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lee_h._oswald

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Posts posted by lee_h._oswald


  1. Nice addon, thank you.

    One thing: If you turn on the laser seeker and jump out, you still get the blinking "LASER SEEKER" and the sound.

    It should turn off, if you have to jump out of the vehicle.

    And is there a chance that I can shoot the missile at anything(e.g. a building), without the need of a "target that.." from my pilot?

    MfG Lee


  2. You can define the height of objects with this command in the init line:

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setpos [(getpos this select 0),(getpos this select 1),15.25];

    In the example, the object is 15meters and 25cm high.

    MfG Lee


  3. You can define the height of objects with this command in the init line:

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setpos [(getpos this select 0),(getpos this select 1),15];

    In the example, the object is 15meters high.

    MfG Lee


  4. I don't fear stuff like this.

    I fear the good old '10 years old' bugs like:

    - not be able to "jump" over 10cm high obstacles

    - enemy AI that can see through smoke, bushes, trees, grass..

    - enemy AI walking through wall, houses, vehicles..

    or

    - arcardish controls like the current throttle in planes.

    - no support for multiple joysticks/steering wheels, etc.

    In short, all the hundrets of bugs, glitches, little annoyances we talked about a zillion times but are still there.

    Let's hope the best.

    MfG Lee


  5. Just saw the Part II Video, it looks absolute amazing!

    The coolest thing is rolling on the runway, a shame arma doesn't support that feature.

    *downloading Part III video*

    MfG Lee smile_o.gif

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