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Everything posted by king homer
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Addons: BOH Mod, Vit Mi24
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Very nice Fischkopp! Is the M134 working correctly now?
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FFUR Incoming HUGE RELEASE !!!
king homer replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
Why replace the HK MP5SDN with the M4? You could use the SJB MP5SDN or SD6 for it. MP5's are still modern and accurate and used world-wide. -
FFUR Incoming HUGE RELEASE !!!
king homer replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
BMD1 was introduced in 1969, BMP1 1967.... so there ain't a big difference? Better replace BMP1 and BMP2 series completely with BMP3, it combines BMP1 and BMP2. -
Looking very nice Can't wait for those
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The M1A2 will be updated (in near future) with Sigma values to fit the RHS series tanks and maybe I'll add a CAVS compatible version.
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Important Decision - Request your opinion
king homer replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
I voted for FFUR should stay 1985. Why overwork yourself? You haven't even finished the current project and you're already wanna start a new one. I think it's a better idea if you upgrade the 1985 and keep updating it until it's perfect. There will be released a many good addons in the next time and I believe FFUR '85 is going to include them! When ArmA is released you can start making that mod, to get ArmA asap on a realistic and highquality standard. -
I wouldn't mind if you leave out the MP5A4. Doesn't matter one more or less
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FFUR Incoming HUGE RELEASE !!!
king homer replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
Nah .. I used the classical MP5 which was mostly used at '85 And which one is this? -
FFUR Incoming HUGE RELEASE !!!
king homer replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
Depends on which MP5 you mean. The current standard BIS MP5 has correct firemodes. -
Indeed, very nice pack. Good job on keeping that nice quality level for each of the 200 weapons But I've found some small glitches too: MP5 Tactical, MP5 Tactical Aimpoint and MP5-N are designated as MP5-N ingame. And they use the 3-Round-Burst triggergroup. But MP5-N only use Semi and Fullautomatic trggergroups, no 3 round bursts. You can name it MP5A5 instead or remove the burst mode. The MP5-N SD and MP5-N SD Aimpoint are designated MP5-SD6 ingame but they shouldn't because of the not weapon integrated silencer. The trigger configuration is wrong again, see above. The MP5-SD6 and MP5-SD6 Aimpoint do not have a fixed buttstock, they use a retractable one. MP5SD5 is using a fixed buttstock. MP5K PDW is again designated as MP5-N ingame (in fact of the same ammo class I guess). Correct designation would be MP5KA4 with currect triggergroup or MP5KN with changed trigger group (Semi & Auto only) The UMP 45 uses a Semi and Fullautomatic triggergroup only (a triggergroup with extra added 2 round burst function is optional, but no 3 round burst). I think that's all for now.
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MP5N and MP5SD6? But you did show us some pics of MP5A5 and MP5KA4 PDW, didn't you include them and added the MP5N and MP5SD6 instead?
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Ah, nice to see you finally got the plow managed to work ingame. Oh, and I see, you added the MCD to the M1A1HC, now we just need to get it working.
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FFUR Incoming HUGE RELEASE !!!
king homer replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
Commander MG script was discussed many times, and at current time it isn't possible. And even if you get in on that way working, just leave it out for playabilities sake. Better wait and hope ArmA is supporting multiple guns on vehicles. -
That's what I'm doing at the moment. I'll release an update for the M1A2 SEP when RHS T80 pack is ready. The update will contain correct armor values to fit perfectly with RHS tanks. The same I'm doing for the Semper Fi USMC Abrams. Regards King Homer
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Sure you can kill the M1A2 SEP with the T80U, shouldn't be too difficult with good tactics. But I was talkin in general, the M1A2 SEP can blow up the T80/T90 with one APFSDS round. With the updated and modified config I'm currently using, it isn't that easy anymore. Also those 2 tanks seem overpowered, Gedis did you check the config?
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Still no challenge for my M1A2 :P
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Hopefully with the most small bugs and errors corrected *me can't wait*
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Hmm, yes, but I can kill my M1A2 SEP Abrams with 2 HEAT rounds...
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Indeed, very nice tanks. + nice models + nice textures + snorkeling script + some cool animations (recoil, shellcasing door) + cool effects (Rocket smoke tail) - wrong ammo designation (3OF26 = HE-Frag) - high dispersion of the 125mm gun - 3OF26 is non explosive (but should be) - missing empty shellcasing thrown out of the shellcasing door - tanks are using 3 ammo types normally (APFSDS, HEAT, HEF) - T80 series carrys 39 rounds + 6 AT missiles - 1250 rounds MG ammo for PKT and 300 NSV - tanks seem to be overpowered - T90 carrys 43 rounds
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That screen is from January this year, the new T80's will lookm 10 times better
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How about some additional screenies then?? Something like this? :P :P :P :P
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Hmm which house? Those are just normal BIS resistance buildings (the pics from Modrova). Oh just to let you all know this was my first few pics i took recently on my new shiny card NX 6600GT , before this i used to have geforce 2 lets hope we some improvements. Even though i didnt see any i had 16x AA and AF on that pic and the edges still show up on some objects . You run DXDLL while taking shots?
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Addons: Footmunch's Mig 23 & Mig 27