Hjaldar
Member-
Content Count
202 -
Joined
-
Last visited
-
Medals
Everything posted by Hjaldar
-
Diggin' in the dirt. ------------------------------------------ Picture taken on Desert Island with DXDLL. Vehicle presented: my reskinned Mi-24 Hind.
-
Is there an Addon where you can hit GWB with a potato cannon? ;-)
-
Maybe he just bought quality. Maybe here? http://www.army-technology.com/contrac....r2.html No, seriously: You can buy this gun in the West barracks in CTI. A soldier is delivered with it....
-
Thank you.
-
Getting some rest. All soldiers are equipped the way they are in my personal CTI Mod. Credits for Addons go to: BAS - Weapons CAF - Helicopter Models Combat! - Vehicle Models HYK - US Soldier Models Sigma - Abrams Tank Suchey&Earl - Weapons Pictures taken on A Shau Valley Island with DXDLL.
-
US Forces preparing for a urban combat mission. Russian Tank advancing a checkpoint. All soldiers are equipped the way they are in my personal CTI Mod. Credits for Addons go to: BAS - Weapons HYK - US Soldier Models RHS - T-55 Tank Model Sigma - Abrams Tank Suchey&Earl - Russian Soldier Models, Weapons Pictures taken on Desert Island with DXDLL.
-
A mercenary surrendering to Russian troops in the Mountains. Russian troopers enjoying some outtime between two missions. A marksman on watch. All soldiers are equipped the way they are in my personal CTI Mod. Credits for Addons go to: BAS - Armed BRDM, Resistance Soldier Models Suchey&Earl - Soldier Models, Weapons Pictures taken on Ashau Valley with DXDLL.
-
Continued.
-
US Troops during a 72-hour-exercise in South East Asia. All soldiers are equipped the way they are in my personal CTI Mod. Credits for Addons go to: HYK - Soldier Models BAS - Weapons CAF - Helicopter Model Suchey&Earl - Weapons Pictures taken on Ashau Valley with DXDLL.
-
Hi there, it's about custom faces again. I know about the "setface"-command and about this code I found by searching <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Faces { units[] = {}; weapons[] = {}; requiredVersion = 1.20; }; }; class CfgFaces { class b { name="b"; texture="\vash\b.jpg"; east=1; west=1; }; class bx { name="bx"; texture="\vash\bx.jpg"; east=1; west=1; }; class b1 { name="b1"; texture="\vash\b1.jpg"; east=1; west=1; }; but what I need are semi-random faces for different soldiers in one config. I made a somewhat tweaked CTI with customized soldiers for Woodland, Desert, Jungle. For example, a regular Woodland soldier looks like this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class SoldierUSRifle:HYK_USsolWL {}; class ARESCTISoldierUSRifle:SoldierUSRifle { displayName = "US Rifleman"; weapons[]={"C8XJAMM16","BAS_JM1911","NVGoggles","Throw","Put"}; magazines[]={"JAM_W556_30Bmag","JAM_W556_30Bmag","JAM_W556_30Bmag","JAM_W556_30Bmag","JAM_W556_30Bmag","JAM_W556_30Bmag","J AM_W556_30Bmag","JAM_M1911mag","JAM_M1911mag","JAM_M1911mag","JAM_M1911mag","HandGrenade","HandGrenade","HandGrenade"}; vehicleClass = $STRARESCTICLASSNAME; }; Desert: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class SoldierUSRifleD:HYK_USsolDe {}; class ARESCTISoldierUSRifleD:SoldierUSRifleD { displayName = "US Rifleman"; weapons[]={"C8XJAMM16","BAS_JM1911","NVGoggles","Throw","Put"}; magazines[]={"JAM_W556_30Bmag","JAM_W556_30Bmag","JAM_W556_30Bmag","JAM_W556_30Bmag","JAM_W556_30Bmag","JAM_W556_30Bmag","J AM_W556_30Bmag","JAM_M1911mag","JAM_M1911mag","JAM_M1911mag","JAM_M1911mag","HandGrenade","HandGrenade","HandGrenade"}; vehicleClass = $STRARESCTICLASSNAME3; }; and now Tropic (for Jungle missions): <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class SoldierUSRifleT:HYK_USsniper1WL {}; class ARESCTISoldierUSRifleT:SoldierUSRifleT { displayName = "US Rifleman"; weapons[]={"C8XJAMM16","BAS_JM1911","NVGoggles","Throw","Put"}; magazines[]={"JAM_W556_30Bmag","JAM_W556_30Bmag","JAM_W556_30Bmag","JAM_W556_30Bmag","JAM_W556_30Bmag","JAM_W556_30Bmag","J AM_W556_30Bmag","JAM_M1911mag","JAM_M1911mag","JAM_M1911mag","JAM_M1911mag","HandGrenade","HandGrenade","HandGrenade"}; vehicleClass = $STRARESCTICLASSNAME2; }; All of these guys are in one config.cpp that I use for my mission (in a file called arescti.pbo). Now to my problem: I'd like my Tropic soldiers to have random and custom (=camoflaged) faces, but not the other guys. Since the soldiers are created ingame, the "setface in init-line"-trick doesn't work. Can you help me? Thanks in advance.
-
Sorry, but I could not find the codelines you thought of. Could you please post them?
-
And I thought homosexuality was just an alternative sexual orientation given by nature and also to be found in other mammal species (for example lions or buffaloes) who are not known to have moral imaginations. These people, may they be gay or lesbian, have not decided to be what they are - they are what they are. Who cares? Do they do any harm? Some of my university commilitones are homosexual. Whoaa! Death Sin! No, really - every belief is getting dangerous at that point when it starts to indoctinate other people.
-
Good night America. But one thing gives me hope - the pictures of people standing in line waiting for their chance to vote. Better luck 2008.
-
Just a shot from yesterday's CTI round with my buddy.
-
Nice! Wasn't there an Afghan Everon in the making by someone? Any news about that?
-
Thanks. I think we can find a way to work together! I'd really like to see my baby fly without these annoying, non-retractable gears.
-
Well, well... I have a sowjet Hind reskin ready on my disk for some time (it was made from the BIS Hind and shouldn't be that bad, I hope) and I could release it with scripts with all of your permissions, but I think I better wait for this situation to be cleared...
-
New release date worldwide: Spring 2006?
Hjaldar replied to TheLemon's topic in ARMA 2 & OA - GENERAL
It's okay. The addon makers and community brainiacs now have more time to improve OFP to the limit. There have been made huge steps already, now go on! Take the OFP engine to its limits and beyond! I'll still be here. OFP keeps rocking. -
A Tiger! A Tiger! Merci!!!!!!!! I have been waiting for this for ages now!
-
Would be a great addition to ECP!
-
Thanks! I`m not fully confident with the textures yet but when they`re done I may go and ask him for permission. I made the textures for CTI purposes, it's a rebel vehicle there.
-
Don't do that, or my Hilux will shoot down this poor little chopper! Addons: SEB RITJ-Map Hilux (by WOLF, retextured by me - private collection) BIS Hind (retextured by, well, me - private collection)
-
Great pics everyone. And a rainy version of the last pic: Addons: - Mekong Delta Island (by Hell's Circus) - Llauma Sky - Toyota Hilux by WOLF, retextured by me (private collection)
-
Any ideas yet? Thanks.