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Grimesy

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Everything posted by Grimesy

  1. Grimesy

    Us inanrty with  m-1 helmets

    yo waddup chris, yea i made those, ALONG tiem ago, man thats like crazy old school, its back fro mteh Somcon mod if im correct, i dont even think i have those on my computer anymroe rofl, hey bt why didn't you email me? would gone alot smoother, anyways, you can feel free to use those textures, becuase recently i've made much better ones, anyways you know the drill credits, and such, keep up the nice work
  2. Grimesy

    Chevrolet suburban

    its becuase no one likes you, j/k just playin, umm you should make the titles more appealing with some mystery, but anyways, didn't Mechanic make a suburban when he used to be around?
  3. Grimesy

    Modern marines

    Hey, well guys i think theres a problem that needs to be fixed, i encountered a problem with the model, it loads into the game, loads are fine, except that the fokker can't be frickin shot! the bullets go right through him, i have a FIRE and GEOMETRY lod set up and im clueless what to do, can someone help me
  4. Grimesy

    Modern marines

    Hey, well guys i think theres a problem that needs to be fixed, i encountered a problem with the model, it loads into the game, loads are fine, except that the fokker can't be frickin shot! the bullets go right through him, i have a FIRE and GEOMETRY lod set up and im clueless what to do, can someone help me
  5. Grimesy

    Performance vs. visuals

    Well i dont think this thread would really affect me, 3gb of ddr ram 2.53ghz processor 256 mb video memory, soundblaster live platnium sond card, and 120gb of hd space split into 2 60 gb drives i think im set
  6. Grimesy

    Usmc mod update

    i think, i might make some marines with NBC gear on, mabey with some packs, hoods and the good stuff, Lawrie- You have re-inspired me to do the best of my abilities-may you rest in peace
  7. Grimesy

    Sad news

    Lawrie, Speaking from the view of the majority of addon makers when i say that you as well as your skills and talents will be greatly missed, I may have not to gotten to know you personally, but I still look up and try to achieve the same quality of work that you did, may your inspiration to fellow modders last forever and may you rest in peace
  8. Grimesy

    Usmc mod update

    Hey well, Anyways as the topic starts off remember the days of simple Texture editing of ODOL format models? Well, my buddy lost the model of the marine's that were in MLOD format, and all I have now is the ODOL. I completed the textures for "normal" use, and such, but the wound textures aren't showing up, my cpp is flawless, so i'm guessing its the model? is there any way around this becuase i know from looking at Marfy's UceE's and other addon makers before me, did accomplish doing this, with the ODOL format models, please help me, its stalling the progress of the marines!
  9. Grimesy

    Usmc mod update

    Umm dragon....I have a question, who's our cpper, I have some marines here, and i need some help with the finalization with the cpp that and like...it gives me an error
  10. Grimesy

    Usmc mods. feeling a bit lost here

    i have a post over at Ofp.info's forum under English, Addons- M16A4 check out page 6 and 7 for pics
  11. Grimesy

    Usmc mods. feeling a bit lost here

    You just might like this lineup then
  12. Grimesy

    Usmc mod update

    hey, im new 2 the team i guess, so im just getting my voice out
  13. Grimesy

    Mout

    I just had the cooky idea to make a mini MOUT mod, hell i've already completed marines in various urban camo schemes (cuase i dont know which 1 they use but evn tho Urban T was rejected Its still my fav) but all I need now are mission builders, scripters and u kno, the usual suspects and AXE if your Reading this Please contact me
  14. Grimesy

    Mout

    I NEED HELP, if there are any modellers out there and Map makers please contact me via MSN or AIM please!
  15. Grimesy

    Mout

    Release date, whats that? lol, Possibly soon, i just need to talk with suchey a bit first, get some advice from him
  16. Grimesy

    Urban camo

    im in the process of making a little MOUT addon pack, pm me for details i might be able to help you out, also check out my post you might find it intresting
  17. Grimesy

    Mout

    wannt pix? There ya are, some screens, release is pending (disclamer on last pic)
  18. Grimesy

    Mout

    contact me on AIM i can send u pix HeeeeeeeeeeenrY or msn riceracer727@hotmail.com
  19. Grimesy

    Night cammo face?

    Oh yea, Avonlady, i noticed that your in isreal, is there anyways you can take soem snap shots of some of the IDF's weapons? prob not, but just curious, i was just thinking of what kinda things some of the guys put on their toys
  20. Grimesy

    Night cammo face?

