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Big Dawg KS

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Everything posted by Big Dawg KS

  1. Big Dawg KS

    A New AH-64 Pack

    Well I wonder if Helifreak has any way for me to contact him. Wait! The Heli-Signal! *shines helicopter shaped beacon in the sky* But yea hes got some kick-ass black textures.
  2. Big Dawg KS

    A New AH-64 Pack

    Er, perhaps in a later release . My main concern right now is textures. I don't have enough textures, if anyone has any usefull ones and wants to share them, contact me.
  3. Big Dawg KS

    A New AH-64 Pack

    Like I said xnodunitx, those pictures were very helpfull. Actually BIS had these textures allready stored in the apache pbo, just waiting for me to use . Any more pictures of the cockpit (especially gunner seat) that anyone has, please post them. orlo are you talking about JAM machinegunners shooting at helos? Well I tried that out and they will shoot at you, and it could be a real pain in the ass if you don't kill them. The sidewinder/ATAS won't be a problem anymore cause I made 2 versions, 1 with ATAS on wingtips and 1 with sidewinders, so mission editors can choose.
  4. Big Dawg KS

    A New AH-64 Pack

    I just found these pictures. First fire of an AIM-9M Sidewinder. http://www.voodoo.cz/ah64/pics/ah104.jpg http://www.voodoo.cz/ah64/pics/ah105.jpg
  5. Big Dawg KS

    A New AH-64 Pack

    Nice, thanks a bunch man. I could use these to touch up on some detailed parts. Er.. lol, damn kids indeed, some inside shots would have been nice... But these will help me, thanks again.
  6. Big Dawg KS

    A New AH-64 Pack

    Yes, I liked their apache. New pictures of the updated zoom: The T80 is 1000m away.
  7. Big Dawg KS

    A New AH-64 Pack

    Wow, thx for the pics, but there are so many different screens, think you can be able to clearify which is what?
  8. Big Dawg KS

    A New AH-64 Pack

    Hmm, ok, sounds good, I will do zoom when I do the new sights and HUD. Thx for that bit of information olro
  9. Big Dawg KS

    A New AH-64 Pack

    I did, thank you for that link.
  10. Big Dawg KS

    A New AH-64 Pack

    I do plan on doing an apache pilot w/ the IHADSS gear, but It would be a difficult model for me to do. I might get someone from one of the mods im in to help me w/ that though. And now, some pictures of the wrecks: The smoke is allready done and I might add some fire, and there will also be debris randomly placed around it, and maybe some other parts that can be moved (like barrels). And SEAL84, I saw something similar on google.
  11. Big Dawg KS

    A New AH-64 Pack

    Ok, you are right, I couldn't find a single apache with any desert camo, but dust will do I guess. But enough of that, time for pictures:
  12. Big Dawg KS

    A New AH-64 Pack

    Yes, flares and ECM are allready coded in on it, and as for the cockpit, I plan to upgrade it in the D version to include the all digital displays, and this is what I had in mind for a HUD: That came from another game, and it is pretty close to the real IHADSS display, but puting that on the eyepiece might present problems, so I was thinking just have it floating in front of your foward view, like this game has. And yes gunner sights will be changed when I get a good image of them (post any if you got em). And for ag_smith, the ATAS version:
  13. Big Dawg KS

    A New AH-64 Pack

    Thanks, as I stated I do intend to have different camo versions (Green, Black, Desert, Green w/ Snow). But texturing is not exactly my strong point. If anyone wants to help me with textures or models, PM me, post here, or just contact me on MSN or AIM or send me an email, I'm pretty sure that inforamtion is in my profile, if it isn't then Ill add it now. Edit: Yep it is shouldn't have doubted myself
  14. Big Dawg KS

    A New AH-64 Pack

    Ok, I will make 2 versions then, 1 version with 2 sidewinders on the wingtips and 1 version with some ATAS launchers instead. Ok change the subject, I have made some wreck models for the A model, and added smoke effects to them, I will have more screens soon. Also, here is a better close-up of the ATAS launcher: Ok, I was considering doing added fuel tanks under-wing but decided against it for now (maybe later), as for armor, the AH-64 did take one of my ATAS missiles, and was still flying, but only after many tries since the on board counter measures kept disrupting my missile not sure if it can take 2 w/ out engine failure (cause I couldn't hit it again) but I know that 2 will not destroy it.
  15. Big Dawg KS

    A New AH-64 Pack

    Er, this is kinda becoming a mess, let me solve it: http://www.voodoo.cz/ah64/arm.html What can and cannot be put on that good ol' AH-64 of ours. Ok, that is pretty much what I have, as far as pylons and nav-lights, on my A model I added the lights to the wingtips, and on the D model in their place is a sidewinder rail.
  16. Big Dawg KS

    A New AH-64 Pack

    Smith, yes It is sometimes uncommon on the old AH-64A apaches, but the longbow will probably become more able to fight air combat. I also have 2 great sources of research and they both state that the AIM-9L sidewinder can be fired from a special attached wing tip mount (BIS allready had it on their apache model but didn't use it). Edit: Here is a link: http://www.voodoo.cz/ah64/aim9l.html and another http://www.fas.org/man/dod-101/sys/ac/ah-64.htm
  17. Big Dawg KS

    A New AH-64 Pack

    Right on the money there Hellwig, yes Sidewinder wingtips and either, 16 hellfires, 76 rockets, or 38 rockets w/ 8 hellfires. I also decided to go w/ 4 ATAS + 8 hellfire, since it will be primarily optimised for CTI gameplay with the most amount of realism as possible, and also great SP support. Also yes you are right about the hellfire fire modes, LOBL and LOAL will be available, LOBL fires directly at targets, and LOAL will climb first and decend on targets, also LOAL has a less chance of hitting its target and is more prone to losing control. Another neat feature is the addition of a laser designator, so player gunners can have some fun w/ a manual guided hellfire system
  18. Big Dawg KS

    A New AH-64 Pack

    Yes, sidewinders come on the wingtip by default, and 3 different weapons can go under-wing (this is for the longbow version): AGM-114L Hellfire Hydra 70mm Rockets FIM-92A ATAS (Air To Air Stinger) Currently the textures are normal BIS, but one of my reasons for starting this thread was in hopes of finding new resources for my addon, textures being a big one. As for the taxi script, yes, I would like to keep that a secret for now  . More details on that later.
  19. Big Dawg KS

    Us colonial marines

    Ok most of you probably don't know me, so I'll introduce myself. I am Kyle Sarnik (well you know that) and I do configs/scripts for this mod (i did the most of the ds config and scripts and some work on the apc).
  20. Big Dawg KS

    Us colonial marines

    manticore, er, nephilim (what should I call you here?) um, I havn't been able to contact you on MSN so I will post here. I was only wondering if you want me to work on anything else at the moment.
  21. Big Dawg KS

    Unified Anatomy Pack

    lookin good
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