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GoreZiad

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Everything posted by GoreZiad

  1. Hey. I created a mission with a soldier, with this exec "camera.sqs" in init, and placed a plane, which I named stuka1 in its name field. Ran the mission and pressed CTRL+V to copy the cam info or whatever, like I assume it's done according to this video: After following the video, here's my script: showcinemaborder false; titlecut [" ","BLACK IN",1] _camera = "camera" camcreate [0,0,0] _camera cameraeffect ["internal", "back"} showcinemaborder false; #loop ;comment "8:45:54"; _camera camSetTarget stuka1 _camera camsetrelPos [2,2,2] _camera camPrepareFOV 0.100 _camera camCommitPrepared 0 @camComitted_camera goto "loop" player cameraeffect ["terminate",""back"] camdestroy _camera end1=true; exit; I then named my soldier this exec "cameratest1.sqs" which is the name of my script file above. But nothing happens when running the mission, I just spawn. There's 2 files in my mission folder, mission.sqm which I haven't touched, and then the cameratest1.sqs Thanks.
  2. GoreZiad

    How to disable HUD?

    so there is no way? not nice trying to film in a c47 skytrain having huds, it doesnt look too good. fail.
  3. GoreZiad

    How to disable HUD?

    anyone?
  4. is it inteneded that some of the vehicles isn't playable, is there a newer mod that i dont have? i cant place any russian tanks as trhe game will crash and some vehicles dont seem finished such as king tiger and halftracks? halftracks glows like lightbulbs.
  5. GoreZiad

    How to disable HUD?

    yeah but its the hud in planes i need to remove :)
  6. GoreZiad

    How to disable HUD?

    i'm using mr. editor for that, nice to know though. i only have two files, my mission and the description.ext i created, which is blank. i'm trying to film from an airplane, any way to remove at least some of the huds while still being able to fly? thx. btw i think i've seen you on the pr forums?
  7. GoreZiad

    How to disable HUD?

    anyone? created a description.ext file and put in showHUD = false; but it does nothing.
  8. GoreZiad

    Removing The HUD

    err so i create a description.ext file and just type in showhud false? it did nothing though.
  9. is it possible to make them do that, if so how?
  10. thanks alot, but it keep saying i'm missing ; ?
  11. okay ill just keep asking. is it possible to make them do that, if so how?
  12. how do i use them? which ones are best? please explain it in steps how to set it up so the the game wont crash or refuse to load as it does now. i have used camera scripts in arma 1 but its a long time ago and ive forgotten how to use scripts and all that overcomplicated stuff.
  13. GoreZiad

    cam scripts?

    anyone kind enough to tell me how to implement the gcam in my mission.sqs? whenever i add these walls of text i crash to desktop when trying to load my mission. ---------- Post added at 07:47 PM ---------- Previous post was at 07:33 PM ---------- downloaded mr.editor or whatever and put it in addons like the readme said, what should i write in a units init line to make it work?
  14. Where can I find WW2 mods for ArmA 2? Like invasion 1944. I've searched and searched and only finding very scattered information about these. Thank you.
  15. GoreZiad

    ArmA 2 WW2 mods

    Thank you :)
  16. You have to dl everyone to make it work right? Just to be sure.
  17. GoreZiad

    ArmA 2 WW2 mods

    That's nice but not what I'm looking for. If you know any full mods or that 1944 invasion mod please give me a link because I only find threads where you have to dl 5 patches and what not.
  18. When putting AI in bunkers/buildings they tend to stay on the bottom floor, is there any way around this? Or putting them on chairs and what not. Also, what can I put in the init line to unarm them? I knew how to do this in ArmA 1, but I guess it's a little different in this game? Maybe not? Thanks.
  19. GoreZiad

    Making AI sit down

    This worked. Thanks for the replies guys.
  20. I'm a little rusty in scripting, is someone kind enough to give me a line of code to put in mission.sqs or description.sqs (can't remember wich?) as well as the init code for the AI player? Thanks.
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