    Hey, my upcoming MOUT pack might possibly help u out, but i dotn plan to release it anytime soon, i've only got liek 5 working varients of the M16A4 working (aimpoints,acog,sd,bare,ld,lmg,lw) that means nothign 2 u but just think of A4's with lots of toys, the pack will end up consisting of various camo types even ones which were rejected, and guns, buildings and possibly a new island
  21. Grimesy

    Joint ammo and mag project (jam)

    Nah, the best soudn pack I would have to say is from BattleSounds V1.1 fi your looking to dl a soundpack but hell the CBX M16a2 sound is Wicked Awe
  22. Grimesy

    Mogadishu

    Hey yea, i'm from the somalia conflict mod team , and though the screen shots that were taken aren't high qual i can assure you that he is still working on the map, the copy that he gave us was Ãœber beta, more like pre alpha, but hey compare it to the other somalia map, and this thing is Godlike
  23. Grimesy

    Texture problems

    I was wondering if anything is wrong with my cpp, becuase i made regualr textures and wound textures, but when my units get shot, the wound textures do not appear, can anyone take a look? </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches { class USDRCSquad { units[] = {USDRCM,USDRCA1,USDRCA2,USDRCA3,USDRCA4,USDRCA5,US DRCA6,USDRCA7}; weapons[] = {}; requiredVersion = 1.85; }; }; class CfgModels { class All{}; class AllVehicles:All{}; class Man: AllVehicles{}; class GrimD3c: Man{}; sections[] = { "head injury","body injury", "l arm injury","r arm injury","p arm injury", "l leg injury","r leg injury","p leg injury", "medic", "hlava", "krk", "zasleh" }; sectionsInherit=Head; }; class CfgVehicles { class All{}; class AllVehicles: All{}; class Land: AllVehicles{}; class Man: Land {}; class Soldier: Man {}; class SoldierWB: Soldier {}; class USDRC: SoldierWB { hitSound1[]={\GrimD3C\Snds\hm_wnd2.wav,db-0,1}; hitSound2[]={\GrimD3C\Snds\elf13.wav,db-0,1}; hitSound3[]={\GrimD3C\Snds\medic1.ogg,db-0,1}; hitSound4[]={\GrimD3C\Snds\Medic2.ogg,db-0,1}; hitSounds[]={hitSound1,0.04,hitSound2,0.04,hitSound3,0.04,hitSound4,0.04 }; } class USDRCM:USDRC{ vehicleclass="Men (GriM Inf)"; displayName="Infantry D3C Medic "; model="\GrimD3c\GrimD3c"; scope=2; sensitivity=1.25; accuracy=2.500000; nightVision=1; attendant=1; canhidebodies=1; threat[]={1,0.500000,0.100000}; moves="CfgMovesMC"; camouflage=0.750000; weapons[]={"Throw","Put","M16","NVGoggles"}; magazines[]={"M16","M16","M16","M16","M16","M16","HandGrenade","Ha ndGrenade","HandGrenade","HandGrenade"}; cost=40000; wounds[]={"xicht_a.paa","xicht_a_zranen","xicht_b.paa","xicht_a_zranen","xic ht_c.paa","xicht_a_zranen","xicht_d.paa","xicht_a_zranen","xicht_e.paa","xicht _e_zranen","xicht_f.paa","xicht_a_zranen","xicht_g.paa","xicht_a_zranen","xich t_h.paa","xicht_a_zranen","xicht_i.paa","xicht_a_zranen","xicht_j.paa","xicht_a _zranen","xicht_k.paa","xicht_a_zranen","xicht_l.paa","xicht_a_zranen","xicht_ m.paa","xicht_a_zranen","xicht_n.paa","xicht_a_zranen","xicht_o.paa","xicht_o _zranen","xicht_p.paa","xicht_a_zranen","xicht_q.paa","xicht_a_zranen","xicht_ r.paa","xicht_a_zranen","xicht_s.paa","xicht_a_zranen","xicht_t.paa","xicht_a_z ranen","xicht_u.paa","xicht_a_zranen","xicht_v.paa","xicht_v_zranen","xicht_w. paa","xicht_w_zranen","xicht_x.paa","xicht_a_zranen","xicht_y.paa","xicht_a_z