lee_h._oswald
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Posts posted by lee_h._oswald
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You are doing a great job, keep up the good work!
MfG Lee
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I will look into the ropes entry, is it the fast ropes or sling ropes thats giving your the errors?The sling ropes.
MfG Lee
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Cargo feature looks amazing!
Small bug report.
- When placed empty in the editor, then flying to pick up some cargo, I have multiple entries for the ropes which are getting more and more.
- Cargo can not be released on an editor placed LHD ship. I think the cargo is going through the ship into the sea.
Good thing, your chopper is still working with the "RAV Lifter" Addon. So we are still able to lift ammo crates, fuel, etc.
MfG Lee
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Ability to Sling Load RHIB's, HMWVV's & the M119.
Thanks for this great "Piece of Art"!
And special thanks for the sling load feature!!
MfG Lee
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Phenom II X4 945 3.0GHz here.
Framekillers for me are: clutter, trees and I think shadows.
Any special settings for us AMD/Phenom/X4 users?
MfG Lee
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Extremly nice!
Finally a reason for me to find some time for this game again.
Thanks for all your great work!
MfG Lee
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Very nice addons, good work! Thank you!
MfG Lee
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Very helpful, thank you!
MfG Lee
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Grrrrrroßartig!
Thanks for this great addon and happy new year to the team!
MfG Lee :)
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Gepard looks VERY NICE!
MfG Lee :)
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Thank you!
MfG Lee :)
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Is the cargo system manual still available anywhere?
http://www.rkslstudios.info/documentation/30-instructions/100-rksl-cargo-system-v10-beta.html
... is down.
Just tried to drop the cargo & RKSL system addon in my Arma2OA modfolder and it looks like a bit is working.
I was able to load some fuel barrels into a crate, then lift that crate with a helicopter (with fantastic rav lifter addon), fly to another island, drop the crate, land und unload the fuel barrels.
But it's so long ago since I had so much fun with the cargo addon, I can't remember all the features and how to enable them.
Please help.
MfG Lee :biggrin_o:
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Good work RKSL Team!
MfG Lee *missing the cargo system soooo much!* :icon_frown:
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I don't know if this works for TOH too, but please take a look at my thread in the A2/OA troubleshooting forum.
http://forums.bistudio.com/showthread.php?t=121773
Let me know if it helps.
MfG Lee
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Attention pilots!
We all know that it isn't really possible in the arma series to use the complete throttle on our joysticks for 100% thrust.
You can only use 50% for thrust and 50% for "brakes".
The only "fix" for this I know about is described here:
A fix for Full Axis throttle mapping by TheHarvesteR
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Now I found another solution, that works perfect for me.
I have the Logitech Force 3D Pro Joystick and while looking for an "Logitech Profiler" Update on the wingmanteam website I found this:
On the Wingman Gadgets site is a little programm called "DXTweak 2".
Description: This is an update to the DXTweak application that works with newer USB devices. Has support for Windows® 98, 98se, Me, 2000, and XP. DirectX 8.0 or later is required. Has support for loading and saving of tweaks. See Readme.txt file for details. Note: Under Windows® 2000/XP, the deadzone setting cannot be saved. This is a DirectX issue and will hopefully be resolved in the next release of DirectInput. Download DXTweak2.exe (32-bit) or DXTweak2.exe (64-bit). Launch DXTweak2.exe.
I downloaded the 64bit version(I'm using Win7 64bit).
When you click the .exe you get this:
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To get the solution navigate to the "throttle" tab.
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Now change the "cen" value to 255.
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Now the throttle on my joystick is 100% mapped for thrust!!
I don't know if it will work for your joystick, please test and report!
MfG Lee :)
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Thanks for your work on the patch!
MfG Lee
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I would like to ask for the "Cargo System" status.
Any chance to see it in the near future for A2/OA or is it cancelled?
MfG Lee :)
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Thank you Maruk.
Retail is the only way to buy for me.
MfG Lee
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Where to buy in germany?
Can't find it on amazon.de
MfG Lee
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I love flying helicopters in the ArmA series and more features are welcome.
But those features should be for A3 an ToH.
BIS should take the time and finally bring a PERFORMANCE patch for ArmA2/OA, I'm so sick of low fps in this game series, esp. when flying with high viewdistances.
So, my answer is: no.
MfG Lee ;)
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VERY nice!
Good work Martin!
MfG Lee
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I can confirm the "no reloading anim" bug.
MfG Lee
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Wow, that's amazing!
Happy Birthday OFP!
MfG Lee :)
Development Blog & Reveals
in ARMA 3 - NEWS
Posted
I think it is time to come back to the OFP/ARMA Series.
The APEX Edition looks like a good deal to start with A3.
MfG L.E.