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Legoless

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About Legoless

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  1. Legoless

    Serious Multiplayer Issues

    Hello, after some months I wanted to play a game of good ol' OFP again. However, trying to play multiplayer CTI, OFP has presented to me few troubles. I installed stock OFP from my GOTY retail box and updated it with version 1.96. System details: Intel Core 2 Extreme @ 2.93 GHz (stock) 4gb DDR2 memory (stock) 8800 GTX (stock) Windows Vista x64 Asus WL566GM Premium wireless router 10/10 DSL connection The problem is: After few minutes of playing a joined multiplayer game, I get yellow box and then red box until my connection times out. No solution was found yet. To solve this problem I already tried: - made sure Windows firewall is OFF - set affirnity to single CPU core (tried core 0 and 1) - forwarded ports 2302 (server port), 2235-2250 to gaming machine - tried on multiple servers My ping varies from 50 to 70, depends on distance to the server. Bandwidth is usually at 500 when the game started, it probably drops with desync later since I get redboxed. It's like packets would start to get lost somewhere. Any help would be greatly appretiated. Thank you, Legoless
  2. Legoless

    Textures screwed up with 7800 GTX

    Yes I have X2 processor. I've tried setting OFP to run single core, but apparently it doesnt help.
  3. Legoless

    Textures screwed up with 7800 GTX

    Yep, 81.98 fixes it. I have another problem now.. Sometimes my connection just goes weird, I get low bandwidth from no reason.. Then I dont receive mission file or it goes very slow. Any ideas what could that be? Reseting router doesnt help and port 2302 is forwarded correctly. This started to appear after changing my graphics card too..
  4. Legoless

    Textures screwed up with 7800 GTX

    Gonna try that then, since I have 81.95.
  5. Legoless

    Textures screwed up with 7800 GTX

    Works same with one. As OFP doesnt support SLi, I didnt even try playing with SLI.
  6. Legoless

    Detonator 81.85

    I have familiar problem as Sensonic. Also 7800GTX and weird textures. However I cannot reverse to 77.72, because I'm running SLI and that drivers dont support mixed vendors so much (got 2 cards from different manufacturers). Is anything I can do to make it work normal?
  7. Legoless

    Textures screwed up with 7800 GTX

    Okay, here are some more pictures. http://www.arvystate.net/pictures/ofp.JPG Shows my lobby in multiplayer. In that screen, half of the players should play as east, half west and 2 civs.. As you can see, there is everyone west or civ. http://www.arvystate.net/pictures/texturesfucked2.jpg Notice the HK texture and the texture on the house infront of player. This test was done with 8xAA and 16xAF set in NVIDIA settings. Gonna try less quality now. P.S. Sorry about dual screen shots, too lazy to cut them lol..
  8. Legoless

    Textures screwed up with 7800 GTX

    I only have this screenshot at the moment, I'll make more and post it. The tank has a red-cross sign on it, like any other vehicle in game, wheels are speedometer, theres also some terrain fucked there, but its not that big in this case. I've had 6800GT, it worked just fine better than on ATI (I had to run it with -nomap -nosplash to make it work normal). And I know someone with 7800 GTX that plays OFP normal, so the problem has to be in new 81.xx drivers. I would change it back to older drivers, but they dont support mixed vendors like those do, and I wont be able to run SLI that good anymore.. So I gotta find either some modified drivers same version, or some modification that wont make this problem. I'll try BraTTy's idea..
  9. As I changed my graphic card and formatted my OFP doesnt work as it should anymore. Textures are really weird, terrain looks like a chessboard, crosshair is missing sometimes, really hard to play like this. Is there any fix or I should try using older drivers. Heres an example picture of my problem. Is there anything I can do, except stop playing? Thanks Click for picture System is freshly installed with latest Geforce drivers from www.nvidia.com.
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