ranen","xicht_z.paa","xicht_a_zranen","xicht_2a.paa","xicht_a_zranen","xicht_2 b.paa","xicht_w_zranen","xicht_2c.paa","xicht_a_zranen","xicht_2d.paa","xicht _v_zranen","xicht_2e.paa","xicht_a_zranen","xicht_2f.paa","xicht_a_zranen","xi cht_2g.paa","xicht_w_zranen","xicht_2h.paa","xicht_a_zranen","xicht_2i.paa"," xicht_a_zranen","xicht_2j.paa","xicht_a_zranen","xicht_2k.paa","xicht_a_zrane n","xicht_2l.paa","xicht_a_zranen","xicht_2m.paa","xicht_a_zranen","xicht_2n. paa","xicht_a_zranen","xicht_2o.paa","xicht_a_zranen","xicht_2p.paa","xicht_2 p_zranen","xicht_2q.paa","xicht_a_zranen","xicht_2r.paa","xicht_e_zranen","xi cht_2s.paa","xicht_a_zranen","xicht_2t.paa","xicht_a_zranen","xicht_2u.paa"," xicht_a_zranen","xicht_2v.paa","xicht_a_zranen","xicht_2w.paa","xicht_w_zra nen","xicht_2x.paa","xicht_a_zranen","xicht_2y.paa","xicht_a_zranen","xicht_2 z.paa","xicht_a_zranen","\GrimD3C\1hrud_p.paa","\GrimD3C\1hrud_p_D.paa ","\GrimD3C\1nohy_p.paa","\GrimD3C\1nohy_p_D.paa","\GrimD3C\1nohy_ z.paa","\GrimD3C\1nohy_z_D.paa","\GrimD3C\1zada_z.paa","\GrimD3C\1za da_z_D.paa","\GrimD3C\100003mc.paa","\GrimD3C\100003mc_D.paa","\G rimD3C\100004mc.paa","\GrimD3C\100004mc_D.paa","\GrimD3C\100005 mc.paa","\GrimD3C\100005mc_D.paa"}; }; class USDRCA1:USDRC{ vehicleclass="Men (GriM Inf)"; displayName="Infantry D3C"; model="\GrimD3c\GrimD3c"; scope=2; sensitivity=1.25; hiddenSelections[]={"medic"}; accuracy=2.500000; canhidebodies=1; nightVision=1; cost=60000; threat[]={1,0.500000,0.100000}; moves="CfgMovesMC"; camouflage=0.750000; weapons[]={"Throw","Put","M16","NVGoggles"}; magazines[]={"M16","M16","M16","M16","M16","M16","HandGrenade","Ha ndGrenade","HandGrenade","HandGrenade"}; wounds[]={"xicht_a.paa","xicht_a_zranen","xicht_b.paa","xicht_a_zranen","xic ht_c.paa","xicht_a_zranen","xicht_d.paa","xicht_a_zranen","xicht_e.paa","xicht _e_zranen","xicht_f.paa","xicht_a_zranen","xicht_g.paa","xicht_a_zranen","xich t_h.paa","xicht_a_zranen","xicht_i.paa","xicht_a_zranen","xicht_j.paa","xicht_a _zranen","xicht_k.paa","xicht_a_zranen","xicht_l.paa","xicht_a_zranen","xicht_ m.paa","xicht_a_zranen","xicht_n.paa","xicht_a_zranen","xicht_o.paa","xicht_o _zranen","xicht_p.paa","xicht_a_zranen","xicht_q.paa","xicht_a_zranen","xicht_ r.paa","xicht_a_zranen","xicht_s.paa","xicht_a_zranen","xicht_t.paa","xicht_a_z ranen","xicht_u.paa","xicht_a_zranen","xicht_v.paa","xicht_v_zranen","xicht_w. paa","xicht_w_zranen","xicht_x.paa","xicht_a_zranen","xicht_y.paa","xicht_a_z ranen","xicht_z.paa","xicht_a_zranen","xicht_2a.paa","xicht_a_zranen","xicht_2 b.paa","xicht_w_zranen","xicht_2c.paa","xicht_a_zranen","xicht_2d.paa","xicht _v_zranen","xicht_2e.paa","xicht_a_zranen","xicht_2f.paa","xicht_a_zranen","xi cht_2g.paa","xicht_w_zranen","xicht_2h.paa","xicht_a_zranen","xicht_2i.paa"," xicht_a_zranen","xicht_2j.paa","xicht_a_zranen","xicht_2k.paa","xicht_a_zrane n","xicht_2l.paa","xicht_a_zranen","xicht_2m.paa","xicht_a_zranen","xicht_2n. paa","xicht_a_zranen","xicht_2o.paa","xicht_a_zranen","xicht_2p.paa","xicht_2 p_zranen","xicht_2q.paa","xicht_a_zranen","xicht_2r.paa","xicht_e_zranen","xi cht_2s.paa","xicht_a_zranen","xicht_2t.paa","xicht_a_zranen","xicht_2u.paa"," xicht_a_zranen","xicht_2v.paa","xicht_a_zranen","xicht_2w.paa","xicht_w_zra nen","xicht_2x.paa","xicht_a_zranen","xicht_2y.paa","xicht_a_zranen","xicht_2 