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MrZ

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About MrZ

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  1. I'm doing a recce mission with an OH-58. But how does a player detect a certain unit?
  2. Since you know what time the mission starts at you could simply set the wait time in the conditional of a waypoint. That would make the unit wait the set number of seconds before proceeding
  3. Sorry, I should have been more clear. What I meant was whether it is possible to use triggerName setPos[different position]
  4. Is it possible to use setPos on a trigger?
  5. So to set a variable that can be read by the trigger I just put variablename = true in the script?
  6. I have a script simulating the tailrotor being shot out on a blackhawk which sends it into a spin. When it finally lands, miraculously , in one piece the passengers jump out and start running away from them. Then I would like to place a trigger checking if the area around the chopper is free of people before blowing it up. How do I do this? In the script I've tried checking a variable set in the trigger and I've tried giving the trigger as an argument and checking for true/false on that. Doesn't work. How do I use trigger etc variables in scripts?
  7. So that's what SWITCH is for! I always wondered, he. Cheers!
  8. I'm using an Empty/Sounds/Alarm unit but I'm wondering how I turn the alarm on and off. Anyone know how?
  9. A unit is supposed to be shown a normal Move waypoint and move towards it until russians attack at which point the unit should be diverted towards a Search & Destroy where the reds are. How do I do this?
  10. OMG, thank you soooooo much!!! That worked like a charm!!!
  11. I know there is a LIGHTOFF command for action, but I can not seem to get it to work. How do I turn off the lights of truck??? And would someone PLEASE publish some kind of proper documentation for the action command, not just anb example for 1/50th of all commands. Please! I'm going nuts trying to get the damn action to work!!!
  12. How do I make a condition that returns true when a chopper reaches a certain height?? I've tried using getPos unitName select 2 == desiredHeight but it never fires! Pleeeeease help!!!
  13. Found it! I thought you used [index] for arrays, not select
  14. I have a waypoint where a chopper is supposed to land and then for an Effect to happen. I'm guessing I should use getPos for the height/y-axis, but how do I do this?
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