'll be waiting here when you've worked it out
  21. Munk

    The toughest game in history

    Explain, for the love of god help out us lovable drunks!
  22. Munk

    The toughest game in history

    Same ere, n that damn songs doing my nut!
  23. Munk

    The toughest game in history

    How long does this face code thing go on for? Just hit button 25 Edit: Typical, post, go back and unlock it on the next go
  24. Munk

    F100 Super Sabre (nam era)

    Did you try OFPCentral? Unless somebodys posted something new it should be the first bit of news on the site. We use Edgefiles aswell though
×