z.paa","xicht_a_zranen","\GrimD3C\1hrud_p.paa","\GrimD3C\1hrud_p_D.paa ","\GrimD3C\1nohy_p.paa","\GrimD3C\1nohy_p_D.paa","\GrimD3C\1nohy_ z.paa","\GrimD3C\1nohy_z_D.paa","\GrimD3C\1zada_z.paa","\GrimD3C\1za da_z_D.paa","\GrimD3C\100003mc.paa","\GrimD3C\100003mc_D.paa","\G rimD3C\100004mc.paa","\GrimD3C\100004mc_D.paa","\GrimD3C\100005 mc.paa","\GrimD3C\100005mc_D.paa"}; }; class USDRCA2:USDRC{ vehicleclass="Men (GriM Inf)"; displayname="Infantry D3C GL"; model="\GrimD3c\GrimD3c"; scope=2; sensitivity=1.25; accuracy=2.500000; nightVision=1; moves="CfgMovesMC"; canhidebodies=1; threat[]={1,0.500000,0.100000}; cost=60000; hiddenSelections[]={"medic"}; camouflage=0.750000; weapons[]={"Throw","Put","M16grenadelauncher","NVGoggles"}; magazines[]={"M16","M16","M16","M16","GrenadeLauncher","GrenadeLaun cher","Grenadelauncher"}; wounds[]={"xicht_a.paa","xicht_a_zranen","xicht_b.paa","xicht_a_zranen","xic ht_c.paa","xicht_a_zranen","xicht_d.paa","xicht_a_zranen","xicht_e.paa","xicht _e_zranen","xicht_f.paa","xicht_a_zranen","xicht_g.paa","xicht_a_zranen","xich t_h.paa","xicht_a_zranen","xicht_i.paa","xicht_a_zranen","xicht_j.paa","xicht_a _zranen","xicht_k.paa","xicht_a_zranen","xicht_l.paa","xicht_a_zranen","xicht_ m.paa","xicht_a_zranen","xicht_n.paa","xicht_a_zranen","xicht_o.paa","xicht_o _zranen","xicht_p.paa","xicht_a_zranen","xicht_q.paa","xicht_a_zranen","xicht_ r.paa","xicht_a_zranen","xicht_s.paa","xicht_a_zranen","xicht_t.paa","xicht_a_z ranen","xicht_u.paa","xicht_a_zranen","xicht_v.paa","xicht_v_zranen","xicht_w. paa","xicht_w_zranen","xicht_x.paa","xicht_a_zranen","xicht_y.paa","xicht_a_z ranen","xicht_z.paa","xicht_a_zranen","xicht_2a.paa","xicht_a_zranen","xicht_2 b.paa","xicht_w_zranen","xicht_2c.paa","xicht_a_zranen","xicht_2d.paa","xicht _v_zranen","xicht_2e.paa","xicht_a_zranen","xicht_2f.paa","xicht_a_zranen","xi cht_2g.paa","xicht_w_zranen","xicht_2h.paa","xicht_a_zranen","xicht_2i.paa"," xicht_a_zranen","xicht_2j.paa","xicht_a_zranen","xicht_2k.paa","xicht_a_zrane n","xicht_2l.paa","xicht_a_zranen","xicht_2m.paa","xicht_a_zranen","xicht_2n. paa","xicht_a_zranen","xicht_2o.paa","xicht_a_zranen","xicht_2p.paa","xicht_2 p_zranen","xicht_2q.paa","xicht_a_zranen","xicht_2r.paa","xicht_e_zranen","xi cht_2s.paa","xicht_a_zranen","xicht_2t.paa","xicht_a_zranen","xicht_2u.paa"," xicht_a_zranen","xicht_2v.paa","xicht_a_zranen","xicht_2w.paa","xicht_w_zra nen","xicht_2x.paa","xicht_a_zranen","xicht_2y.paa","xicht_a_zranen","xicht_2 z.paa","xicht_a_zranen","\GrimD3C\1hrud_p.paa","\GrimD3C\1hrud_p_D.paa ","\GrimD3C\1nohy_p.paa","\GrimD3C\1nohy_p_D.paa","\GrimD3C\1nohy_ z.paa","\GrimD3C\1nohy_z_D.paa","\GrimD3C\1zada_z.paa","\GrimD3C\1za da_z_D.paa","\GrimD3C\100003mc.paa","\GrimD3C\100003mc_D.paa","\G rimD3C\100004mc.paa","\GrimD3C\100004mc_D.paa","\GrimD3C\100005 mc.paa","\GrimD3C\100005mc_D.paa"}; }; class USDRCA3:USDRC{ vehicleclass="Men (GriM Inf)"; displayname="Infantry D3C MG"; model="\GrimD3c\GrimD3c"; scope=2; canhidebodies=1; hiddenSelections[]={"medic"}; sensitivity=1.25; cost=60000; moves="CfgMovesMC"; accuracy=2.500000; nightVision=1; threat[]={1,0.500000,0.100000}; camouflage=0.750000; weapons[]={"Throw","Put","M60","NVGoggles"}; magazines[]={"M60","M60","M60","M60"}; wounds[]={"xicht_a.paa","xicht_a_zranen","xicht_b.paa","xicht_a_zranen","xic