

Jigsaw
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0 NeutralAbout Jigsaw
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Lance Corporal
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Yup, they did. I killed them all and I even totally flattened the damaged house and adjacend trees to make sure no soldiers could hide there.
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That was probably just a traffic jam of several soldiers using the same pathfinding solution and coming into each others way.
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That was spot on!
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So, what did you sign up for? Just for your information: I wasn't kidding when I said that ArmA is a simulation and that you want it not to be one. I also wasn't kidding when I recommended Battlefield 2 and Ghost Recon: Advanced Warfighter, because they obviously are the type of game that you want, but that ArmA is not.
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I did that. The Tank and BMPs even came over the hill, trying to attack the base we just conquered When we wasted them, we get the info "Good job, get into defensive position" and then nothing. On the map there is some red arrows, suggesting a possible counterattack from the North West. But nothing like it happens.
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Hehe. That's what I was thinking:
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For all the wanna be arcade players: maybe go buy a shoot'em up - Battlefield 2 or Ghost Recon: Advanced Warfighter. Not being funny or anything but.... Sorry for being sarcastic, but in the end Armed Assault is meant to be a combat SIMULATOR, thus needing a flight model that is at least resembling reality, like simulators are supposed to. That's what ArmA does with the 1.02 flight model. If a rather realistic vehicle behavior is not your cup of tea, then you bought the wrong game and you would be better of with some of the more simplistic and user friendly titles out there. In other words: you are barking up the wrong tree.
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If it's any consolation to you: pilots don't do these kinds of things either, at least if they are sane, they don't. Of course the cartwheel on the rotor ist complete bollocks, but why in the world would someone wanna do that in the first place? Other than that the things that could be seen in the video can be done with a real helicopter. The main fault with the flight model ist, that the axis of rotation is too high. It should be within the body of the chopper and not be attached to the rotor.
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Just for protocol: mouse and keyboard are just not the way to fly a chopper! It's a makeshift solution at best! If you wanna have fun with the choppers, you'll need a joystick with rudder and throttle. If you are not willing to make that investment and thus profit from the enhanced flight model, you really are better off with OFP, I guess. I just find it hilarious that people are willing to spend hundreds of bucks on new graphic cards and CPUs, but when it comes to spending 30 bucks on a stick, most of them buckle out.
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Main campaign way, way too short? (Spoiler!)
Jigsaw replied to KiwisDoFly's topic in ARMA - OFFICIAL MISSIONS
Looks like I'm through either... and I can't believe it. Operation Flashpoint's Campaign was so much more entertaining, immersive and engaging than ArmA's. It also was quite a bit longer and had a bigger variety of missions. Looks like ArmA is meant to be a mission building sand box package for the community with only a short "demo campaign" to show what can be done. I gotta say I am a bit disappointed. The abundance of script errors doesn't help much either. I don't regret having bought it, but I sure expected an improvement over OpFlash in every respect and not a regression in the most important element: the game itself. -
Lol, sorry but a single man with PK would shoot you down at once during your hoover beside the convoy. I know. But I wasn't showing combat tactics, I was showing maneuverability of the 1.02 controls. I suppose a few people got that. You didn't, obviously. Well, no, I'm just replying that you can't see any issue on the 1.02 flight model. Try to attack the convoy with FFAR's im MP against few people armed with PK's or sitting in BMP/T72 by the MG on the tower... You can't survive that. Still no issue? Come on, you need to minimize the time spent in the hot area, but with the todays flight model you need almost to hoover or fly below 50kmh to actually hit something with Hydra rockets. The choppers now in ArmA are a weapon only when carying guided rockets. With other weapon systems they are useless. Even AI shoots you down with the main tank canon when attacking with FFARs. Well, I didn't try attacking a convoy with MP players, I attacked a convoy with stupid AI. I would have and could have used completely different tactics if it had been a different situation. The flight model wouldn't have prevented me from doing so.
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How to play CZ/GER version completely in English
Jigsaw replied to sickboy's topic in ARMA - GENERAL
Some spelling mistakes that I noticed in the "Final Countdown" briefing: "haev" instead of "have" and "completely" is incorrectly spelled with two Ls. Also the sentence about the Harrier charting enemy positions sound a wee bit odd. -
I'll be damned! Choppers CAN do barrel rolls! Never seen that before. I knew they could do loopings, depending on the model of chopper, but this is amazing. Okay, now I'm even more happy with the flight model.
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Okay, here's another one for the rows of frustrated players. I killed everybody but the mission won't finish. That's actually two unfinishable missions in a row! I already had to skip "Armored Fist", that preludes "The Great Battle", because that one didn't finish either. It's really sad, seeing all the effort, that was put in the game by the creators, being stopped in it's tracks because they didn't bother playtesting the missions thoroughly. Game stopping bugs are a absolute NO GO! A game that has bugs like that cannot be granted Gold status under any circumstances, not even when Christmas is imminent. Even worse that there have been two patches already that haven't fixed the issue. Better performance and a good helo flight model are all nice and fine, but they are not much good if the game itself is broken.
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Same here. As soon as I finish the soldiers running around on the southern ridge like headless chicken, I get the message "Good job, take defensive positions and defend the base" and that script thingy from above. Then the T-72 and the two BMP even come over the ridge. But when I blast them, nothing happens. This needs to be fixed!