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Mujahedeen

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Everything posted by Mujahedeen

  1. Mujahedeen

    "killed" event

    According to the command reference manual, "Killed" and "hit" eventhandlers are only executed where they are local... </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> MP notes: "Killed" and "Hit" event handlers are executed where given unit is local. All other event handlers are executed on all computers. Events added by addEventHandler may be different on each computer.<span id='postcolor'> So when a unit (which is local on server and has a "killed" eventhandler) gets killed, the eventhandler will only run on the server. Â Also if the unit is local on a client computer and has a "killed" eventhandler, only the client computer will execute the eventhandler... ...if you are using the "killed" eventhandler to run a script, then maybe you could use Publicvariable command to make the variable available to all computers, I think you will also need a trigger for this, not sure though... Mujahedeen.
  2. Mujahedeen

    How to move object on map?

    Hi! Since patch 1.90 you can no longer move objects that are a part of the island landscape... </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">1.90 Â - Fixed: MP: Cheating opportunity fixed: setPos can be no longer used to change position of objects that are part of landscape.<span id='postcolor'> ...however you can of course move object that you place in the mission editior...
  3. Mujahedeen

    Changing units in the editor

    Hi! You have to hold down SHIFT and then double click to be able to edit unit properties when it has a waypoint on top of it...
  4. Mujahedeen

    Why don't end# triggers work?

    Hi! try typing </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">ForceEnd<span id='postcolor'> in the on activation line of each end trigger... ...that worked for me...
  5. Mujahedeen

    Addon idea:  molotoff coctail

    Thanx for the advise desantnik! I'll check out that grenades pack!
  6. Hi! Why has nobody made a molotoff coctail?  I think it would be a really nice addon and could be very useful in some missions... ...I'm thinking something like a grenade combined with a burn script (or something like that)... ...shouldn't be too hard to create...  ...i think/hope  Mujahedeen
  7. Mujahedeen

    Init code error

    I think you must specify the position in 2D or 3D if you're typing this in the init line of some unit or in the activation field of a trigger/waypoint... </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">Cessna = "Cessna" CreateVehicle [GetPos player select 0, getpos player select 1, getpos player select 2]<span id='postcolor'> ...I think the other way only works in scripts...
  8. Mujahedeen

    Don't take off, heli!

    The way I do this is to have the chopper start with no fuel, and then in the trigger's activation field put: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">choppername setfuel 1<span id='postcolor'> choppername is ofcourse the name of your heli! Â that should work...
  9. Mujahedeen

    Proper release of the littlebirds

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Miles Teg @ Nov. 18 2002,21:26)</td></tr><tr><td id="QUOTE">8--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (deadsoldier @ Nov. 18 2002,098)</td></tr><tr><td id="QUOTE">You mean like this? Â http://deadsoldier.evilmadman.com/binoc.jpg cheers<span id='postcolor'> LOL! Â Actually, to be fair, those big binocs look like they are possibly dual purpose day/night binoculars and those lens covers may simply be day filters similar to what many night scopes have so you don't fry your eyeballs. Wraith<span id='postcolor'> ...but the pic seems to be taken in daylight (you can tell by the sun!... ...personally, I feel sorry for Bush... ...he can't help it... ...blame his dad or whatever...
  10. Mujahedeen

    F14

    Hellden Team F14 Tomcat Classnames: "F14TM" F-14 A Tomcat (AA) - Sidewinder "F14TMB" F-14 B Tomcat (AS) - Maverick "F14TMD" F-14 D Tomcat (AS) - Shrike "F14TMD2" F-14 D Tomcat (AA) - Phoenix Enjoy!
  11. Mujahedeen

    F14

    Hellden Team F14 Tomcat Classnames: "F14TM" F-14 A Tomcat (AA) - Sidewinder "F14TMB" F-14 B Tomcat (AS) - Maverick "F14TMD" F-14 D Tomcat (AS) - Shrike "F14TMD2" F-14 D Tomcat (AA) - Phoenix Enjoy!
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