HoRi
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Everything posted by HoRi
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Let's watch, how will the shelters and watchouts in game look like.
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@all: our models are not boxes and they have textures with high quality . I think, that for speed up your FPS you can try to turn off you antivirus software - did you know, that all files from game, which are loading from hdd are going threw the antivirus? For example, our textures are mostly in 1024*1024 or higher resolution and they have ~2MB - and the mod have a lots of them. I think, that with this metod you can get +10FPS.
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And now I've got next video for you, guys.I've made a shelter for TK heavy machinegun with 3 entrances. In this video I'll show you full usage of it. You will see contact with infantry, protection from grenades and in conclusion I've added shooting from RPG launcher. If you're asking, why we didin't use panzerfaust or something like that? Answer is simple: because, we dont have in contemplation make these anti-tank weapons yet - they're very modern and first of them was made in '44 - '45; with this experiment, I'd like to feign, how much protectable the shelter is. If you have another one question like this: well, but you can use tank for firing at? My answer is again simple:of course, I could, but it won't be reality - these shelters were primary used for rear conctact with enemy infantry, when the crew of the shelters saw tanks, they covered shelters with sheets and they fell back to anti-tank guns line. We'll, a long article, isn't it? Now the video: http://img532.imageshack.us/my.php?image=acsrshelterinusexd6.flv And there you can see constructional standard:
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Hello guys, I'll show you my next project for mod, it's a Czechoslovakian OUTPOST Constructional standard: Outpost WIP: http://img297.imageshack.us/my.php?....wd7.jpg http://img185.imageshack.us/my.php?....rg1.jpg http://img120.imageshack.us/my.php?....je0.jpg http://img178.imageshack.us/my.php?....lo3.jpg http://img178.imageshack.us/my.php?....db6.jpg http://img172.imageshack.us/my.php?....dw9.jpg Outpost in use (VIDEO): http://img532.imageshack.us/my.php?image=acsroutpostinuseeq3.flv
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Lo guys, there you can see my retextured version of german pub.
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The grass cannot grew on a models. It have to be added by modeler.
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Hi guys, got new screenshots from interier from Avia B-71.
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Hi m8's, I've got new pictures from my project: Avia B-71 medium bomber.
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Hello guys, we've got a new video - there you can see applying Petrtlach's great KPUV anti tank gun into the game. Enjoy. ---- >>>> V-I-D-E-O <<<< ----
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People, we'we got new pictures of KPUV vz. 37 with new textures and remaked model.
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Hi guys, after a long time we'd like to present our new videos from the mod. Esspecially two new and one remaked. Sniperland-remake: http://www.youtube.com/watch?v=I31Z0Ttt510 Fireworks: http://www.youtube.com/watch?v=5PD2m2izmxM OA vz. 30: http://www.youtube.com/watch?v=yV8wpW2ZPwE
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Yes PEPE, you're right - Avia B-71 is a modified version of Tupolev SB-2. Main difference is between machineguns, which were on aircraft used - Russians used SKAS machineguns, but Czechoslovaks used vz. 30 7,92 mm machineguns. I think, that's possible for me, make a B-71 with Russian camo, but it can't be used in a mod, so I can make it if I will have some more time.
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Hi folks, I've got some preview pictures for you from my work on Avia B-71. In these pictures you can see my trying to apply one of german texture on a model - so there can be some bugs. Enjoy
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I have some new video from my work on Avia B-71 bomber for mod. You can see it ->HERE<-
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In the next one video we want to show you, how works our vz. 30 Rocket Pistol. Little bit laggy, fraps + dxdll + berghoffs nature + night in ofp. ---> VIDEO <---