Infidel
Member-
Content Count
17 -
Joined
-
Last visited
-
Medals
Community Reputation
0 NeutralAbout Infidel
-
Rank
Private First Class
-
Hello Shadow, how is this http://www.flashpoint1985.com/cgi-bin....t=59263 "too OT for OT" and this http://www.flashpoint1985.com/cgi-bin....t=59067 http://www.flashpoint1985.com/cgi-bin....t=57526 http://www.flashpoint1985.com/cgi-bin....t=59247 http://www.flashpoint1985.com/cgi-bin....t=57774 is not? The forum guideline reads "For discussions not strictly related to Operation Flashpoint. Topics should still be related in some way, for example: military, politics, science and other military games." A satire about Wikipedia is more related, or at least as related, to science than the other topics to military and politics, not to mention military games. You are not a Wikipedian, are you? Infidel
-
Reading this, http://www.theregister.co.uk/2007/03/02/wikipedia_fraud/ reminded me of this: </span>Infidel
-
In my opinion time spent thinking about a discussion is not lost. If it hasn't made an impact on those you talked with, it may have furthered your views on a subject. Infidel
-
Of course you are right, although for me this is problematic. Contrary to apparently many here, I haven't played the campaign since 2001 and can't remember how things are supposed to go and happen. When I'm not sure if it all goes as planned, I have to consult a walkthrough and for me that destroys the immersion. Which really is a pity. FFUR/SLX has done so much to put the game up to date that one would hardly guess that OFP is six years old. Is there any way to use the new models and textures without the rest? That way I could at least enjoy some of the tremendous work FFUR/SLX is. Infidel
-
There are people like that everywhere, however, there is more of them in the US. The US is a rather large country and therefore pretty much self-centered. What may also come in here is the US school system, which has gone pretty much downhill for the last thirty years. Colleges on the on the other hand do give a pretty good education. But one also has to admit that it seems like the European school system is following suite. Infidel
-
You can also use this when the game is paused and won't stand up then. Infidel
-
I have to say that FFUR/SLX is a great mod and I thank everyone involved for their dedication. However, when playing CWC with it, I have encountered problems that seem to stem from this mod. In mission "Rescue" the second unit is not able to take out the tank. Their AA soldier misses it by about 100m. I tried to shoot the AA soldier in my own unit and grab his LAW, but I can't take out the tank fast enough before my squad leader signals everyone to retreat because of the tank. This results in "mission failed". In mission "Undercover" we take out the guards at the second checkpoint, but when the squad leader tells our group to move to the forest, he will halfway change his order to "fire at will", then to various orders to the men in our group to engage various foes, then again to "move to the forest" and it all starts over until they are wiped out, as they can't defeat the BMP or the Hind. The game itself modifies the mission at one point and tells me to move to a quadrant app. 2km N into the direction we came from. I can run to the castle, which triggers the end of the mission, but this is not quite how I remember playing it originally. When I uninstall FFUR/SLX and go with OFP 1.96 all goes as planned: The tank is shot in "Rescue" and the rebels will retreat in "Undercover". Any suggestions? Infidel
-
With a CRT you get a black that is black, no blurring, can change resolution to your heart's content and the viewing angle is acceptable from everywhere. With a TFT you get a very sharp image, they consume less power and need less space. For the average gamer a good TFT is ok, most pros still swear by CRTs. And check here: http://www.google.com/search?....+Search Infidel
-
This is not answering your question, but: As long as you don't have a specific reason to switch to Vista, don't do it just for the hell of it. If you got all you need on XP, including a perfectly working OFP, then stay with that. Infidel
-
Thanks! Infidel
-
Another question about this: When you get to Provins, is it essential to take out the BMP? I am currently playing the campaign again, using FFUR, but it has been a long time and I can't remember how this mission went for me six years ago. This time, we took Montignac, moved into the truck and got ambushed at Provins. However, the guy with the LAW got killed at Montignac and so no one there was able to take out the BMP. Radio said that a UH was coming for rescue, but after waiting for half an hour nothing had happened. So I went back to Montignac, grabbed the LAW, took out the BMP and killed the last standing Russian, the guy at the RPG nest. The UH finally arrived, got shot down and the rest went as planned. So, was this a bug or does the mission's script require the BMP to have been taken out before things commence? Infidel
-
What's so interesting about SL is that people find it interesting. After all the hype, I of course went to register and try it out. First you design your character, which may be fun for a while, but games like "The Sims" can't keep at least me happy for that long. When your character is ready to explore the world, you come to a "welcome" island, where you'll be walked through the basic steps of interaction with others and the gameworld, as well as through further character personalisation. After that, you can choose to explore the main world. Once having arrived there, you are greeted with advertisements for stuff you can buy (houses, shoes, clothes, etc.), using "Linden Dollars", the game's currency. This currency you can either get for hard earned real cash you pay to the game's company, or, in small amounts, through various tasks in game (like cleaning the windows of someone's house, which was the first time the thought "get a life" crossed my mind - cleaning digital windows?). Just wanting to explore I didn't care for shoes or window cleaning, so I went my merry way. Really wondrous things people have built there. Floating spheres, castles, whatever - people's imagination runs wild there and you can spend a lot of time looking at it. However, if you look at all these individual contributions they become uniform, despite the best attempts of making them stick out. And that's because everyone tries to stick out. Then there is a great emptiness. The world is huge and you can explore and explore and meet only a couple of other players. You can spend your time in dozens of empty virtual nightclubs and plazas. You can feel