MrManiac
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from BoonieRat on 3:22 pm on Nov. 26, 2001 Dude i did'nt turn anything against you!, i did'nt mention you, i did'nt even think of you!, man!, you're paranoid!,,now if you'd like to explain 'Just How?' i ''turned something against you'', or ''Made It Personal'', i'd be happy to see your explaination!, and if i remember rightly,Mr maniac got a bit 'peeved' cause, (whoops!! ),i did actualy say durons were crap,when what i meant to say was'ANYTHING BELOW A T~BIRD IS CRAP!!', especialy Pee3's,haeing owned one ,thats my opinion, its non~negotiable, he never said they were crap hisself, what is crap, is argueing about peeples opinions, its a no~win situation, and in my (non~negotiable;) ) opinion, complete and utter Pants!, i'm sorry about writeing this crap in your post Maniac, i wont do it again, *Back to topic* Man this is a poser!, you dont *just* get it when zoomed in,with the Binos' or scope no?, its when you just look @ things?,up close?,have you tryed getting the NVmax (or whatever its called ) proggie?, and fiddleing with some of the more 'arcane' settings?. if other D3D games are OK, then i'm inclined to think this is actualy a general performance thing with OpF/P specificly, and this is just how its manifesting, how does it go with the new single~player mission?, the one with hundreds of AI's in the field all at once?, is it still only slowing when you 'close up' on something in that mission?,or is it choppy all through?, have you contacted BIS yet?, <span id='postcolor'> lol, never mind for this All of your questions will get answered, when you read the whole thread.
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(Ermmm, it was not me, who said Duron wiould be crap.) Yes, I have many Direct3D games more and they are running very good. Better than OpenGL games ran under Win98, e.g. UT runs in D3D/XP about 2 times faster than in OGL/98. But OFP never ran smooth. Some D3D examples: NHL 2002, UT, HL, AvP2 (D3D?), The Sims, Max Payne, Commandos 2 (it isn't Direct Draw, it actually is D3D) etc. No problems with this titles.
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Yeah, ScreamingWithNoSound got the point ! It's enough if i crawl into a bush and see the branches in front of me. The framerate goes down immediately.
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I would be completely satisfied, if Codemaster and/or BIS release a REAL patch which solve at least 90% of the bugs. I really love OFP, but I hate the complete game engine and the official support from Codemasters. For example look at their FAQ on their homepage. Really sad, what they did with such that great game... (Edited by MrManiac at 11:47 am on Nov. 24, 2001)
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Do you mean the ASUS drivers, based on the 21.81 Detonator ? I tried. There was no speedup and at pc startup Windows freezes for about 10 secondes, because there's a problem in anvshell32.exe, the desktoputilities. And Andy, the problem is n-o-t the general performance.
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Thanks for your post, I tried it, but it doesn't work But as I said, the problem exists since Win98 over Win2000 to WinXP. I really don't know what the problem could be....
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ok, of course the Athlon is faster than the Duron, but the Duron isn't bad at all. And I don't have so much money that I'm able to buy the newest CPU every week. And I started this thread because a problem with OFP, not because a problem with my CPU's speed. But thx anyway guys !
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That's bulls**t, that the Duron is a bad CPU for gaming. My Duron is faster in every Benchmark, then any PIII. Either in 3D or in "Working" benchmarks. The only thing, why the Duron is cheaper is that it only has 64kb L2 cache. And I already said, that the problem isn't my PC's performance. My friend has got a Celeron 700, 256 MB RAM and a Geforce 256. He can play OFP at 1024x768x32 and everywhere highest details smooth.
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Yes, I have the newest 4-in-1 drivers (4.35) and my soundcard is not onboard, as you can read in my first question FSAA is off, same as V-Sync etc. My ASUS V7700 is about a 3/4 year old and has got DDR RAM, but I can't imagine what it could have to do with my problem, because my PC's performance can't be the problem.
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At first, thank you all for ur suggestions, but nothing works. I think it has something to do with this bulls**t 4-in-1 drivers, my VIA chipset and my ASUS card.
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I tried another thing. Playing at 1600x1200x32. Now guess what, right ! Same framerate than in 800x600 or everything else. So the problem isn't really my hardware...
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Mmmm, I tried all of this m8s, sorry... No Joystick = No Driver DirectX Tweak = No framerate increase Avons Lady FAQ = I already have it and read every Question And I can also use 640x480, but framerate is slightly increased, but playing @ 640x480 isn't fun. All drivers I'm using are the newest. Don't know what to do... I HATE Codemasters for their really s**t support and patches !
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No programs in background... And I think I almost read every topic in this forum about my problem. (Edited by MrManiac at 12:53 pm on Nov. 21, 2001)
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Hi Guys ! I really hope that someone can help me. I searched for a solution in the whole Internet... My Problem is, that OFP stutters heavily when I look at some bushes, trees, vehicles, houses or other soldiers. OFP slows down to 4 fps which makes it unplayable. The problem exists both in SP and MP. I tried everything. Every Detonator, every setting in NVMax and OFP, reinstalling OFP with all patches, lowering resolution and/or details etc. Nothing changed. The framerate is nearly the same if I play @ 1024x786x32 with highest detail or @ 800x600x16 lowest detail. My system specs: AMD Duron 900 @ 1000 ASUS A7V133 & VIA 4-in-1 4.35 512 MB PC-133 SD-RAM ASUS V7700 32MB (Geforce 2 GTS) & Every Detonator up to 21.88 SoundBlaster Live! Player 5.1 ELSA Microlink 56k PCI HCF Realtek 8139 NIC Windows XP, but under 98 and 2000 the problem was the same. Please help me ! I'm going to give it up, and when I do so, OFP will be banned forever from my PC.... thx MrManiac