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Mohamz

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Posts posted by Mohamz


  1. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ Sep. 23 2002,00:33)</td></tr><tr><td id="QUOTE">I would rather pay for Game Commander or something else than install that Microsoft .NET Framework shit on my computer tounge.gif<span id='postcolor'>

    Perhaps the programmer could use another xml parser, but if he used C# or VB.Net then there is no way...


  2. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Id like to go forward in time to maybe 1990, keeping the same story line<span id='postcolor'>

    Why not 2000? wink.gif


  3. DayGlow,

    there are files listed at this site to download, what are they?

    I saw Operation Flashpoint files there, which one do you use, if any?

    How about the demo version? they say: "1 keystroke only", does it work with ofp?

    Thanks


  4. BTW,

    Can anyone please tell me what the def. of the right click in the original key configuration is, i've changed mine and I don't know now how to order the AI to target the enemy and not fire.

    Thanks


  5. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I'd use the get down command (6) but I've never had much luck with it because they won't get back up unless I tell them to stand up (5) & then they won't go prone when they hear gun fire, so I just don't use those commands.

    <span id='postcolor'>

    You can use them. Just tell your team mates to keep low (7) if you want them to get to the normal stance.

    e.g. you tell them to "go prone", then issue the "keep low" order and they will stand up if they want smile.gif the same goes for "stand up".


  6. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Is there a problem with using this thread? Mehinks someone was too lazy to bother looking around or using the search engine. <span id='postcolor'>

    Sorry,

    there is no solution to the problem here tounge.gif

    But you are right I just forgot to use the search engine, thought I was the only one getting this problem.

    So, any workarounds? confused.gif


  7. Hi,

    I've installed Resistance(but didn't play it, although I have it for one week now), I was playing the 1985 campaign and came to the cutscene where the captured pilot is at guba's house, well I can't see anyone here, I can hear them speaking but can't see them.

    I saw Gastowski and the US-General with Armstrong after that, and the russian soldier at the beggining, but no guba!

    Any Ideas what happened?

    Thanks


  8. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I'm building a mission right now that involves the resistance as terrorists<span id='postcolor'>

    Terrorists?

    Aren't they supposed to be the good ones, defending their country from the soviets?


  9. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Anyway. You won't even notice any difference in OFP with higher refresh rate.<span id='postcolor'>

    Well, exept not having headaches wink.gif


  10. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (R. Gerschwarzenge @ June 25 2002,13:25)</td></tr><tr><td id="QUOTE">You need to copy the url of the pic and paste it in your browser.<span id='postcolor'>

    Well it's visible in the browser confused.gif , here is the link:

    AI-Medic

    Do you see it here in the forum.

    Thanks


  11. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">The AI medic has a medic kit. The player doesn't.

    <span id='postcolor'>

    I see...

    I meant: when you play as medic of course.

    But you're right it would be great to be able to pick up medic packs, perhaps in resistance wink.gif

    Ok, ok, I should perhaps stop putting too high expectations in resistance but I'm sure it will be great!

    P.S. can you see my picture of the medic? I can't confused.gif


  12. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ June 23 2002,13:10)</td></tr><tr><td id="QUOTE">They can? Other than the AI medic himself?<span id='postcolor'>

    He meant that the AI medic can heal himself tounge.gif , I've seen that many times.

    And he's right if the AI can do it why not the player?...

    Here is an AI healing himself:

    healing.jpg


  13. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BAM @ June 23 2002,19:17)</td></tr><tr><td id="QUOTE">Hmm, im a bit concerned about this.

    In reality, you would hear a tank, helicopter or airplane from a very far distance, if the sound has been editted to cut down

    the range of the sound, it will take away from it a lot I think...

    BAM.<span id='postcolor'>

    No we are speaking here about a bug that exist(ed) with the SB-Live under XP(I think).

    Where you can hear footsteps from far away too...


  14. It's wonderful!

    How did you manage to solve the problem?

    I have a Sound Blaster Live! and I no longer hear footsteps from far away.

    I tried in 1.60 Desert Ambush and I don't hear the engines of the convoy from kilometers away, and I don't hear the footsteps of the soldiers patroling in the woods like I did before.

    I tried it many times, nothing just the silence of the desert!!!

    I though it were the new SBLive drivers, that I installed recently but I tried the normal(1.46) OFP and I heard them again.

    So it's your work here!

    Great job!

    A big thank you from an OFP-fan!

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