Grizzle
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Everything posted by Grizzle
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ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Grizzle replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
^^ Well that sucks. Sounds like some mod is conflicting. Do you have any mods that installed to the default addons directory as opposed to its own directory? I'd check there for any non-standard PBO's. -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Grizzle replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Did you try running it from the shortcut it installs when the beta is installed? I know you want to run your mods, but you should try running a mod free beta first. Check in the root Arma2 folder for a shortcut to launch the beta. If it works then you can try some mod managers or (if I were you) edit the properties of the shortcut to include your mods. -
60588 - AI Acting up again...
Grizzle replied to bascule42's topic in ARMA 2 & OA - BETA PATCH TESTING
I had pretty much the same experience last night. I was pissed when I ordered my guy to shoot down the Heli and got a "no can do" instead. Apparently he already let lose with it against a ground vehicle. -
VFTCAS - Terrain Collision Avoidance System
Grizzle replied to VictorFarbau's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I use it, but have actually found myself ocassionally wishing that the enemy choppers would just crash already :D (especially when my team has no more stingers) On a side note I've noticed the elevation gain to be somewhat abrupt at times, more like simply moving the object higher without using the physics of flight. One time the Heli actually shot way high up into the sky in a split second. Very unrealistic. Though the point of the mod is well taken and appreciated. -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Grizzle replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Clearly your AI teammate is defending you from a Black Widow crawling on the fence. "Spider.. in front of.. us" The AI is far from perfect, but it gets the job done and I'm usually too engrossed in the battle to notice the sorts of things your screenshot represents. Go ahead and stick with COD scripted single player and Unreal Tournament-style multiplayer (seriously I saw a video of MW2 multiplayer and was shocked at just how 'arcadey' it was. Doesn't all that score flashing and kill streak crap get on your nerves?) Anyhow, to each his own I suppose, but I am more than happy with the performance of ARMA II as it is. It ain't perfect but it's a hell of a lot of fun and full of unscripted awesomeness. -
Sometimes freezes with grey screen on exit [Build 60000-also prev. Builds] Repeatable
Grizzle replied to Rexxenexx's topic in ARMA 2 & OA - BETA PATCH TESTING
Ok, I did run into this problem, but only after repeatedly alt-tabbing out of the game/editor to view some internet pages. Doesn't seem to happen if I just load it up and play and quit. -
Too bad BI dropped the ball ... great game now.
Grizzle replied to BeerHunter's topic in ARMA 2 & OA - GENERAL
Who uses a CRT anymore? -
Killing an entire squad...need help
Grizzle replied to Grizzle's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
^^^ Thanks for the feedback. It's not actually for a mission, it's for a movie so performance and the attacker dying isn't much of an issue. I had tried the sleep before in the trigger but it seemed to lock up. In any event moving it to a file was the key to better success. I'm new to ARMA scripting (but not coding in general) and I wasn't aware of the waituntil command so I might give that a go as well. Thanks! -
Killing an entire squad...need help
Grizzle posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok, so the situation is I need one AI to kill an entire AI squad and I've tried using the following code to do that but the attacker seems to stop after the first kill. So basically I'm trying to use forEach to iterate the units and fire on each one in turn until they are dead then move to the next unit in the squad. Should be simple right? If I change the attacker doFire statement to a setDamage 1 statement they all fall down, presumably dead. So... what gives? { while {alive _x} do {attacker doFire _x;}; } forEach units group Squad1; Any suggestions would be greatly appreciated. -
Killing an entire squad...need help
Grizzle replied to Grizzle's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hmmm. I was using it directly within the trigger as opposed to an SQF file, but it does work when executed as a script file. I'm guessing it's good practice to use scripts as opposed to coding directly within the editor UI? -
+1 for 16:10
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Is it possible to play Arma 2 without the DVD?
