Humvee
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Everything posted by Humvee
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I want to make a chopper land in an hot or clear lz. When the A.I. units on the ground (those who are need to be picked up) are under fire I want them to throw red smoke, when they are not under fire I want them to throw green smoke. Is there an easy script for this one???
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I use a trigger to make a soldier throw smoke but he doesn't do it I think it is because the smoke has to be reloaded but I don't know the script for that one, can someone help me???
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Hey dudes, I have the original ofp cd, gold upgrade and operation flashpoint resistance. And now my sister her boyfriend wants to play it to. It would be ridiculous to let him buy the game because I have it. So I installed the game on his laptop and then I copied my original cd. But now the prob is that the computer keeps asking for the ofp cd. Is there a crack or something? I now it's illegal but PLEASE?! Don't post it here that way everybody can download the crack*. Just send me a Personal Message, and I promise I won't give it to anybody! I PROMISE! Greets Humvee. *I'm against counterfait copying, I know that the game developers have to make profid but I bought it already and it's just for once, it's for my sister her boyfriend, I SWEAR!!!!!!!
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Ok here it goes! I think it's stupid when you put like 3 choppers in the game that they all have the same camo. Isn't it posible to make an addon with choppers with different camo and then somekind of "random generator" selects the kind of camo? thx.
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This bomb was very precise! The specialy outfitted Lancaster had 2 headlights, one on the nose and one on the tail. These lights were used to let the planes fly at the right alt. These lights form 2 spots on the grond. When the planes were flying to high the spots would look like this: 0 0 When the were flying to low the 2 lightspots would cross eachother. But when the planes were flying on the right alt. the 2 spots would form a perfect 8. And to make sure they would drop the bombs at the right distance they modified the planes with 2 bars with nails on like this _ | |----- | _| And the Germans placed 2 guard towers on the dam, so when the bomber could see the 2 towers on the same line as the 2 nails... they were at the right distance. Got it? Or is my English to bad? greetz Humvee
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Ok thanks I tought it would be something like that, I'm begining to know the scripts
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I hope you saw Apocalips now ==> It rules, but now I have a music scripting question. In the movie, the chopperpilot puts on music to make the vc run... My question is simple: How do I get the music to follow the chopper ==> so it would look like the music is coming from the chopper Help ? Thanks!
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okok but, does the script have do be in a trigger or a .sqs file.
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I'm making a campaign about a dude. He's camping with his friends when suddenly Russians invade the island. He doesn't know if he should fight or surrender. But now comes the hard part: When he finds his best friends dead body he is sure that he wants to fight! So in a cutscene I want him in civil outfit (easy! but when the camera starts turning I want him to morph into a Resistance dude. Is this posible? PS: could you give me a cam script to? I want the cam to start at his face and start turning around (and when the cam comes to his back I want him to morph) and end at his face again, slowly. Thx humvee
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">The Red Sunrise? <span id='postcolor'> Is that a book by John Marsden?
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OK dudes the civil don't fear commie I already found, And thanks for all your good tips I'll try them! </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">cuttext ["","black out", 3] setpos ... switch the units cuttext ["","black in", 3] <span id='postcolor'> Does this has to be in a .sqs file or just in a trigger? thx!!
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sorry don't know that! Another question: How do I make civil not fear Commies?
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OK dudes I have this huge prob. I can't run Buldozer because of the cannot create 3d device. I tryed to copy the flashpoint.cfg file but it still doesn't work. (And Operation Flashpoint itself doesn't start, it just crashes when it tryes to open.) For buldozer this is in my debug.log file: 0.001: MemHeap Default constructed (536870912) 0.013: Size of FreeBlock is 20, BusyBlock 20, align is 256 0.013: Minimal allocation size 256 0.013: Start aligned to 100100fc (skip 252) 0.100: Max 5 global lights 2.295: mode 1024x768 (0 Hz) (X8R8G8B8) 2.295: Stencil caps 334983 2.295: Cannot create 3D device:D3DERR_INVALIDCALL 2.343: Resolution failed: 1024x768x (0 Hz) 2.348: ErrorMessage: Cannot create 3D device: Adapter -1 () Fullscreen Resolution 1024x768, format X8R8G8B8/D16, refresh 0 Hz. Error D3DERR_INVALIDCALL 114.699: Exit Error 114.706: RStringBank destruct 114.738: Memory should be free now. 114.745: 2300 B not deallocated I have a : -Pentium 2 -3D prophet 4000xt 32MB card -Windows 98 -256 mb ram can somebody help me? tnx Humvee
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ok got ofp back up and working again!!!
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Okn if I download the latest driver for my card driver ofp won't start. It'll only start with the original driver kinda strange I know! And I do have directX8.1 buldozer keeps giving me the Cannot create 3D device: Adapter -1 Fullscreen Resolution 1024x768, format X8R8G8B8/D16, refresh 0Hz. Error D3DERR_INVALIDCALL
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Is there a list of all the AI FX scripts? Like sitting and saluting (to give easy examples) thx Humvee
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thanks dude!!!
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OK dudes I have this huge prob. I can't run Buldozer because of the cannot create 3d device. I tryed to copy the flashpoint.cfg file but it still doesn't work. (And Operation Flashpoint itself doesn't start, it just crashes when it tryes to open.) For buldozer this is in my debug.log file: 0.001: MemHeap Default constructed (536870912) 0.013: Size of FreeBlock is 20, BusyBlock 20, align is 256 0.013: Minimal allocation size 256 0.013: Start aligned to 100100fc (skip 252) 0.100: Max 5 global lights 2.295: mode 1024x768 (0 Hz) (X8R8G8B8) 2.295: Stencil caps 334983 2.295: Cannot create 3D device:D3DERR_INVALIDCALL 2.343: Resolution failed: 1024x768x (0 Hz) 2.348: ErrorMessage: Cannot create 3D device: Adapter -1 () Fullscreen Resolution 1024x768, format X8R8G8B8/D16, refresh 0 Hz. Error D3DERR_INVALIDCALL 114.699: Exit Error 114.706: RStringBank destruct 114.738: Memory should be free now. 114.745: 2300 B not deallocated I have a : -Pentium 2
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Hey dudes, I have a question: how do I record the thing I'm playing in other words: wath program alows you to record the things you see on your screen while playing. I want to promote ofp with a movie, can anybody help me with this one? thx Humveeeeeeeeeeeeeeee!!! :D:D:D:D:D
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OK, I have a prophet 4000XT (32MB) video card. The versions before ofpr (1.00, 1.10, 1.3, 1.46) detected my card in the preferences menu but now with ofpr (1.75) it just won't detect it! What do I have to do??? Please? Humveeeeeeeeeeeeeeee
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Hey dudes! I'm working on my new campaign. I made a trailer with powerpoint. Somebody want to take a look? Mail me and I'll send it back! [email protected] Enjoy! greets Humvee!
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Anyone else for the chopper
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Hey dudes, I'm new at O2 but not at ofp, I have a question: 1. How can I change the original chopper textures? Because I want to make all my choppers in snowcamo, I want to try it myself but I need help, I can't do shit with O2. Thx Humvee P.S.: When i open O2 he gives me the message "Unable to open external viewer" ==> is this normal?
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Anyone else for the chopper