Lister
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Everything posted by Lister
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Hi all i use much times the search option in this and very much other forum/pages but cant find what i need: 1st problem: i download a script (very great script) to respawn vehicles in MP. it works but the problem is that if you go out of a vehicle it respawns and i must walk that is the script: so what i must change that the vehicle dont repawn if i go out of it (to pick up a flag in CTF for example). 2nd problem: im looking for a script who show the location (in MP) of my teammates on the map. i saw a few maps with it where the teammates on the map are Alpha and Bravo and so on. Thank you very much for your help and sorry for my bad english =)
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vehicle respawn & teammate location prob
Lister replied to Lister's topic in OFP : MISSION EDITING & SCRIPTING
if you found it just post it here =) and ty very much -
vehicle respawn & teammate location prob
Lister replied to Lister's topic in OFP : MISSION EDITING & SCRIPTING
ok i go test it hehe . good idea with the bundle. its would be nice if you can send me the demo from it. =) and thank you evry much for your help =) *edit* hm to change that number change nothing =( if i go out of the T80 he respawn and i must walk back. =( -
vehicle respawn & teammate location prob
Lister replied to Lister's topic in OFP : MISSION EDITING & SCRIPTING
youre sure it works with the 1.45 OPF version? so in the script stand: 1.91 that is resi addon i dont have that addon or dont want use it. -
can anyone help me pls?
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no a i think thats my misstake i test it wait =) ok i get now the gamelogic from units/objects/gamelogic but dont work =( i think i must send anyone that map im to stupid =(
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i test it and it dont work =( i make a sound folder in the folder from my mission put my born.ogg file in (make with wavesurfer)and do in the mission folder (not in sound folder) the DESCRIPTION.ext file with this: class cfgSounds { sounds[] = { born}; class born { name = "born";sound[] = {"born.ogg", db-0, 1.0}; titles[] = {0, $STRM_born};}; and save that file. than i make in my mission a trigger with gamelogic named sound and a other trigger. in activation i wrotte: sound say "born" i place both on the same place and start the mission and runn in to both triggers but nothing happens what i do wrong? thank you for help