LukeyJ
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XAM1.3:01 will not completely instal on my system, I have a powerful enough system that is runing Windows Vista Ultimate Edition. After instalation (or at the end of installation), a message is displayed saying that it was not completely installed for the following reason: Can not creat the following file: C:/Program Files/Bohemia Interactive/ArmA/Uninstal.$$A Is anyone able to help me to get this mod working, as I am really eager to have a go? This looks and sounds like an excellent mod, but just cant see why it does not work. LukeyJ
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Thanks a lot, that will be very helpful for me, and others i'm sure. I shall have a good look at some of these things when I get the chance. I would love to become a modder eventually, as I have lots of ideas to make some realistic improvements and addons, that I have not yet seen in Operation Flashpoint or ArmA. In the mean time, does anyone know where I can post ideas for good modders to consider working on?
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Thanks for your help so far, but I am still unable to get a respawn to work! What programe should I use to write these scripts? Are scripts readable by ArmA when written and saved as a notepad file? (I did call the file "description.ext" - will I need to set windows to read ext,If so how do you do this?) I am also unsure, where exactly I should save the file to, so that ArmA can find it!?
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Thanks for your help so far, but I am still unable to get a respawn to work! What programe should I use to write these scripts? Are scripts readable by ArmA when written and saved as a notepad file? (I did call the file "description.ext" - will I need to set windows to read ext,If so how do you do this?) I am also unsure, where exactly I should save the file to, so that ArmA can find it!?
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Hi Ya Everyone! I am currently trying to make a mission in the ArmA editor. It so far runs pretty fine and is looking to be quite good. The issue is that no one can respawn when they die. I have set all the required troops as playable. I have also tried when hosting in multiplayer mode to disable AI troops that are set as playable in the mission editor. What ever I have tried so far has not worked, I keep ending up as a seagul. Does anybody know how to overcome this problem? If so, would you please be able to help? Thanks! I have had a little bit of a look on BI Wiki pages at scripting, but I'm a bit unsure on what codes to use and where/how to use them (where to put them and how to relate them to specific troops or specific parts of a mission etc!?) Any help would be very much appreciated. Thanks for your time LukeyJ
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Hi Ya Everyone! I am currently trying to make a mission in the ArmA editor. It so far runs pretty fine and is looking to be quite good. The issue is that no one can respawn when they die. I have set all the required troops as playable. I have also tried when hosting in multiplayer mode to disable AI troops that are set as playable in the mission editor. What ever I have tried so far has not worked, I keep ending up as a seagul. Does anybody know how to overcome this problem? If so, would you please be able to help? Thanks! I have had a little bit of a look on BI Wiki pages at scripting, but I'm a bit unsure on what codes to use and where/how to use them (where to put them and how to relate them to specific troops or specific parts of a mission etc!?) Any help would be very much appreciated. Thanks for your time LukeyJ
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Hi Ya Everyone! I am currently trying to make a mission in the ArmA editor. It so far runs pretty fine and is looking to be quite good. The issue is that no one can respawn when they die. I have set all the required troops as playable. I have also tried when hosting in multiplayer mode to disable AI troops that are set as playable in the mission editor. What ever I have tried so far has not worked, I keep ending up as a seagul. Does anybody know how to overcome this problem? If so, would you please be able to help? Thanks! I have had a little bit of a look on BI Wiki pages at scripting, but I'm a bit unsure on what codes to use and where/how to use them (where to put them and how to relate them to specific troops or specific parts of a mission etc!?) Any help would be very much appreciated. Thanks for your time LukeyJ