

Kynxx
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Everything posted by Kynxx
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Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Kynxx replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Hi. I haven't read trough all 534 pages of this thread, but here is a nice find: http://www.systemrequirementslab.com/cyri "can you run it" is the name of this service. It's not perfect, but will give you some idea how fast your rig is. What games it can run with basic graphic settings or all settings maxed. Oh btw. my rig is this: intel Q6600 @3.1 GHZ abit platinum mobo 8 GB ram in dual mode amd/ati 5870 (stock speed) 4 x 160 GB HDD drives in RAID 5. (old shitty drives, but runs smooth enough all together) 2 x 22" LCD monitors (soon I'll get one more to use eyefinity) 20 mbit/s down - 2 mbit/s up speed to my ISP. (soon 30/30 mbit/s fibreoptic internet connection) My rig runs arma1 smooth with everything on max settings. arma2 and OA works great too: 1680 x 1050 10 000 meters view distance normal settings on the rest. I get ~20 -30 FPS. My two other computers is: AMD athlon AM2 5200+ x2@stock nvidia 8800 GTS 320 mb msi mobo 5 GB ram single SATA harddrive 320 GB western digital (or something) and amd athlon 265 dual core. AM3 @stock 4 GB ram nvidia 8800 GTS 320 mb single SATA drive 500 GB both runs arma1 well, arma2 on medium settings. -
has 10.2 catalyst drivers fixed CF problems?
Kynxx replied to Azza FHI's topic in ARMA 2 & OA - TROUBLESHOOTING
bump indeed. hey. i have a 5870 graphics card from asus, today i tried to uninstall catalyst with all following bundled programs included the drivers, then rebooted, then executed ccleaner. then rebooted again. then installed just the drivers for my GPU. Now every game runs smoothly like a wet dream. PS: ArmA2 runs like a charm now :D I hope this helps my fellow gamers on planet earth. -
Fallujah is comming by Operation Reality
Kynxx replied to quincy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
As a personal friend of Opteryx, I can assure you this is not the case, he is currently at a mental institution. -
i have been asking diffrent people for a while if this was possible with ArmA. some answered me that it MAY BE possible to create a addon that could act as a mountain with some caves or tunnels. but such thing in standard ArmA may be a naive dream for kids. Will there be by any chance to create caves/tunnels in ArmA2?
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Hi everyone at BIS. I have a more or less .. intresting suggestion for ArmA2, I must admit I haven't read all the other topics since i don't have time to read every single one (To be honest, I'm lazy). Here it goes: Would it be possible to implement respawn "yes/no" button in the mission editor? the way its done in ArmA1 demands commando lines and other stuff that has to be repeated (I think). So if it is implemented in the game itself, it's much more easy for everyone. Keep up with the good work everyone. Kynxx
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please read opteryx's post one more time
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AWESOME!
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I see lots of people have problems to understand the English language itself, so spellcheck.com won't be the best answer to solve this "problem". I suggest google translate. http://translate.google.com/translate_t I prefer to use this service when i see a website or text in a language I don't understand. I hope you'll find the answer to your problem!
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Greetings ladies and gentlemen. A week ago i was playing ArmA, died and found myself having some exstra time to take some screens. Now I want to share them with you, but due to lack of knowledge how to post pictures in forums (I'm too lazy), I will post a link containing a folder with 10 pictures, Location: North Sahrani. mods: lowplants, QG and Beta patch 1,09 Enjoy download: http://dump.no/files/6f4ef6ad57c7/Pictures.rar Edit: >_< wrong thread.. sorry. i have hangover...
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so arma crashes when you load the map? did you renember to add -mod=DBE1 into your ArmA shortcut? and its very important to put the sakakakah.pbo into the DBE1 folder. i dont take you for a fool, in case you already have done that. i just like to be captein obvious sometimes
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I and opteryx tested this map on a dedicated server before opteryx made it official. The loading takes a bit time, but i think it doesen't take much longer than loading the Sahrani map. Tho.. I see the dedicated server shows me a bit more hunger for RAM. It is a big map It depends on the mission size also. the more objects, the longer time it takes. I know it sounds stupid when i say that, but it's logical. Just make sure the Sakakah map is located in the DBE1 map on the dedicated server. Yes. a dedicated server needs QG too, so add -mod=DBE1 into the ArmA_server.exe shortcut properties. I don't know who posted info earlier in this thread. There may be some problems with the dedicated server running this map with many players, I can't confirm this ATM.
