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InQUisiToR
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Everything posted by InQUisiToR
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No, that is not the problem. All files and folders in my flashpoint directory are modified. The installer gives me only a error message "the setup wizard found problems with your operation flashpoint instalation". But i found a solution: You can open the "SJB Covert Operative (PUBLIC BETA) OFP Addon.msi" with WinRAR and extract the files manually.
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Installation is very stupid. My Flashpoin is a big Mod and so i can´t install this addon.
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The pic is not a fake! But yes, the textures looks too bright. Thats the reason that he did not release it.
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don´t ask for a release. i got the textures from satchel under the condition to use it only for privat.
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i found the chopper, the base is on nogova...
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Modifications: - Grenades for East/Resistance and West (requires only one inventory slot / different sounds for explosions, reload and shot)  (New Grenades added to all Ammo Boxes and Vehicles) - OFP Standart Weapons and Optics (exept M21, SVD, M16/M203, PK, AK47CZ) +inventory pics - OFP Standart Sounds (only at new Weapons!) - PipeBomb, Handgrenade and Smokeshell, new sounds for this - West Officer equipped with M4A1 Reflex - West Sniper equipped with M24 (M24 Mags added to standart OFP Ammo Boxes; Sniper can carry more Ammo) - West Grenadier and West Officer-Night equipped with M4A1 w/M203 - BlackOp´s equipped with MP5SD Aimpoint and USSOCOM - XMS replaced - Speznaz equipped with AKS-74 (incl. Strike Feature) - East Sniper can carry more Ammo - Resistance MG-Soldier equipped with RPK (RPK Mags added to East and Resistance Ammo Boxes) Download here READ THE README.TXT! For bug-reportings use this topic! Do not use PM or mail! I have tested this mod with several campaign and singleplayer mission and it should work without error messages. This mod should be fully compatible with other addons. Don´t use the modified config.bin in MP mission!
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Config.bin mod for inq_weaponpack
InQUisiToR replied to InQUisiToR's topic in ADDONS & MODS: COMPLETE
If anyone can send me a decoded config from DynamicRange v1.91. But only decoded with BinEdit from OFPInternals (only this programm will create a working config) -
High detail weapon pack released!
InQUisiToR replied to InQUisiToR's topic in ADDONS & MODS: COMPLETE
yeah, i found this but i cant see a crossair -
High detail weapon pack released!
InQUisiToR replied to InQUisiToR's topic in ADDONS & MODS: COMPLETE
Thanks for all your suggestions. I will consider them, if i release a updated pack. @Adviss: try UnPBO15 to unpack my addon (can be found at ofp.info) @Eviscerator: - Can you give me a pic of a aimpoint real sight? - the shotgun is a compromise. you can have several widespread bullets or one bullet and the reload take some time. - i can make a 45 round mag on the rpk, this should work with modelspecial (like on the M4 Sopmod). but there is one problem: no shadow on modelspecial You need a good SVD? Look at this: I think is was made by rus_partizan, but i´m not sure. I found it in a russian forum. I will ask him, if i can insert it in my next update. And thanks to all who mirrored my pack! -
High detail weapon pack released!
InQUisiToR replied to InQUisiToR's topic in ADDONS & MODS: COMPLETE
Sorry, try to replace the models in the data3d.pbo in the \DTA\HWTL\ folder, or in the \Res\DTA\HWTL\ folder, this should work. About my prefabs: i lost them, as my last webspace was gone. I hope that anyone have them on HD and can send it to me; but i think tey are gone forever -
High detail weapon pack released!
InQUisiToR replied to InQUisiToR's topic in ADDONS & MODS: COMPLETE
1. Why? 2. The Shotgun is cool 3. It´s enough power 4. If anyone can help me with animation editing 5. No 6. I thinks, it´s ok 7. and 8. Thats a problem with the script. there are two different m24 models, one without camo and one with camo. the script works with removeweapon and addweapon. if the sniper have a pistol, he will switch to handgun if you will camo the m24. So i won´t give him a pistol. @Eviscerator: I made 4 different resolution lods for these weapons! @PFC_Mike: I try to make a edited config for all who want to replace the standart ofp weapons. -
High detail weapon pack released!
InQUisiToR replied to InQUisiToR's topic in ADDONS & MODS: COMPLETE
I have edited my config (i dont play MP) But you can replace the models in the data3d.pbo Decompress with UnPBO. rename my weapon models (sample: INQ_M16.p3d to m16_proxy.p3d) Replace the existing models and stuff with StuffPBO. -
High detail weapon pack released!
InQUisiToR replied to InQUisiToR's topic in ADDONS & MODS: COMPLETE
I have replaced all original bis weapons with my weapons and i have no performance problems on my computer (Duron 750, 384 MB RAM, Geforce4 Ti4400) -
High detail weapon pack released!
InQUisiToR replied to InQUisiToR's topic in ADDONS & MODS: COMPLETE
To use the bajonet: switch through firemodes single - auto - strike -
new m14 model...
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the weaponpack will be finished soon... here some new optics
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some russian weapons... and yes, you can use the bajonet
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...SOF II M60
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BUG??? Has someone the same problem?
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some more pics...
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Ingame Screens All these weapons i made are for replacing the existing weapons in Flashpoint and in the BAS_Weaponpack. First i made them for personally use only. But they are good to release them to public. But there is a big problem: to many different Authors of weaponmodels and textures. (the M4 SOPMOD is made from 6 different models) I can not ask all Autors for permission. The only way is to release the Weapons without any permission, but this is a bad way. (Sorry for bad english)
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mainly cs-conversions, but only the best M16A2 MP5 SD with Aimpoint/Laser/Tactical Light M4A1 SOPMOD with Trijicon ACOG M4A1 with M203 Grenadelauncher M4A1 with Scope and Bipod all images <90Kb
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Faces: M16: 1204 M4/M203: 1837 M4/Scope: 1971 M4 SOPMOD: 2129 MP5 Aimpoint: 2031 all textures are jpeg´s
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Faces: M16: 1204 M4/M203: 1837 M4/Scope: 1971 M4 SOPMOD: 2129 MP5 Aimpoint: 2031 all textures are jpeg´s