I'm making a high detailed mission for OFP. To prevent that the mission need to much performance with many object the mission will be loaded in small parts so most of the object, vehicles, soldiers and stuff like that will be created and deleted during the game.
A screenshot which I took from my mission:
Unfortunately the position details in the mission.sqm file
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">for example position[]={9604.596680,29.834999,4012.663818}
are different in the game when I use them with the setpos order <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">setpos (9604.596680,4012.663818,29.834999)
I mean that the object isn't created at the same position . Or have the setdir order and the azimut values different computing basis?
I created a small test mission to show you the problem.
You can download it here:
testmission
Do you know how I can fix that?
PS. Sorry for my bad english