Lifter
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Everything posted by Lifter
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That RHS Hind, has it been released? Can't seem to find it anywhere. If not now, when?
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I knew OFP had affected me when I found myself playing a mission I made that didn't involve any shooting or killing. Just driving around moving stuff. I wonder what a psychiatrist would say to that. "Creating a virtual world of happiness when one is not satisfyed with the real world" OFP - Better than real life.
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Yeah, I tried putting a BIS T80 really far away (too far away IMHO) and then the TOW2 hit. The RHS T80 is still invincible to all CBT HMMWVs.
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But I have tried both MCAR engine 0.8xx and 0.9, still misses every tank I throw at them.
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[im]http://img145.imageshack.us/img145/7720/tow1oo.jpg[/img]
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The target is a RHS T80UK (sorry guys). I'll try to post some screenshots.
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What anim addon is used in FFUR2006?
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I can't get the TOW missiles to hit their target, they always hit a couple feet behind their target, what am I doing wrong?
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So, how do I get them to NOT carry XM177s?
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I'm trying to make an AI A10 to stay put (but with the pilot in it), and make him fly away when a trigger is triggered. How do I do that?
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Nono, I want him to stay on the ground.
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Where can I find the best looking US Fighterpilot?
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I'm trying to make an AI A10 to stay put (but with the pilot in it), and make him fly away when a trigger is triggered. How do I do that?
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Thanks, but lasers pilots are helicopterpilots not jetpilots. And the post is in A&M:C
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Still get the same errormsg saying it can't find scripts\events\initEH.sqs.
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I use UnPbo to extract and StuffPBO to repack, when repacked the file is smaller than the original one. Strange.
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So, why is it the sfp_config.pbo does not work when repacked?
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In what file, and what do I type in it to make soldiers respawn completely unarmed?
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In what file, and what do I type in it to make soldiers respawn completely unarmed?
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Ah, I meant the sfp_config.pbo ofcourse. Silly me. So how do I change it now again, without it failing on me?
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Why did you make the AT4 (pskott) so weak? And why does the sfp_scripts.pbo stop working once I unpack-change-repack it? I get some errormessage about some initHE and what not..
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Ah, too bad the "ropes" were off, would'a been cool if it'd work. Anyway, thanks alot!
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Hey guys, is there any way to make it possible for the BAS Blackhawks to attach the CBT HMMWVs like they can the BIS original HMMWV?
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On my comp the sights are of on the supressed versions of the M4 (aim is too low). Is this a local problem on my comp or a bug of some sort?
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I've just installed ofp on a friend of mines new comp, and everything looks good untill you play at night. Then, some textures that are supposed to be really dark are, instead, really green. The graphicscard he's using is a asus Nvidia n6600GT silencer (with the latest drivers) Anyone had this problem? Anyone had a solution?