I was wondering if there would be dynamic damage models on infantry and possibly on vehicles? So like if i shoot an ei in the hand on the hand gets damaged, and same would go for any other part of the body? How about when there is a big explosion, would the ei blow apart? For the vehicles i was thinking something like when you shoot your mg at a truck rolling buy bullet wholes would appear where you were hitting the truck. Shoot a vehicle in the gas tank and either it would explode(for gameplay) or just have fuel leaking out. And for the glass if i shoot the driver, only the glass in front of the driver would have lets say one bullet hole inline with the drivers head? Just some thoughts i had... Another thing i was wondering is if the player would be able to just walk into the cargo of an aircraft or stand in a vehicle while it is moving? How about drive a vehicle into an aircraft cargo and then take off, land and drive the vehicle out? I know this is possible in VBS1 and would love to see it in Armed Assault....Also to go along with the vehicles, the player has to open up the doors in order to get the action "get in", same to "get out". Would add to the realism. Just watch the VBS1 trailers. The ablility to do all this is already available!