HERR VADER
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Everything posted by HERR VADER
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Iron Front Liberation 1944 Addon request thread
HERR VADER replied to therussiandong's topic in IRON FRONT: LIBERATION 1944 - ADDONS & MODS: DISCUSSION
I saw a FAMO in a military museum - what a monstrous beauty! -
Weapon Resting?
HERR VADER replied to gossamersolid's topic in IRON FRONT: LIBERATION 1944 - GENERAL
currently it's not possible to change the key. http://forum.iron-front.com/showthread.php?195-Iron-Front-DevBlog-Hints-and-Tips-(Part-1)&p=2028&viewfull=1#post2028 -
Compared to MOD I44
HERR VADER replied to Kommiekat's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Don't forget WWIIEC or Pacific Mod '45 (there was more WWII stuff, but i can't remember) -
Making trenches work in the editor
HERR VADER replied to molotov_billy's topic in IRON FRONT: LIBERATION 1944 - MISSIONS - Editing & Scripting
http://forum.iron-front.com/entry.php?3-Iron-Front-DevBlog-Hints-and-Tips-%28Part-1%29 -
Iron Front: Liberation 1944 - Gameplay Videos
HERR VADER replied to Nicholas's topic in IRON FRONT: LIBERATION 1944 - GENERAL
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Iron Front: Liberation 1944 - Gameplay Videos
HERR VADER replied to Nicholas's topic in IRON FRONT: LIBERATION 1944 - GENERAL
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Iron Front: Liberation 1944 - Gameplay Videos
HERR VADER replied to Nicholas's topic in IRON FRONT: LIBERATION 1944 - GENERAL
4j31AzlsUAw -
Iron Front: Liberation 1944 - Gameplay Videos
HERR VADER replied to Nicholas's topic in IRON FRONT: LIBERATION 1944 - GENERAL
new videos "] "] "] -
Iron Front - Liberation 1944, new WW2 game on A2:OA engine
HERR VADER replied to Choki's topic in IRON FRONT: LIBERATION 1944 - GENERAL
the front cover at amazon.uk shows pegi 18 but amazon.de and bis store shows pegi 16? multilanguage in all versions? -
Iron Front - Liberation 1944, new WW2 game on A2:OA engine
HERR VADER replied to Choki's topic in IRON FRONT: LIBERATION 1944 - GENERAL
yes, games are always more expensive in germany (damn taxes) but 105% more? no, this is not normal! so why? more money for the bonus dvd? sure ... but so much? -
DayZ Zombie RPG (Unofficial Mod) Alpha
HERR VADER replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
maybe you are right, and i'm too pessimistic... we'll see what the future brings :j: -
DayZ Zombie RPG (Unofficial Mod) Alpha
HERR VADER replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
this is not what i mean the normal/arcade player can be a very unfriendly fragjunky, with no patience! and if such a player gets frustrated because the game is to difficult or to slow/boring, then it's only a matter of time before they start to do very bad things (insults, destroying friendly bases, teamkills etc.) -
DayZ Zombie RPG (Unofficial Mod) Alpha
HERR VADER replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
if these people only play dayz, then i can live with that but what will be happen, if they begin to invade other servers? goodbye arma...and welcome to counter strike! -
@magnus28 this mod contains military units and the waffen-ss wore no swastika armbands
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option for changing/disabling hand signals on numpad in a future patch would be great! since ofp, all my numpad keys have functions, changing them would be a pain. :butbut:
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@Higgings i know this but it makes no sense, because if commanding to steer right the voice says "rechts" and not "drei uhr"
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there is something wrong with the german voices if you command your driver to steer left, the voice says "neun uhr" (nine o'clock) instead of "links" (left)
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@Mr. Charles and now it starts again, and i have a bad feeling about this... if you think you are a bad guy because playing this mod, or believe the nonsense that police will arrest you...then stop playing this mod. but stop saying, that we germans need a censor patch! most germans want uncut games and import them anyway. i'm 39 years old and play uncut games since many many years, and it's not illegal! please stop telling half-truths and spooky tales about police arrests! do you really think without the symbols there would be 25% more servers? you are a dreamer! this is a never ending story, hope it finds a ending...forever
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ARMA 2: OA beta build 89025 (1.60 MP compatible build, post 1.60 release)
HERR VADER replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
maybe analog gas and a brake? -
ARMA 2: OA beta build 88962 (1.60 MP compatible build, post 1.60 release)
HERR VADER replied to buliwyf's topic in ARMA 2 & OA - BETA PATCH TESTING
maybe better force feedback effects? (currently they are barely noticeable) -
Disable Map Click
HERR VADER replied to engima's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@Engima I really hate this feature (cheat) since OFP Maybe some day...BIS will fix this problem :j: -
ARMA 2: OA beta build 86476 (1.60 MP build)
HERR VADER replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
maybe not important, but...any chance for fixing the street lamps? http://dev-heaven.net/issues/16464 http://dev-heaven.net/issues/16252 -
Arma 2: Namalsk Crisis
HERR VADER replied to Sumrak's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great mod but unlimited and direct respawn makes the multiplayer campaign too easy. Maybe you can at a revive script or something. -
31st Normandy mod for ArmA2: WW2
HERR VADER replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
sorry beton, i mean 1.0 sure, i can update the files by myself, but then i would have a big multiplayer problem -
31st Normandy mod for ArmA2: WW2
HERR VADER replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
two suggestions - please update to huertgenwald 1.5 - can you include the ww2 warships addon? http://www.armedassault.info/index.php?game=1&cat=addons&id=1021