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Everything posted by king homer
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Well I'm downloading most of the addons released in this forum...so I've downloaded this too
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Another point is: I was fucked off because i've forgot to add credits to a CS weapon. (you remember the PSG1...) It was an internal Beta, no official release. And the original author (aka LoneWolf) sent me a few mails 'bout stopping CS import releases. He was really angry about all this. And now, this weaponpack contains minimum one weapon made by LoneWolf (the AWM). And he releases the package without any readme or giving credits, even Inquisitor gave credits. So I think yu should tell the community as minimum that these weapons are out of CS and mention the original author.
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You really have too much time....
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There's no oprblem with CS imports...the only thing: Why again M4? Why again AWM? Don't we have enough of'em?
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Well, don't we have those CS imports already? Inquisitors High Detailed Weapons Pack includes the same G36C and M4 and the AWM is included in Kabal's AWM pack So why again the same weapons?
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Animation is out of Wilco's AnimPack. I think that will need a lot of T55 to get this tanks Lol, i thought you are showing new animations, didn't noticed these nice soldiers ;)
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Very nice, I like the new death animations. *edit* I've a nice enemy for your tanks over here
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Addons: M1A2 SEP
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here is mine: M113 -> CAF_M113 M60 -> SIGM60 M1Abrams -> SIGM1 Russian Tanks -> RHS Tanks For the M1 you should wait till I'm releasing my tank
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Addons: Catshit's Afghanistan Island v3, CBT Crew, M1A2 SEP (WIP)
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Well Inquisitor is working on this at the moment. I've send a request to Laser to use his M240 and modify it - no answer till now. We're working on the interior with new ammunition storage and new commander station (CITV screens etc). Inquisitor is also workin on the EAPU on the back of the turret and I removed the training simulation system at the gun this morning. Also we're still workin on the script for the MPAT and STAFF round. It takes us loads of time but hopefully we can release it around Xmas.
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My god, this looks like one hell of a tank!! One little thing though; The thing with the tubes on top of the barrel (looks like a smokelauncher), is a firing-simulator. It's used in training to simulate the cannon firing. So in actual combat you won't see this thing attached to the vehicle. I'll have a look.
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1024x768 Addons: Inquisitors and my M1A2 SEP
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Rise of Nations....
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Looks good, downloading now.
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I'm using ICQ since I got Internet I've more than 250 contacts and I talk with 60% of'em every day. *edit* The newer ICQ versions like ICQ Pro 2003b or ICQ 4 are shit. Best version is still the Pro 2003a. Running smooth and is stabile.
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Addons: Inquisitors and my M1A2 SEP, FDF Mod 1.3 Maldevic
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Yes work in progress, we're still working at the scripts and interior. Releasedate: Hopefully Xmas.
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I don't like this steam-thing, too. And that's why I'll not buy HL2. EULAs are null and void in Germany because they infringe German copyright laws and they are not accessible until you've bought the game. But with this steam-thing you are pressed into another contract in order to play the game --the steam licence. I'm scared how the gamers accept such a disfranchisement. The last five (ad-)years with previews, reports, source theft etc. take effect, I guess... That fore sure, but what we wanna do? I wanted to play HLË› because I played HL. I didn't buy the game because of Counterstrike. I bought it because of the graphics and gameplay. And if I've enough I'll quit playing HLË›, quit using Steam and deleted my Steam account.
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Addons: Inquisitors and my M1A2 SEP (WIP) @NisuMies First pic: 96.71 KB (99033 Bytes) Second pic: 98.06 KB (100417 Bytes)
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Yeah great! Saw it few minutes ago, finally HLË› DM. I've played it for a few minutes and it was fun! Throwing boxes against the others with the g-gun
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Perspectives are nice, but I think the first pic needs more contrast (maybe it's my screen) and you could add some zoom and sharpen effects to the first pic, maybe some "zoom" on the target to see the straight firing line.
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Take a look: +Soldiers +Gui +Vehicles +weapons +Scripts (MG/AT deployable) -Sounds ->most of them sound like recorded by TV or Radio ->the need to fit with the firerate, e.g.: Sig 551 unsilenced -Weapons balancing ->MG51 fires too slow ->One Pe90 does have 30 rounds another 20 rounds, but with the same magazine size ->Vehicle weapons: I think the Leo 2A4 does not use APFSDS or HEAT, they use German ammo: KE and MZ ->250 rounds for a MG51 magazine, don't you think that's too much? ->60mm mortar: maybe you can use the FDF mortar script, getting the mortar firing straight up to the sky -Textures ->CV90 interior should be fixed ->Leopard 2A4 needs better textures on the turret That's all for now All in all great Mod
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A good SMGs (prefibly MP5 variants)
king homer replied to pajama's topic in ADDONS & MODS: DISCUSSION
superior ha they they suck in realisem only plus is that they look gay like most people want them to. STGN That for sure: Wrong triggergroups, wrong versions, wrong mags, wrong optics. So you need to change, and the more you change, the more it's getting a selfmade weapon. :P -
A good SMGs (prefibly MP5 variants)
king homer replied to pajama's topic in ADDONS & MODS: DISCUSSION
You're right. Good Textures, easy to modify. Even my basic model was based on one CS MP5, that's all. You gotta edit all the 20 other weapons. No one has that much time to make such a bunch of weapons.