GIJOE94
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Staff Sergeant
core_pfieldgroups_3
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Russia, military,airforce, aviation ArmA
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I put the script in another .sqf file in the mission folder and now it works fine, thanks for the help guys!
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But where should i place it in the script that i posted?
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Thanks for the help, where do I place this in my script?
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Hi all, I have background music in one of my missions and it works fine but I cannot figure out how to loop the music so it plays throughout the whole mission instead of just playing once. The script i am using is: "class CfgSounds { // List of sounds (.ogg files without the .ogg extension) sounds[] = {song}; // Definition for each sound class song { name = "Song"; // Name for mission editor sound[] = {\sound\Song.ogg, 1, 1.0}; titles[] = { }; }; };" What do I need to add to this to make it loop? Thanks in advance!
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Excellent work CSJ, thanks for these its about time there where propper ww2 addons for arma 2. Bushlurker, cant wait for the island.
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Arma 2 Addon request thread
GIJOE94 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Casspir mk3 anyone? Or perhaps a ka-32? We havn't seen much russian navy aircraft in Arma 2. http://www.globalsecurity.org/military/world/rsa/images/casspir_1.jpg http://www.flugzeuginfo.net/acimages/ka32_mv.jpg -
Yeah, I can just about hear it now, had to put the volume on full. Thanks for all your help.
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Ok I put the sound in the Bravo trigger in both voice and anonymouse, and aded the playSound "Speech" and I can't hear anything, but Im a bit deaf so it could be just me. I'll keep trying though, thanks for all your help!
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I have uploaded it at filefront here: http://www.filefront.com/15274753/A10_TRAINING_TTA.rar/. Its only an anandoned mission which Im experimenting with sounds with it. ---------- Post added at 09:39 PM ---------- Previous post was at 09:31 PM ---------- Ok I got it up in the editor now, I didn't have the Description.EXT in the Mission folder, I put it in the sound folder (DUH!). I don't here anything but I think the file broke in the conversion. Thanks for all the help guys, much apreciated!
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I saved and reloded it, same thing. I couldn't find it in voice or anonymous and I typed playsound "Speech" but still I get the same results. I apoligize for any fustration.
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Still the same:confused: I remember how tricky it was with the first Arma
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I changed it to this: class CfgSounds { // List of sounds (.ogg files without the .ogg extension) sounds[] = {Speech}; // Definition for each sound class Speech { name = "Speech"; // Name for mission editor sound[] = {\sound\Speech.ogg, 1, 1.0}; titles[] = { }; }; }; But I still get the same error, is this not what I was ment to do?
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Im trying to put sounds into my missions, I have followed a tutorial on how to do this but still to no avail. I named the sound Speech, and converted it to .ogg. I writ this description: class CfgSounds { // List of sounds (.ogg files without the .ogg extension) sounds[] = {song}; // Definition for each sound class song { name = "Speech"; // Name for mission editor sound[] = {\sound\Speech.ogg, 1, 1.0}; titles[] = { }; }; }; I saved this in a Sound folder along with the .ogg file in my mission, and in the editior when I set up a trigger with playsound "Speech" in the activation, when I load the mission I get this error: "sound Speech not found" Does anybody know what I'm doing wrong? thanks guys.
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Environment Effected Speech
GIJOE94 replied to GIJOE94's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Oh ok, thanks anyway :) -
Hi all, after recieving ArmA II 2 days ago, and extensivly checking out the game, my only dissapointment was the AI's speech. Every time the AI orders commands etc... the speech is never correct. I had an Idea about a speech system which would be recorded sentences, not words each with a suitable reply. Now scince I've never done scripting befor in my life I have no Idea of how to accomplish this, or even if doing this is possible. If anybody is interested please comment, thanks.