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MadWolf

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About MadWolf

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  1. MadWolf

    New animations....

    The only way to use tow on jeeps, i think that is by making it a mg... No tows coming out the tow launcher... just tracers...
  2. MadWolf

    Gears

    Let's say: in Europe (or at least in my country ) we have 1 automatic car every 10 manual. (talking about new models) What's about U.S.?
  3. MadWolf

    Gears

    Let's say: in Europe (or at least in my country ) we have 1 automatic car every 10 manual. (talking about new models) What's about U.S.?
  4. MadWolf

    F14 tomcat by ikar

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (vade_101 @ Oct. 16 2002,14:56)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">lower grappling hook (is this the real name)<span id='postcolor'> nope, its called an Arrestor hook Nice Pic<span id='postcolor'> Sorry, I forgot the "?" I wanted to say: Is this the real name? not this is the real name.
  5. MadWolf

    F14 tomcat by ikar

    Quote: It shouldn't be landable on a carrier unless the tailhook is down It would be realistic, but it can be made automatic... (when gears lowers, tail hook lowers too) I remember thousand times in f14 fleet defender that i forgot to lower grappling hook (is this the real name) and made "bolt landing"
  6. MadWolf

    Harrier

    >VTOL is allready in the game - it's the principle Helicopters use. Right >What you want is V/STOL (Vertical/Short Take Off and Landing) which is not yet in the game, and might not be added to the hard coding due to the sheer amount of changes that would have to be made. Wrong!, harriers takeoff mainly on V/STOL, wich is a mix between the VTOL and normal Takeoff/land, because mantaining a steady harrier is very difficult (couse of wind), and gives the under engines a big work. We want a VTOL, that after the takeoff, flies just like a plane, not like an helicopter. In other words, we want to be able to change simulation from heli to plane in real time.
  7. MadWolf

    Howabout they put in a new type of weapon

    Someone, time ago shown an attackable bayonet for a rifle, but i didn't heard about it anymore.
  8. MadWolf

    Howabout they put in a new type of weapon

    You want to use a knife for stealth kills? No specops will be so stupid to risk his life with a knife. A silences pistol like the Socom make the noise of a lighter turning on. You want it for close combat? If you are in close combat with enemy, are you going to throw your rifle away and pick your knife, or are you going to break your rifle on his nose? Ok, make a knife, I agree, but i think that an useable canteen and torch will result more useful. We can always use: Dont like=no download
  9. MadWolf

    Holstering pistols

    >You are undetected in enemy territory, you see an opportunity, you slip out your knife and take out the enemy quietly. If you are undetected in enemy territory: 1) you are a specop (so u have a silenced weapon). 2) you are an infantryman lost, and you better call reinforcements if u wanna live. 3)You are playing Metal Gear >Cmon people, let us have a knife! Never!
  10. MadWolf

    Holstering pistols

    NOOOOOOOOOO ! Please Knifes no!!! In real war you never have to use knifes! There are silenced weapons, every special forces in the world has silenced weapons! Please this is not an arcade game
  11. MadWolf

    Another idea,

    I played and finished Starship troopers game, and you end with power armors that looks more like mechs than infantry units Anyway many bugs were able to "spit" , so they are able to fire from a short distance too. If bugs cannot be done, we should able to make an alternative enemy, like some sort of bad humans...
  12. No, you didn't respawned it. Anyway dune would be nice!
  13. If you are in the team, then you recognize me. I have got already a working boltgun ingame. Contact me on the opscifi forum.
  14. Hi. Just wanted to let you know that Star Wars and Warhammer 40000 mods are on the way. We cannot give you a relase date, but we are already betatesting some units. Anyway for Star wars Expect all units form ep 4 (stormtroopers, rebels, At's , x wings and ties ) For Warhammer we have space marines, Chaos, Imperial Guardsmen, Tanks, war bilkes, and assault transports. You can come to our forums! http://scifi.the-spectrum.org/subs/scifi/lobby/
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