Grizzle replied to imatic's topic in ARMA 2 & OA - GENERAL
I know some people dislike Steam, but it's worked flawlessly for me over the years. As for the network being down , well, doesn't happen often for me and I can't recall a time that it was down and I wanted to play a game. Even if it is down it won't be for long and I can find other things to do. It has been invaluable when, for instance, I wanted to reinstall a game I had previously uninstalled. Just a few clicks of the mouse some time to download and I'm off and running. No hunting for a DVD and key and no obtrusive DRM, what's not to like? -
Is it possible to play Arma 2 without the DVD?
Grizzle replied to imatic's topic in ARMA 2 & OA - GENERAL
Buy all games from Steam and never have to worry about a DVD again :) -
Steam Version Errors on Patch to latest 60295
Grizzle replied to -RIP- Luhgnut's topic in ARMA 2 & OA - BETA PATCH TESTING
Hmmm... I run the Steam version and had no problems installing the latest beta patch. -
I don't think it's absolutely necessary. I still have a blast and they do fairly well with minimal oversight. I guess a lot depends on how you want to play it which is one of the beautiful things about this game - so many ways to get your battle fix and it caters to all sorts of play styles. So, in light of you getting the BETA working and what-not, do you think Arma2 is a keeper for you?
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New Sound Mod in the making, slowly but surely
Grizzle replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Just wow... can't wait. -
To keep your guys from charging the enemy issue the command ~-7-9 = All, follow my stance. If you kneel, they'll kneel, if you go prone they'll go prone (well most will go prone - if not you can explicitly use ~-7-8 and they will lay down.) This way they won't charge the enemy. Is it possible you set them to engage at will? I know they'll tend to do their own thing if you issue that command. Come to think of it I never really use commands like defend etc. as I tend to keep my squad in formation most of the time and haven't had problems with them going rogue on me. Oh, and I just remembered. One time I had gotten into a truck as the driver and issued the all-get in command and they took off running elsewhere. I told them to halt before they got too far and tried to figure out what had happened. Turns out there was another truck off in the distance I didn't see and even though my target reticule said I was targeting the truck (which I assumed was the truck I was in) it wasn't. Lastly don't take some of the feedback in this thread as a personal offense. This game does take some time to learn the ropes and once you do you'll find your AI teammates will do pretty much what you ask of them.
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To have your entire squad disembark hit the tilde key '~' (no shift - this selects the entire squad) followed by 1-1. You'll hear your character say "All, disembark". To make your character exit a vehicle, use the scroll wheel on your mouse to highlight 'Get out' then left click.
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Water usage in Arma, Why isn't there any?
Grizzle replied to ZeosPantera's topic in ARMA 2 & OA - SUGGESTIONS
...and there have been numerous cases where my AI teammates decided to wade through a pond and lost all their gear (of course I don't find this out until later in the mission.) -
Motion blur, bloom : make them options!
Grizzle replied to Yoma's topic in ARMA 2 & OA - SUGGESTIONS
A link would be helpful since I can't find it! (Unless it's part of the veg/building tweaks you have listed.) -
Can someone just quickly point out how to use SQS and SQF files?
Grizzle replied to bfalcon's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Here's a link for a downloadable basic SQF tutorial. http://www.ofpec.com/ed_depot/index.php?action=details&id=390&game=ArmA -
Sometimes freezes with grey screen on exit [Build 60000-also prev. Builds] Repeatable
Grizzle replied to Rexxenexx's topic in ARMA 2 & OA - BETA PATCH TESTING
Have never experienced this since running ARMA 2. I also never run FRAPS. WinXP32 - Nvidia 191.07. -
Would be great if this game has leaderboards that saved your kill/death.
Grizzle replied to CombatComm's topic in ARMA 2 & OA - GENERAL
I don't think that would be so great. -
How do I report my position to the AI?
Grizzle replied to Chunk3ym4n's topic in ARMA 2 & OA - GENERAL
I never figured that out either so I just select them and tell them to move to a location close to me. -
Nvidia and heavy stutter in latest beta's 59875 & 59928 - poss. fix
Grizzle replied to Alex72's topic in ARMA 2 & OA - BETA PATCH TESTING
Good to hear. I wasn't trying to deny claims of an issue, just wanted to let others know that it's not affecting every Nvidia user.