MP
Member-
Content Count
332 -
Joined
-
Last visited
Never -
Medals
Everything posted by MP
-
Well, what do you think? She's an Ambhibous APC. Kinda reminds me of a BMP though .
-
To hell with him .
-
Well, I don't know why it dose this but the "never show, show in cadet mode and alway's show" refere to the briefing screen and map in game. If it's on alway's show then you can see your WP's on the map screen and it just look's messy...
-
It's either FXStandSurDown or FXStandSurUniv. I can't remember which one it is. You will also have to stop the soldier from shooting the prisoner (man1). In the init field of the prisoner (or a trigger or WP) type: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">man1 setcaptive true<span id='postcolor'>.
-
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (MozMan @ Feb. 10 2002,17:44)</td></tr><tr><td id="QUOTE">it said it couldn't find the .pac file <span id='postcolor'> You need the offical BIS flagpack located here. Go to the download section.
-
Kinda look's like a URAL. It would go nice for the resistance side of the game...
-
Kinda look's like a URAL. It would go nice for the resistance side of the game...
-
Kinda look's like a URAL. It would go nice for the resistance side of the game...
-
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (MozMan @ Feb. 09 2002,21:11)</td></tr><tr><td id="QUOTE">woo nice 1, now that works i want to do a fade out...then when it fades in again, i want the player (solider) to be in a different location 2m's ahead of a invis helipad and then soldiers around him, positioned refering to the invisable helipad. How would i go about this MP ? Â <span id='postcolor'> Not sure what your trying to say here MozMan
-
He said instantly people... You'll need a point of reference for this (e.g an invisable H with the name H1). Make sure the chopper is flying and in the init field type: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setpos [getpos H1 select 0, getpos H1 select 1, (getpos H1 select 2)+100];this flyinheight 100<span id='postcolor'> What I did here was to set the position of the heli to 100m straight away. The flyinheight command will keep him there... That should help
-
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SCA Jolly @ Feb. 07 2002,16:24)</td></tr><tr><td id="QUOTE">*powpowpowpowpowpowpow! kasswhuuungh* GIMMEGIMMEGIMMEGIMMEGIMMEGIMMEGIMMEGIMMEGIMME!!!<span id='postcolor'> LMAO
-
I see... I see... smartness in his comment... plus he called me a "Wastful scripter"
-
Any of you remember that film titled "Dr. Strangelove"? Well... Close to the end of this old (black and white) flix the most famous scene in TV history (in my opinion) was aired. The scene at the end where that Pilot guy rode that Nuke like a bucking bronko down to it's target lol. That made my day as I only saw rip off's of it before. Well I thought it was cool...
-
He sure did love his body fluids LMAO
-
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (MaHuJa @ Feb. 05 2002,13:54)</td></tr><tr><td id="QUOTE">For those who didn't know, you just put a ; between commands.<span id='postcolor'> Oh yeah! Thank's for the tip... As if we did'nt know that already! *Sarcasim*. I did'nt spend 4 years in collage learing java & visual basic scripting for nothing you know...
-
Holy shit!!! I can't stop laughing.................................................................................. ...........................................................................
-
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Shifty @ Feb. 04 2002,20:10)</td></tr><tr><td id="QUOTE">thanks mp, would i just repeat that to have the rest of the group standing in a line?<span id='postcolor'> You have to make a trigger for each unit in the squad...
-
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ Feb. 03 2002,12:09)</td></tr><tr><td id="QUOTE">Yeeeha-a-a-a-a-h! <span id='postcolor'> AvonLady, you cease to amaze me .
-
Put a soldier and name him (e.g man1). In his init field or the "On Activation" field of a trigger or WP type: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">man1 playmove "effectstandsalute"<span id='postcolor'>
-
Make a trigger and group it to a soldier. Name the soldier man1. Next in the condition field of the trigger type true. And in the "On Activation" field of the same trigger type: man1 switchmove "FXStandAtt". Now group the trigger to man1 (F2) and he will be standing with shoulders back, chest out and a straight back...
-
Fleeing not working at all
MP replied to DarkTerritory3's topic in OFP : MISSION EDITING & SCRIPTING
The way I do it is to put this in the leaders init field of the squad: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">grp1 = group this;group this allowfleeing 0<span id='postcolor'> And it work's for me... -
Make an empty parachute, name it (e.g par1) and make sure it's flying in the "specal" drop down menu. Next get your man and in his init field type: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">this moveindriver par1<span id='postcolor'> Hope it help's (well it should because that's the way it's done )
-
Word's cannot discribe the greatness of it... Let's just say that it F**KING ROCK'S
-
22,000 Horse power... *Drool*