JOEHADENUF~MOH~
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Interests
Computers, and everything about them, <br>fishing, dirt bikes, fire arms, things that go \"Boomb!\",<br>Delta force land warrior, and Operation Flashpoint<br>music, art, and anything that can hold my intrest for more <br>than 20 minutes...
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (denoir @ Mar. 12 2003,02:48)</td></tr><tr><td id="QUOTE">First, let me say that I think it is very tasteless. And now, let me (as usual) play the devil's advocate for a while: As I understand they took some of the American flags that were at the memorial and burned them. The American flag is the symbol of the US government, i.e the Bush regime which these protesters don't think very highly of. So by removing and burning those flags from the memorial they were in no way disrespecting the dead. On the contrary, they removed the symbols of a bad regime from it in anger of that the death of these poor innocent people that were killed are exploited by the current regime. So they did not desacrate it. They did not dishonor the dead, on the contrary, they honored them! Imagine that it was during WW2 and that the memorial was in Germany. Would it be desacration to remove nazi flags and swastikas from the memorial?<span id='postcolor'> The American flag is not a symbol of the government you idiot. Unlike Europe, that brought us Nazism, Hitler, Stalin, and communisum, the American flag is a symbol of a free people, that saved Europes butt. The American flag is a symbol of thousands that fought and died for our freedom, my friend. The American flag is a symbol of freedom in the greatest country on earth. A freedom that wasn't free and didn't come cheap, a freedom that many gave their lives for . It wasn't just flags they took down, they tore down posters, flowers, and prayers to those lost in the 911 attack on our great country. The people and neighbors of this area of East Whittier and La Habra California took their own time and put up flags, posters, flowers and notes to those lost, the good people of this area maintained this memorial since 911 . Before you post you should know the whole story. These cockroaches totally dishonored the dead by this act of cowardness, and I have nothing but contempt for those responsible. I am happy to say, that as we speak, many of the neighbors in this area are now putting it all back together.
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F/a-18 c "fighting omars" public beta ready
JOEHADENUF~MOH~ replied to Hudson's topic in ADDONS & MODS: COMPLETE
This might help  http://www.fas.org/man/dod-101/sys/ac/f-18.htm and BTW great work I am looking foward to these -
They dont show up in the mission editor for me... I installed them into my OFP addons file, just as it shows in the setup, Is this because I have version 1.90, or should I install to my RES addons folder? (btw) from the screen shots, they look like great work!
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so you guys are saying that i need to turn this thing into a PBO using one of these tools and then use it like a normal addon?
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what do i do w/ an RAR file? I downloadid an addon from CZ that was just an RAR file w/ readme... what do i do with this?
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what do i do w/ an RAR file? I downloadid an addon from CZ that was just an RAR file w/ readme... what do i do with this?
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Thanks man! Â (iv got all the backups )
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I have a question about Advocates sound pack.... just a quick one, what’s the sound back’s PBO name? I’m looking for it in my addons folder and since I have 799 megabytes of addons (literally) lol) and its kind of hard to find one in particular if it isn't obvious so could someone PLZ! give me the name of that PBO...
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Just a Quick question, how would I go about editing a rifles scope crosshairs? for instance the M21 or XMS. any info would be appreciated..
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Adding pistols
JOEHADENUF~MOH~ replied to JOEHADENUF~MOH~'s topic in OFP : MISSION EDITING & SCRIPTING
lol, i knew that but i want it on a one of the rangers... oh well -
Adding pistols
JOEHADENUF~MOH~ replied to JOEHADENUF~MOH~'s topic in OFP : MISSION EDITING & SCRIPTING
hmmm.... I’m still having problems.... I've gotten close.... I got his script to work on a captive solder but it wont work on a solder with an m16 and a number of hand nades.... removeallweapons this; this addmagazine "BerettaMag"; this addmagazine "BerettaMag"; this addmagazine "BerettaMag"; this addmagazine "BerettaMag"; this addweapon "Beretta"; I what I really want to do is just have one of my solders to have a normal load out but with a pistol like the Beretta (wile keeping it‘s original load out..... whenever I use removeallweapons this; in the initialization of a solder other than a captive I wind up with nothing... makes since, but why does it work on the captive and no one else? there's probably a simple solution for this but I’m just not very experienced in scripting ... -
Adding pistols
JOEHADENUF~MOH~ replied to JOEHADENUF~MOH~'s topic in OFP : MISSION EDITING & SCRIPTING
How do I add a pistol to a solider? is it the same process? -
Adding pistols
JOEHADENUF~MOH~ replied to JOEHADENUF~MOH~'s topic in OFP : MISSION EDITING & SCRIPTING
I appreciate the help. thanks -
Hi, I'm in need of scripting assistance, I want to add a pistol to a unit, isn't is something like “this addweaponcargo†then the name of the pistol then the pistol mag? I’m not sure how to do it, so can someone give me an example, like with the revolver and revolvermag that came with resistance version 1.85 and second, if anyone knows what the name of the P8 used in the HK pack is called please let me know what that is... ((sorry if this has alredy been posted)))
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Uh oh.. more problems.... guess that’s what I get for having a PCI card. With the W-Buffer on, the main menu’s the horizon is blanked with a solid green bar, (seen it before) and when I’m inside any cockpit view of an aircraft it has the same thing... this all goes away when the W-Buffer is taken away but in turn I get a shore line glitch..... if there is a way around this it would be great ,but I have a stinking hunch that I'm dreaming.