lee_h._oswald
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Posts posted by lee_h._oswald
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Quick question, is the artificial horizon "broken" or is it supposed to be like that?
MfG Lee
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Not really an addon request, maybe more scripting releated.
I really would like to have a realistic startup sequence on BIS and addon helicopters.
Like this(first 45 seconds):
Would it be possible to have a script and a turbine startup/shutdown sound, activated via the init line of a helicopter, that does this:
- add an action menu entry called(e.g.): "Start Helicopter".
- when pressed, it plays the turbine sound
- while the sound is playing, some seconds later the engine of the helicopter goes on and the rotor blades start spinning
- remove the action menu entry
- add another action menu entry called(e.g.): "Shut down Helicopter)
- when pressed, it plays a turbine shutdown sound and stops the engine of the helicopter
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With that option you could chose to have a realistic startup sequence if you want to.
Any ideas how to realise this?
Thanks all!
MfG Lee
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I really love the US Version, it looks fantastic!
Great work!
MfG Lee
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Seeing all the "older" german stuff makes me happy!
Great work, can't wait to try them all!
MfG Lee
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Thank you for your great support!
MfG Lee
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Another little idea/request for the next cargo system update.
Can you please make an transportable "Repair Point".
Mapfact made an invisible repair point and I made it transportable via the init line.
Works fine, but having something visible (a tent and/or some boxes/tools) to transport would be much better.
Thanks.
MfG Lee
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Extremly good pictures TankCommander, very unique idea!
That type of pictures would be cool for an advertising campaign! (Maybe ArmA II )
MfG Lee
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Great work!
Little bugs on the UH-1D:
You can see the "NOTARZT" from inside, but not from the outside on the SAR version.
The tail numbers at the "Balkenkreuz" are missing on both versions.
MfG Lee
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Looks VERY good!
Keep up the good work!
MfG Lee
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MI-2
Great little helicopter!
And Iltis \o/
MfG Lee
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In OFP you could change the values higher than in the option menus.
In ArmA it looks like most settings have a "highest possible value" you can't override.
I have every possible values set to very high in ArmA and I still see LOD/model switching and "popping up" trees/houses/objects in the distance.
Easiest test is to stand on an open field with some trees in the distance. Then zoom in and out. The trees are transforming (very smooth) from 1 model to another which just looks not right.
I would really like to have the chance to set my personal values for LOD's and how far models are been rendered.
MfG Lee
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- It's got electrolytes!
MfG Lee
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What is so special about the ACE ammo crates?
Sorry to ask, but I'm not using ACE, I have not even took a look at it.
I don't think that your Evolution needs a thousand gimmicks it's great the way it is now. The cargo system in it's current state should be implemented just to have the chance to get fuel/ammo and static weapons from A to B for better chances when attacking the towns.
In later versions, when more special weapon containers are available (crates with only tank shells, etc) you maybe can implement it into the ranking system.
You are doing a great job!
MfG Lee
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Looks exremly amazing ingame.
As stated in the readme, you can't land on them(you can fly through the model).
Would be nice to have that as a first feature for the next update.
MfG Lee
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Concerning the cargo system, it would be enough if someone makes a replacement addon for all the vehicles and ammo crates.
Then you have to manually add some fuel barrels, some static weapons and the RKSL cargo crates to your mission.
MfG Lee
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And what a mess that we can't set own values for LOD in the arma.cfg like it was possible in OFP.
I really hate all the LOD model changes within the set viewdistance.
I remember that OFP runs smoother with higher LOD settings because of the not so often changing models.
MfG Lee
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Thanks for all the informations.
I really hope that you find some help to implement all those great features.
MfG Lee
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Impressive work, looks great.
Only the fire/smoke on the smaller wreck parts is a bit too much.
MfG Lee
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Amazing Messerschmitt's really great!
I really need to know, how can I enable the six tracer on the planes, any help?
MfG Lee
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Geil!!
Downloading now!
Edit: Great plane, I love it!
Does anyone know what I need to do, to enable six_tracer on this planes?
MfG Lee
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Seems my monitor can only go as high as 60Hz.May need to re-invest. Â
60hz is fine, if your "monitor" is an lcd.
My 37" LCD TV I'm playing on also can "only" 60fps.
Your 30fps problem has another reason I think.
Let's start with your graphics card, is it an ATI or NVidia?
And next, what graphics driver version are you using?
MfG Lee
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I can't get it to work that I have ZOOM OUT all the time.
I edited the profile, killed the entry, loaded my profile, restartet arma, started with no addons, didn't modified the fov settings, made a new profile.
The only thing that works now is the toggle zoom out key, but only for weapons... Get in a truck and I have my nose pressed against the windshield.
Playing on a 37" LCD with all that zooming makes me sick...
MfG Lee
BWMod
in ARMA - ADDONS & MODS: COMPLETE
Posted
Thanks for the answer.
I noticed this "bug" at the first flight but I wasn't sure if it's a bug or not.
But after flying this beautifull helicopter for countless hours now, I noticed that it's not possible to take a "quick look" at the the artificial horizon and get the information you need.
I can't wait to fly a new version of this fantastic helicopter addon!
Thanks again!
MfG Lee