ht_c.paa","xicht_a_zranen","xicht_d.paa","xicht_a_zranen","xicht_e.paa","xicht _e_zranen","xicht_f.paa","xicht_a_zranen","xicht_g.paa","xicht_a_zranen","xich t_h.paa","xicht_a_zranen","xicht_i.paa","xicht_a_zranen","xicht_j.paa","xicht_a _zranen","xicht_k.paa","xicht_a_zranen","xicht_l.paa","xicht_a_zranen","xicht_ m.paa","xicht_a_zranen","xicht_n.paa","xicht_a_zranen","xicht_o.paa","xicht_o _zranen","xicht_p.paa","xicht_a_zranen","xicht_q.paa","xicht_a_zranen","xicht_ r.paa","xicht_a_zranen","xicht_s.paa","xicht_a_zranen","xicht_t.paa","xicht_a_z ranen","xicht_u.paa","xicht_a_zranen","xicht_v.paa","xicht_v_zranen","xicht_w. paa","xicht_w_zranen","xicht_x.paa","xicht_a_zranen","xicht_y.paa","xicht_a_z ranen","xicht_z.paa","xicht_a_zranen","xicht_2a.paa","xicht_a_zranen","xicht_2 b.paa","xicht_w_zranen","xicht_2c.paa","xicht_a_zranen","xicht_2d.paa","xicht _v_zranen","xicht_2e.paa","xicht_a_zranen","xicht_2f.paa","xicht_a_zranen","xi cht_2g.paa","xicht_w_zranen","xicht_2h.paa","xicht_a_zranen","xicht_2i.paa"," xicht_a_zranen","xicht_2j.paa","xicht_a_zranen","xicht_2k.paa","xicht_a_zrane n","xicht_2l.paa","xicht_a_zranen","xicht_2m.paa","xicht_a_zranen","xicht_2n. paa","xicht_a_zranen","xicht_2o.paa","xicht_a_zranen","xicht_2p.paa","xicht_2 p_zranen","xicht_2q.paa","xicht_a_zranen","xicht_2r.paa","xicht_e_zranen","xi cht_2s.paa","xicht_a_zranen","xicht_2t.paa","xicht_a_zranen","xicht_2u.paa"," xicht_a_zranen","xicht_2v.paa","xicht_a_zranen","xicht_2w.paa","xicht_w_zra nen","xicht_2x.paa","xicht_a_zranen","xicht_2y.paa","xicht_a_zranen","xicht_2 z.paa","xicht_a_zranen","\GrimD3C\1hrud_p.paa","\GrimD3C\1hrud_p_D.paa ","\GrimD3C\1nohy_p.paa","\GrimD3C\1nohy_p_D.paa","\GrimD3C\1nohy_ z.paa","\GrimD3C\1nohy_z_D.paa","\GrimD3C\1zada_z.paa","\GrimD3C\1za da_z_D.paa","\GrimD3C\100003mc.paa","\GrimD3C\100003mc_D.paa","\G rimD3C\100004mc.paa","\GrimD3C\100004mc_D.paa","\GrimD3C\100005 mc.paa","\GrimD3C\100005mc_D.paa"}; }; class USDRCA4:USDRC{ vehicleclass="Men (GriM Inf)"; displayname="Infantry D3C LAW"; model="\GrimD3c\GrimD3c"; scope=2; sensitivity=1.25; hiddenSelections[]={"medic"}; accuracy=2.500000; moves="CfgMovesMC"; nightVision=1; threat[]={1,0.500000,0.100000}; cost=150000; canhidebodies=1; camouflage=0.750000; weapons[]={"Throw","Put","M16","NVGoggles","LAWLauncher"}; magazines[]={"LAWLauncher","M16","M16","M16","M16","LAWLauncher", "LAWLauncher"}; wounds[]={"xicht_a.paa","xicht_a_zranen","xicht_b.paa","xicht_a_zranen","xic ht_c.paa","xicht_a_zranen","xicht_d.paa","xicht_a_zranen","xicht_e.paa","xicht _e_zranen","xicht_f.paa","xicht_a_zranen","xicht_g.paa","xicht_a_zranen","xich t_h.paa","xicht_a_zranen","xicht_i.paa","xicht_a_zranen","xicht_j.paa","xicht_a _zranen","xicht_k.paa","xicht_a_zranen","xicht_l.paa","xicht_a_zranen","xicht_ m.paa","xicht_a_zranen","xicht_n.paa","xicht_a_zranen","xicht_o.paa","xicht_o _zranen","xicht_p.paa","xicht_a_zranen","xicht_q.paa","xicht_a_zranen","xicht_ r.paa","xicht_a_zranen","xicht_s.paa","xicht_a_zranen","xicht_t.paa","xicht_a_z ranen","xicht_u.paa","xicht_a_zranen","xicht_v.paa","xicht_v_zranen","xicht_w. paa","xicht_w_zranen","xicht_x.paa","xicht_a_zranen","xicht_y.paa","xicht_a_z ranen","xicht_z.paa","xicht_a_zranen","xicht_2a.paa","xicht_a_zranen","xicht_2 b.paa","xicht_w_zranen","xicht_2c.paa","xicht_a_zranen","xicht_2d.paa","xicht _v_zranen","xicht_2e.paa","xicht_a_zranen","xicht_2f.paa","xicht_a_zranen","xi cht_2g.paa","xicht_w_zranen","xicht_2h.paa","xicht_a_zranen","xicht_2i.paa"," xicht_a_zranen","xicht_2j.paa","xicht_a_zranen","xicht_2k.paa","xicht_a_zrane n","xicht_2l.paa","xicht_a_zranen","xicht_2m.paa","xicht_a_zranen","xicht_2n. paa","xicht_a_zranen","xicht_2o.paa","xicht_a_zranen","xicht_2p.paa","xicht_2 p_zranen","xicht_2q.paa","xicht_a_zranen","xicht_2r.paa","xicht_e_zranen","xi cht_2s.paa","xicht_a_zranen","xicht_2t.paa","xicht_a_zranen","xicht_2u.paa"," xicht_a_zranen","xicht_2v.paa","xicht_a_zranen","xicht_2w.paa","xicht_w_zra nen","xicht_2x.paa","xicht_a_zranen","xicht_2y.paa","xicht_a_zranen","xicht_2 z.paa","xicht_a_zranen","\GrimD3C\1hrud_p.paa","\GrimD3C\1hrud_p_D.paa ","\GrimD3C\1nohy_p.paa","\GrimD3C\1nohy_p_D.paa","\GrimD3C\1nohy_ z.paa","\GrimD3C\1nohy_z_D.paa","\GrimD3C\1zada_z.paa","\GrimD3C\1za da_z_D.paa","\GrimD3C\100003mc.paa","\GrimD3C\100003mc_D.paa","\G rimD3C\100004mc.paa","\GrimD3C\100004mc_D.paa","\GrimD3C\100005 mc.paa","\GrimD3C\100005mc_D.paa"}; }; class USDRCA5:USDRC{ vehicleclass="Men (GriM Inf)"; displayName="Infantry D3C XMS"; model="\GrimD3c\GrimD3c"; scope=2; sensitivity=1.25; hiddenSelections[]={"medic"}; accuracy=2.500000; nightVision=1; threat[]={1,0.500000,0.100000}; moves="CfgMovesMC"; cost=60000; camouflage=0.750000; canhidebodies=1; weapons[]={"Throw","Put","XMS","NVGoggles"}; magazines[]={"M4","M4","M4","M4","M4","M4","HandGrenade","HandGren ade"}; wounds[]={"xicht_a.paa","xicht_a_zranen","xicht_b.paa","xicht_a_zranen","xic ht_c.paa","xicht_a_zranen","xicht_d.paa","xicht_a_zranen","xicht_e.paa","xicht _e_zranen","xicht_f.paa","xicht_a_zranen","xicht_g.paa","xicht_a_zranen","xich t_h.paa","xicht_a_zranen","xicht_i.paa","xicht_a_zranen","xicht_j.paa","xicht_a _zranen","xicht_k.paa","xicht_a_zranen","xicht_l.paa","xicht_a_zranen","xicht_ m.paa","xicht_a_zranen","xicht_n.paa","xicht_a_zranen","xicht_o.paa","xicht_o _zranen","xicht_p.paa","xicht_a_zranen","xicht_q.paa","xicht_a_zranen","xicht_ r.paa","xicht_a_zranen","xicht_s.paa","xicht_a_zranen","xicht_t.paa","xicht_a_z ranen","xicht_u.paa","xicht_a_zranen","xicht_v.paa","xicht_v_zranen","xicht_w. paa","xicht_w_zranen","xicht_x.paa","xicht_a_zranen","xicht_y.paa","xicht_a_z ranen","xicht_z.paa","xicht_a_zranen","xicht_2a.paa","xicht_a_zranen","xicht_2 b.paa","xicht_w_zranen","xicht_2c.paa","xicht_a_zranen","xicht_2d.paa","xicht _v_zranen","xicht_2e.paa","xicht_a_zranen","xicht_2f.paa","xicht_a_zranen","xi cht_2g.paa","xicht_w_zranen","xicht_2h.paa","xicht_a_zranen","xicht_2i.paa"," xicht_a_zranen","xicht_2j.paa","xicht_a_zranen","xicht_2k.paa","xicht_a_zrane n","xicht_2l.paa","xicht_a_zranen","xicht_2m.paa","xicht_a_zranen","xicht_2n. paa","xicht_a_zranen","xicht_2o.paa","xicht_a_zranen","xicht_2p.paa","xicht_2 p_zranen","xicht_2q.paa","xicht_a_zranen","xicht_2r.paa","xicht_e_zranen","xi cht_2s.paa","xicht_a_zranen","xicht_2t.paa","xicht_a_zranen","xicht_2u.paa"," xicht_a_zranen","xicht_2v.paa","xicht_a_zranen","xicht_2w.paa","xicht_w_zra nen","xicht_2x.paa","xicht_a_zranen","xicht_2y.paa","xicht_a_zranen","xicht_2 z.paa","xicht_a_zranen","\GrimD3C\1hrud_p.paa","\GrimD3C\1hrud_p_D.paa ","\GrimD3C\1nohy_p.paa","\GrimD3C\1nohy_p_D.paa","\GrimD3C\1nohy_ z.paa","\GrimD3C\1nohy_z_D.paa","\GrimD3C\1zada_z.paa","\GrimD3C\1za