pretty lonely in SL. Linden Labs currently claims, IIRC, 30.000 simultaneously logged in users - I sure wondered where they were. There are places where people gather, but from what I saw, a node in SL will get locked when a maximum of about thirty players is reached. If you are among the lucky ones to get access to a crowded node, you may, like me, visit a virtual beach where people lie around to get a virtual suntan, or a disco, where a bunny is busy negotiating cybersex with a dominatrix, while a couple of superbabes plan their next virtual shopping tour and others have their characters dancing on the virtual dancefloor. I again came to a question: What's the point of it? What's the point of doing all this mundane crap when you can easily have it in real life and so much better? Finally I came to a conclusion: You can only enjoy "Second Life" when you lack the tasks you enjoy there in real life. And if that's the case you'd be better off to make reality fun instead of paying for a make believe version in poor graphics on your computer. Although, trying to have sex with bunnies might stage a problem. I'm not sure on whos end, though. Infidel
-
Actually this is yet another instance of feminism blurs research. Jill D. Pruetz and Adrienne Zihlman are, well, women. Zihlman's homepage at, http://anthro.ucsc.edu/lab/zihlman.html lists her interests as "teaching and research interests in evolutionary theory, primate and human evolution, primate behavior and anatomy, and the role of women in hominid evolution, and the contribution of women in science". It has repeatedly been the case that researchers try to give females a more active role in human history that is more in line with the feminist and women's rights views of today. One isolated tribe of apes is not a clear indication you can generalize ape, let alone human, behavior by. After all, the chimpanzees here could have been influenced by humans, among other factors. Infidel
-
As the topic has been closed, I choose to reply here and hope it won't upset any moderator. I just find this topic still interesting. Originally I had said  "The Soviets had a highly disciplined and very effective army, technologically even more advanced than the US forces." meaning the Sowjet army in the 80s, to which taimaishu1103 chose to reply and to which I now choose to comment: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">that is most likel the most stupid and unbacekd comment ive ever read on this forum.<span id='postcolor'> Thanks, it's nice to know to have done something remarkable. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">time and again, history has proven that the russians won wars not by great armies, tactics, nor technological superiority, but by luck, and innumerous amounts of poorly trained soldiers.<span id='postcolor'> That might have been true pre-WWII, but not post-WWII. Otherwise please establish numbers and examples. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">soviet war doctrine calls for a large quantity of low quality military machine, while us doctine calls for a lower quantity, higher-quality military force.<span id='postcolor'> First of all, it should be "Soviet war doctrine called." Second, now furnishing arguments that relate to the era I was referring to, are some comparisons between US and Soviet military hardware available in the 1980s: Nuclear warheads: In 1985 the Soviet Union had available a total of 10,497 strategic warheads, 28,707 non-strategic and a stockpile of 39.197.  The US had 14,040, 8,901, 22,941 respectively. See http://www.nrdc.org/nuclear/nudb/datab9.asp http://www.nrdc.org/nuclear/nudb/datab10.asp Aircraft: The Mig-29 Fulcrum surpassed the F15 and F16 in several fields, including higher manoeuverability and armament. See: http://www.fas.org/nuke/guide/russia/airdef/mig-29.htm The US Dept. of Defense was so scared of these planes, that when poor Moldova had to sell a number, they snatched them up themselves, to keep them out of the hand of others. Not to mention the SU-27 Flanker, according to FAS one of the "most imposing fighters ever built." Armored vehicles: The T80 is capable of a maximum speed of 70 kph, the M1A1 goes 72 kph, both have a maximum effective range at about 4000m, but the T80 "when fitted with explosive reactive armor [ERA] is virtually immune over its frontal arc to penetration from all current NATO ATGMs which rely on a HEAT warhead to penetrate armor," according to http://www.fas.org/man/dod-101/sys/land/row/t80tank.htm </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">russian soldiers are essentially slaves, drafted into the army and forced to fight a certain amount of time.  they are poorly trained and horribkly motivated.<span id='postcolor'> It would help if you actually read, what I said: I was not talking about the desolate Russian army now, I was talking about the Soviet army in the 80s. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">The technology they operate is also horrible.<span id='postcolor'> See above. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">The Ak47, while reliable, is a horibly inaccurate rifle, and its effective range on a poiont target is over 100 meters less than the m16.<span id='postcolor'> Actually there is a reason why even the original AK47 was so "inaccurate": If a Soviet soldier aimed for a kill, he would on a distance only a wound an enemy, thus possibly slowing a whole unit down, which surely tried to help their wounded. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">A russian bmp fresh out of factory will shed 1 kilogram of steel from its engine within its first hour of operation simply because the moving parts are so crudely made.  Even their most advanced jet-fighter still uses tube-transistor technology, something us americans quit using over 20 years ago.<span id='postcolor'> Again, I wasn't talking about now. For the rest, see above.  </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">In short, the russian military is a worthless piece of shit.  You think we got raped in vietnam?  look at what happened to the russians in afghanistan.  they got raped even worse than us, by an army that was much less formidable than the vietnamese.<span id='postcolor'> I'd find it appropriate if you keep your language decent and your wounded American pride under control. First of all, the US delivered weapons to the Mudjahedin. Second, I'd like to see how the US would have won that war. March in, yes. Keep anything under control beyond Kabul? No. You can't raid and search a thousand kilometers of mountains, as we now saw in the US search for a single man, which apparently went unsuccessful. Infidel