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No, not for me... i haven't Queens Gambit. Then you're gonna be the fat kid that doesen't gonna join us for fun in the three hut out in the forrest. when you get the QG; you're in
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@ opteryx: This map is awsome! Some advice for those who waits for the finished map: buy QG. i bet opteryx won't say much more for the progress on this map, since he already have much work, and dont want you guys to have too much expectations. Let's just say.. there will be some suprises opteryx: if i said too much, you can come here and kill me, with a spoon. for the rest of us: be patient. christmas isn't too far away. keep up the good work opteryx!
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agreed. next time i see some news about fog bug fixes, i dont belive it before i see some proof. it IS risking a bit installing beta drivers, it could ruin the gpu itself! like last time i did it, i started to get memory errors, even vorse fog bugs and texture problems ):< i know it was my own fault, but still. listening to others who "have found a solution" stopped here and now, and forever. now i will wait for BIS to release their 1,09 patch. with patience.
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and yes. i have deleted my last drivers properly
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the fog is NOT gone here. so Tzvetoslav: what did you do what i didnt?
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how about divers? cant stop thinking of swimming to a location (night mission) un noticed and suprising the enemy troops
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yeah. sorry. my bad.
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i just started thinking.. (not my first time this life ;p) i miss something in ArmA. divers! i want to get to a location un noticed. is there possible to make a addon for this?
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this problems are related to way to high graphic settings. i had this issue too some days ago. when i used the beta drivers from nvidia. they allowed me to max out the settings even more. i did it, because it could :P but then those bugs. i run with a nvidia 8800 gts 320 card. and have everything on high/very high. with the 162.18 drivers. with 163.xx drivers i got this problem when i set the terrain detail level too high. now, when i run with the 162.18 drivers, i have "high" as the highest option on terrain detail level. with the beta drivers: very high. and that killed my GPU
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CheatIdiots.. and BIS... Question about cheaters..
Kynxx replied to BLSmith2112's topic in ARMA - MULTIPLAYER
funny, really. arma was made for tactics. now there is almost only smacktards who dont know how to play and cheaters. we need some form of mod signing to get rid of this problem. "who made this addon/mod, is i changed? then i think it will get better.. -
my pc runs with 2x nvidia 6800 ultra in SLI, ArmA works a lot better with SLI for me. i can have view distances up to 10 000 meters. medium/high settings in graphics. and still get 20 - 35 FPS when i play. so SLI should work
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i must agree that there is a problem with fog in arma with 8800 series cards. opteryx. who got the 8800 GTS yesterday, proved that. the picture taken with a NVIDIA 6800 ultra in my RIG. looks more clear. than the pic taken with a 8800 GTS, in his RIG. both with same settings. same view distance, weather, time of day etc etc.. in single player (editor) now. they who DONT understand, or WONT understand. please leave this thread. i also expect an answer to the problem from the devs. is there a possibility to solve the problem in the nearest future? i want a 8800 series card myself..
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Autorotate on choppers doing emergency landing?
Kynxx posted a topic in ARMA - ADDONS & MODS: DISCUSSION
hello. i have a small question. and so far i'm not sure where i should ask this question. but here it comes: 15 minutes ago i tried to do a emergency landing with a chopper in ArmA. i were flying in high altitude. then i shut down the engine. when i was falling to the ground i couln't handle the chopper in any way. face straight to the ground and crashed. IRL, the props on the chopper autorotates when engine is stopped cause of the wind when the chopper is falling to the ground in 40 - 100 km/h when almost crashing to the ground. then the pilot can take the "joystick" and take it backwards. and preform a controlled landing. in ArmA: BOOM! so i wonder. can some of the devs of ArmA come up with such a thing? autorotate when falling to the ground with no engine power. i think this will be a very plecent thing if flying, emptying the gas tank and is too late to reach the ground before engine power is turned off due to no gas. sorry for writing in bad english. and i hope people will understand what i mean. BTW: ArmA is a great game. cheers to all those who made this war simulator.