KrilionGD
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Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Obviously there are no rules against being a jacka$$ .. :D ---------- Post added at 03:45 PM ---------- Previous post was at 03:39 PM ---------- Yeah it has changed quite a bit.. and I had read that some time ago.. but thanks for the thought.. -
Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Eventually, someone will have an answer.. I hope... -
Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
bump.. -
Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
man, not even any suggestions.. that's very depressing... -
Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Wow.. I am impressed .. <chuckle> I asked a 'stumper' ... -
Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
So.. No one knows anything about either issue? -
Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
bump... -
Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
No ideas at all? -
Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Man, I guess I must ask the really hard questions... -
Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Also on another note about Warfare. Anyone know how to get around "Unserialized Object" if say you add the M113 to the heavy Factory script from the M113_Bis addon. It doesn't show up in the buy menu and the log gives the unserialized object msg.. -
Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I thought sure one of these super geniuses here would know this <chuckle> -
Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
No one in the "know" has any suggestions? -
Warfare = Airport
KrilionGD replied to KrilionGD's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
In Theory YES, the WarfareBAiport building is capturable by either side. It was in OFP/Arma-I.. That's what the Server-UpdateAirport script in WAR/CTI does is determine who holds/owns the airstrip factory... -
Ok, I have spent most of the night pouring over the Warfare missions that came with the game, included dePBO'ing Warfare2 pbo.. As far as I can tell there is not a single Airport in the warfare maps.. In ARMA-I you could place one by dropping a "WarefareBAirport" building and having it run the \scripts\server\Server_UpdateAirport.sqs the update_airport and client action_airport scripts are in the warfare2 pbo.. But nothing happens at my "WarfareBAirport" building... Any help would be greatly appreciated!!.. I am at a complete loss at this point.. What's the point of "Warfare" with out fixed wing aircraft.. Choppers are great and all.. but planes would be really nice... Many thanks for any assistance...
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How to make AI capture the flag in CTF
KrilionGD replied to Eclipse4349's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
hmmm that means the BIS template CTF is broken. They have "Take Flag" instead of "takeflag".. The latter does work!!