Jump to content

Hellfire12

Member
  • Content Count

    38
  • Joined

  • Last visited

    Never
  • Medals

Community Reputation

0 Neutral

About Hellfire12

  • Rank
    Private First Class
  1. Hellfire12

    Rts-3 released

    That was it!
  2. Hellfire12

    Rts-3 released

    I am playing on a dedicated server except I can't play any of the beta 5 versions of rts when connecting to a ded serv. I can play them fine on my box but when I try to load a b5 at the server from a connected client it kicks me back to the map selection screen. B3 or B4 maps work fine. Anyone know what gives here?
  3. Hellfire12

    Rts-3 released

    What kind of bandwidth is necesary to host a RTS server? What procesor sped is necesary to run a server? Is the AI overhead on the server box or the clients conected to it? Why wil my keyboard not type similiar characters twice. :o
  4. Hellfire12

    Rts-3 released

    Found another bug, this one is a show stopper so work is needed. Twice while playing with four players this weekend we had the second soviet commander not respawn after crashing in a helicopter. Both incidents were identical in that the second commander crashed and he was left under the helicopter never to respawn. This happened on Nagova and on Acropolis. I think but I'm not sure the helo was a Blackhawk in each incident. We played RTS for about twelve hours this weekend and overall it's very impressive that it works as well as it does. There was one other issue that was quite annoying and I don't think this is an RTS issue but more of a OFP thing. What would happen is you could command men to move to a location somewere and another soldier would call them back to formation. To illustrate lets say 6,7,8 moved to GG62. Sometimes, and I was never able to determine what caused this, but sometimes 3 or 5 or 2 at AA33, not specific, would be calling them to return to formation so as soon as 6,7,8 got to the move location I commanded they would immediately try to get back to 3 or 5 or 2. One way I found to stop this from occuring is to give a stop order(1,6) to 3 or 5 or 2 and they would stop calling 6,7,8 back to formation. ? Suggestions: Expand the area a vehicle must be in to be loaded on a chopper. Allow construction truck to be transported via helo.
  5. Hellfire12

    Rts-3 released

    Think I may have found a minor bug. I use my soldiers to operate the buildings by selecting soldier and moving him next to the building and then issue the command key 6 to pull up build screen. This works great while out in the field except for the tank building. My men get confused after giving the command to pull up build screen and get stuck in a loop and just run in and out of the building. This is on the US side for sure but I'm not sure for the Soviet. I think it has to do with the particular building, maybe changing the building thats used to represent the armor building will fix it.
  6. Hellfire12

    Rts-3 released

    First thing is VERY COOL!!! GREAT IDEA!!! GREAT WORK!!! Second thing is I only just now picked myself off the floor laughing at the pick of the tide coming in on your base, too funny. Now I feel silly, is there actually tide action in OFP? Questions: Have not played except by myself so some questions may be blind. Are there building building limits? Seems like it would be difficult to locate all of your opponents buildings and destroy for victory. Only one MCU??? Need to be able to build another. Costly but have ability. Seems loss of MCU is too devastating. What is the waypoint function for in *Mission Control*? How do you make AI pilot land helo? Ideas: Start troops as rookies then buy upgrade to improve skills. Still have option to buy both or individual buildings are upgraded to spawn vets only. Should add flavor to strategy ala soviet vs. us doctrine. Had more now I can't think of them, be back.
  7. Hellfire12

    1.90 patch and cdrom

    Updated daemon works now
  8. Hellfire12

    1.90 patch and cdrom

    I have three different CDROMS in my machine, a CD, a CDRW and a DVD. The CD is the fastest of the three and that's where I install software from and run game CD's. After patching with 1.90 the game now looks to the DVD for the game CD. Anyway to change this back to the CD? Oops! Almost forgot I have WinXPpro.
  9. Hellfire12

    Looking for new missions

    Anyone know where some new missions on Nagova map can be located?
  10. Anyone know where some new missions on Nagova map can be located?
  11. Hellfire12

    Dedicated server error

    Created shortcut: D:\games\OperationFlashpoint\OFP_Server.exe -config=nomaps.cfg Also tried: D:\games\OperationFlashpoint\Res\OFP_Server.exe -config=nomaps.cfg I get a: No entry 'Resource.bin'::RscInGameUI::RscHint::Background.size'.
  12. Hellfire12

    Dedicated server error

    Created shortcut: D:\games\OperationFlashpoint\OFP_Server.exe -config=nomaps.cfg Also tried: D:\games\OperationFlashpoint\Res\OFP_Server.exe -config=nomaps.cfg I get a: No entry 'Resource.bin'::RscInGameUI::RscHint::Background.size'.
  13. Hellfire12

    Resistance and stutter

    Well I have tried everything I can think of and it's got to be a OFP thing because I don't have this problem in any other directx game. It's really going to suck if I buy Resistance and it doesn't fix the problem. I really don't think it's a graphics problem at this point. At least now my graphics settings are tweaked for this game. Before I started this the worst frame I would get would be around 15 when looking at forest. Now its 25-35. Thanks Mister Frag I think the biggest boost came when I set frame slider in ofp to far left and video quality to the far right. Go figure. Actually changing to HWTL bumped it up also. Very nice when it's running.
  14. Hellfire12

    Resistance and stutter

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Mister Frag @ June 25 2002,12:15)</td></tr><tr><td id="QUOTE">I always have Task Manager running on my dual-PIII Windows XP Professional system because I run it minimized from the Startup group, and I don't notice any periodic slowdowns or stuttering. I didn't change the processor affinity or base priority class of the OFP process.<span id='postcolor'> Same here TM runs minimized from Startup folder. Except now it's not doing it and I am running anywere between 50-80 frames at the main menu. No stutter or lunge/lag. Stay tuned I've got my fangs and claws out for this today.
  15. Hellfire12

    Resistance and stutter

    Can I get some framerate numbers from some folks while at the main menu? I'm currently getting 42
×