da_z_D.paa","\GrimD3C\100003mc.paa","\GrimD3C\100003mc_D.paa","\G rimD3C\100004mc.paa","\GrimD3C\100004mc_D.paa","\GrimD3C\100005 mc.paa","\GrimD3C\100005mc_D.paa"}; }; class USDRCA6:USDRC{ vehicleclass="Men (GriM Inf)"; displayName="Infantry D3C M4"; model="\GrimD3c\GrimD3c"; scope=2; sensitivity=1.25; accuracy=2.500000; nightVision=1; cost=60000; hiddenSelections[]={"medic"}; moves="CfgMovesMC"; threat[]={1,0.500000,0.100000}; camouflage=0.750000; canhidebodies=1; weapons[]={"Throw","Put","M4","NVGoggles"}; magazines[]={"M4","M4","M4","M4","M4","M4","HandGrenade","HandGren ade"}; wounds[]={"xicht_a.paa","xicht_a_zranen","xicht_b.paa","xicht_a_zranen","xic ht_c.paa","xicht_a_zranen","xicht_d.paa","xicht_a_zranen","xicht_e.paa","xicht _e_zranen","xicht_f.paa","xicht_a_zranen","xicht_g.paa","xicht_a_zranen","xich t_h.paa","xicht_a_zranen","xicht_i.paa","xicht_a_zranen","xicht_j.paa","xicht_a _zranen","xicht_k.paa","xicht_a_zranen","xicht_l.paa","xicht_a_zranen","xicht_ m.paa","xicht_a_zranen","xicht_n.paa","xicht_a_zranen","xicht_o.paa","xicht_o _zranen","xicht_p.paa","xicht_a_zranen","xicht_q.paa","xicht_a_zranen","xicht_ r.paa","xicht_a_zranen","xicht_s.paa","xicht_a_zranen","xicht_t.paa","xicht_a_z ranen","xicht_u.paa","xicht_a_zranen","xicht_v.paa","xicht_v_zranen","xicht_w. paa","xicht_w_zranen","xicht_x.paa","xicht_a_zranen","xicht_y.paa","xicht_a_z ranen","xicht_z.paa","xicht_a_zranen","xicht_2a.paa","xicht_a_zranen","xicht_2 b.paa","xicht_w_zranen","xicht_2c.paa","xicht_a_zranen","xicht_2d.paa","xicht _v_zranen","xicht_2e.paa","xicht_a_zranen","xicht_2f.paa","xicht_a_zranen","xi cht_2g.paa","xicht_w_zranen","xicht_2h.paa","xicht_a_zranen","xicht_2i.paa"," xicht_a_zranen","xicht_2j.paa","xicht_a_zranen","xicht_2k.paa","xicht_a_zrane n","xicht_2l.paa","xicht_a_zranen","xicht_2m.paa","xicht_a_zranen","xicht_2n. paa","xicht_a_zranen","xicht_2o.paa","xicht_a_zranen","xicht_2p.paa","xicht_2 p_zranen","xicht_2q.paa","xicht_a_zranen","xicht_2r.paa","xicht_e_zranen","xi cht_2s.paa","xicht_a_zranen","xicht_2t.paa","xicht_a_zranen","xicht_2u.paa"," xicht_a_zranen","xicht_2v.paa","xicht_a_zranen","xicht_2w.paa","xicht_w_zra nen","xicht_2x.paa","xicht_a_zranen","xicht_2y.paa","xicht_a_zranen","xicht_2 z.paa","xicht_a_zranen","\GrimD3C\1hrud_p.paa","\GrimD3C\1hrud_p_D.paa ","\GrimD3C\1nohy_p.paa","\GrimD3C\1nohy_p_D.paa","\GrimD3C\1nohy_ z.paa","\GrimD3C\1nohy_z_D.paa","\GrimD3C\1zada_z.paa","\GrimD3C\1za da_z_D.paa","\GrimD3C\100003mc.paa","\GrimD3C\100003mc_D.paa","\G rimD3C\100004mc.paa","\GrimD3C\100004mc_D.paa","\GrimD3C\100005 mc.paa","\GrimD3C\100005mc_D.paa"}; }; class USDRCA7:USDRC{ vehicleclass="Men (GriM Inf)"; displayName="Infantry D3C Sniper"; model="\GrimD3c\GrimD3c"; scope=2; sensitivity=1.25; accuracy=2.500000; canhidebodies=1; nightVision=1; threat[]={1,0.500000,0.100000}; hiddenSelections[]={"medic"}; moves="CfgMovesMC"; cost=60000; camouflage=0.100000; weapons[]={"Throw","Put","m21","NVGoggles","binocular"}; magazines[]={"M21","M21","M21","M21","M21","M21","HandGrenade","Ha ndGrenade"}; wounds[]={"xicht_a.paa","xicht_a_zranen","xicht_b.paa","xicht_a_zranen","xic ht_c.paa","xicht_a_zranen","xicht_d.paa","xicht_a_zranen","xicht_e.paa","xicht _e_zranen","xicht_f.paa","xicht_a_zranen","xicht_g.paa","xicht_a_zranen","xich t_h.paa","xicht_a_zranen","xicht_i.paa","xicht_a_zranen","xicht_j.paa","xicht_a _zranen","xicht_k.paa","xicht_a_zranen","xicht_l.paa","xicht_a_zranen","xicht_ m.paa","xicht_a_zranen","xicht_n.paa","xicht_a_zranen","xicht_o.paa","xicht_o _zranen","xicht_p.paa","xicht_a_zranen","xicht_q.paa","xicht_a_zranen","xicht_ r.paa","xicht_a_zranen","xicht_s.paa","xicht_a_zranen","xicht_t.paa","xicht_a_z ranen","xicht_u.paa","xicht_a_zranen","xicht_v.paa","xicht_v_zranen","xicht_w. paa","xicht_w_zranen","xicht_x.paa","xicht_a_zranen","xicht_y.paa","xicht_a_z ranen","xicht_z.paa","xicht_a_zranen","xicht_2a.paa","xicht_a_zranen","xicht_2 b.paa","xicht_w_zranen","xicht_2c.paa","xicht_a_zranen","xicht_2d.paa","xicht _v_zranen","xicht_2e.paa","xicht_a_zranen","xicht_2f.paa","xicht_a_zranen","xi cht_2g.paa","xicht_w_zranen","xicht_2h.paa","xicht_a_zranen","xicht_2i.paa"," xicht_a_zranen","xicht_2j.paa","xicht_a_zranen","xicht_2k.paa","xicht_a_zrane n","xicht_2l.paa","xicht_a_zranen","xicht_2m.paa","xicht_a_zranen","xicht_2n. paa","xicht_a_zranen","xicht_2o.paa","xicht_a_zranen","xicht_2p.paa","xicht_2 p_zranen","xicht_2q.paa","xicht_a_zranen","xicht_2r.paa","xicht_e_zranen","xi cht_2s.paa","xicht_a_zranen","xicht_2t.paa","xicht_a_zranen","xicht_2u.paa"," xicht_a_zranen","xicht_2v.paa","xicht_a_zranen","xicht_2w.paa","xicht_w_zra nen","xicht_2x.paa","xicht_a_zranen","xicht_2y.paa","xicht_a_zranen","xicht_2 z.paa","xicht_a_zranen","\GrimD3C\1hrud_p.paa","\GrimD3C\1hrud_p_D.paa ","\GrimD3C\1nohy_p.paa","\GrimD3C\1nohy_p_D.paa","\GrimD3C\1nohy_ z.paa","\GrimD3C\1nohy_z_D.paa","\GrimD3C\1zada_z.paa","\GrimD3C\1za da_z_D.paa","\GrimD3C\100003mc.paa","\GrimD3C\100003mc_D.paa","\G rimD3C\100004mc.paa","\GrimD3C\100004mc_D.paa","\GrimD3C\100005 mc.paa","\GrimD3C\100005mc_D.paa"}; }; }; class CfgGroups { class West { name="West"; class GriMgrp { name="GriM Units"; class USDRCSquad { name="U.S. Infantry Squad (3CD)"; class Unit0 { name="1"; side=1; vehicle="USDRCA1"; rank="Lieutnant"; position[]={0,0,0}; }; class Unit1 { name="2"; side=1; vehicle="USDRCA4"; rank="Corporal"; position[]={-12,-3,0}; }; class Unit2 { name="3"; side=1; vehicle="USDRCA2"; rank="Corporal"; position[]={-9,-3,0}; }; class Unit3 { name="4"; side=1; vehicle="USDRCM"; rank="Corporal"; position[]={-6,-3,0}; }; class Unit4 { name="5"; side=1; vehicle="USDRCA7"; rank="Sergeant"; position[]={-3,-3,0}; }; class Unit5 { name="6"; side=1; vehicle="USDRCA3"; rank="Sergeant"; position[]={3,-3,0}; }; class Unit6 { name="7"; side=1; vehicle="USDRCA2"; rank="Sergeant"; position[]={6,-3,0}; }; class Unit7 { name="8"; side=1; vehicle="USDRCA4"; rank="Sergeant"; position[]={9,-3,0}; }; class Unit8 { name="9"; side=1; vehicle="USDRCA1"; rank="Sergeant"; position[]={12,-3,0}; }; }; //end of USDSCSquad }; //end of West }; //end of groups }; //end of file }; <span id='postcolor'>
  24. Grimesy

    O2 keeps crashing

    i ned some serious help, my o2 just latey started crashing and thats evn before i do anything. It crashed right hen itloads, i dont even see the 4veiws ad itcrashed, can somebody help me out?
  25. Grimesy

    O2 problems

    Hey can anyone help me i'm at a loss, my o2 just started to crash the other day and it's giving me the same bullshit reason, it's been working fine ever sinci dl'ed it like 3 months ago. can anyone help?
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