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lee_h._oswald
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Posts posted by lee_h._oswald
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After BIS fixed my GF8800 problem, me and some of my mates can now finally play arma and we are playing your Evoloution map.
All that I can say is, that this is the most perfect masterpiece in mission making history!
We have so much fun playing, THANK YOU!
Thank you for your amazing work!
MfG Lee
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While playing Evolution 1.5a:
MfG Lee
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Try setting Brightness and Gamme back to "1.0" if it's changed.
If that does not help, locate your ArmA.cfg (Eigene Dateien) and change the
HDRPrecision=8;
to
HDRPrecision=16;
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Hope that helps.
MfG Lee
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I say, this helicopter is nuclear powered and made to begin world war III.
MfG Lee
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crazy britishWhich can be seen here:
MfG Lee
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Great, I love the old desert island intro.
Nice work!
MfG Lee
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The rays are coming from the player's shadow.Are you sure?
MfG Lee
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Those "rays" are the shadows of the flies.
Looks like there is a bug with the bugs.
MfG Lee
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Thank you, downloading right now!
MfG Lee
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That's some very good news!
MfG Lee
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Ok, sometimes "funny" performance, but overall very well.
Tested different settings and different viewdistances and I can say that ArmA:
- runs very stable
- has no LOD/Texture bugs
- has no more frame drop after some minutes of play (GF8800 bug)
- is playable at very high settings with lower viewdistances (~1500, which is enough for now)
- looks fantastic with the "very high" quality settigns
It would be nice if BIS could do some more work on the overall performance of ArmA to get some more fps without setting everything to "very low".
This game has still a long way to go, but I have a good feeling about it now.
Thanks BIS and keep up the hard work.
MfG Lee
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I have a test scene saved in the editor, which I had 25fps with ArmA 1.05 at 1500meter viewdistance.
With 1.07 I only get ~15fps. The "funny" thing....
I get ~15 with very low or higher viewdistances.
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Had this "feature" back in december 2006
http://lee.plankton.ch/ArmA_4S.jpg
MfG Lee
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First impression is good, concerning the GF8800 problems.
Flying with the A-10 at 5000m viewdistance over sahrani.
Low fps but no texture problems so far.
I will test some more and report here if something special happens.
MfG Lee
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BUZZARD @ May 15 2007,16:46)]laughing my ass off at all those who bought these 8800's and whatnot, paying the heavy price, but moaning just about everywhere about how they're not "pwning" everythingVery lame comment.
I did not buy that card to win a counter strike leet speak pissing contest against you, I wanted ArmA to run smooth.
It's a shame to read crap like this here in the BIS forums.
MfG Lee ...
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Very interesting!
Thank you.
MfG Lee
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After changing the setting for the action "Zoom in/out" to default, my FOV was correct again (I dont have any TrackIR):That fixes the FOV in first person, great!
But with that, the "cheater-zoom" in iron sight view is back.
God, I hate such things... If you choose a good thing, you always have to live with a new bad one.
Is there any way to get the right fov in first person + the new iron sight view??
MfG Lee
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my texures are real dark/messed up!Go to your ArmA.cfg and change:
HDRPrecision=8;
to:
HDRPrecision=16;
MfG Lee
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- HDRPrecision set to "16"
- nonlocalvram set to "0"
- using textures set to "high"
...fixed the texture/lod horror for me.
GF 8800GTS - Forceware 165.01 beta - WinXP
MfG Lee
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Marco-Polo-IV @ May 11 2007,19:41)]any probs with 1.07 beta ?Yep, no shadows.
Same with RHS Hind:
MfG Lee
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Also just reopened file and the original value of 258998271 has been put back in by armaI write protected the config.
Sad to hear that this "trick" does not work for everyone..
MfG Lee
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All GF8800 user, please try this:
In the ArmA.cfg set the nonlocalVRAM= to "0"
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">nonlocalVRAM=0
Just tested this and got no LOD or Texture errors.
Please report your results here:
http://www.flashpoint1985.com/cgi-bin....1068341
MfG Lee
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All GF8800 user, please try this:
In the ArmA.cfg set the nonlocalVRAM= to "0"
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">nonlocalVRAM=0
Just tested this and got no LOD or Texture errors.
Please report your results!
MfG Lee
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Top work!
MfG Lee
"To fix AT and RPG, Explosion dynamics" any?
in ARMA - ADDONS & MODS: DISCUSSION
Posted
Let's call it a "bug" and post it into the bugtracker.
Best way to get rid of the little annoyances.
MfG Lee