LBGS_Stewart
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I personly would like to have the option to be able to shoot with both eyes open. There are some disavantages to this such as "ghosting thought the eyes" which may make things intresting in the game. Jesse
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http://video.google.com/videoplay?docid=-8999062915379372496&q=armed+assault&hl=en
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if this game is based on real places like it was thought of befor such as Nam and the other countrys wouldnt it be better just to go from the geological location.
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i like Nevbin's idea. but i think it would be better more at a squad type level of comand. i mean manny people join squads to play as a team, it would be nice if "so and so squad" is likes say on the US for example. and the people who join there squad would be placed under the squad comand. and while one guy is off, another guy of that squad team, can come on and take his place for him to have R and R and such. kinda like reinforcment i guess. i think this would be better then having each person composed of being controled by say "papa bear" so its more then just two sides fighting agents each other, but each squad on a side fighting agenst each squad on the opposing team Side.
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ok the SPAS-12 is stated as a Police/Military shotgun, and has all the chariristics of a police/military shogun, when doing some reshurch on this weapon i found alot of data, but when looking for units and police departments that use them i didnt come up with any, is there any Military or police units that you know of that dose in fact use this weapon, when posting a answer could you please state where you got answer from and a posible link to where you found the information. thanks like i said i didnt find anything relateded to military or police that use this weapon. all replays are welcome
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I have a friend who use to be in the Army who was a UH-60 Pilot, he told me he never did turst those de-icers. he served in the desert war. good man he is now he paints cars in Florda. sorry to hear about your dad Navy
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did you check the Mouse Sencitivity in the Options menual under controle, if you move it more to the left side it becomes more smoother, more to the right it tends to be more jumpy i would move the Y value and the X value to the same spot
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humm i am kinda courious but sence when dose a red target box show up on a tanks hud or any other hud for that mapper when its just a infintry man. as far as i know boxes only show up for objects such as fuel stations vehicles armor and aircraft not people
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i dont know how much of a comparison this would be to a T55 heat shell. but a ofp gamer friend of mine who was in the gulf war. he was a egniner and i alittle battle where he whitness one bradly accidently firing a TOW into another bradly. he said the turret flew off and eveyone inside was killed. so in reality maybe the bradly isnt that strong as you may think. i am shure the people in that bradly that are no longer with ous wish it was stonger.
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actuly i have notice some improments to OFP:R with the new DX 9 one i dont have to turn all the way around on the map in order to make it run smoother so the map runs smoother now and also for my ATI VIVO 64 mb ddr video card it removes the green harizen when the z buffer is on thats what i have noticed on my computer
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DX 9.0 is now out try that it may help
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Patch 1.90 does not fix the "flashing textures"
LBGS_Stewart replied to Mowgli's topic in TROUBLESHOOTING
try downloading DX 9.0 from Microsoft. i have a ATI VIVO 64 mb card and it seems to fix the green sky when having the Z buffer turned on. this may also fix your flashing texture problem. -
if i reamber right BIS said that Resistance is consitereed the newest vershion and that CWC will no longer be supported for updates because resistance is consitered the newest vershion. Honistly i think resistance is well worth the cash. and they have good reasion to charge for it but this is my opion but if your looking for more updages to CWC well i dont think it is going to happen for you.
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where are some good sites to host xml's for OFP for free if posible. thanks in advance