Genesis
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Everything posted by Genesis
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Yeah, I read about it a few days ago. That's how I kind of started this topic. BTW. On some sites on the internet there has been an enormous debate about whether the Vasili Zaitsev and Erwin König truly dueled. Some say it's only Soviet propaganda, but some say that a german pow taken prisoner in Stalingrad had indeed told how Vasili is going to die because some german hotshot sniper is going to get him. It would be most interesting to know if it truly happened...
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The second man is almost always Nikolay Ilyin (496) and then Erwin König (400+). The first seven have fought in WW2. Some sources say that Simo Häyhä has a confirmed kills of 542.
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You can find many statistics about snipers over the internet. They differ from each other, depending on the creator of these statistics, but one man is always the number one. The sharpshooter with most confirmed kills is still after over 60 years, Simo Häyhä, a Finnish sharpshooter with over 500 confirmed kills. The most interesting thing about this sharpshooter is that he never used scoped rifle. He preferred to use Mosin Nagant M28 with iron sights, yet he still used to shoot his targets at a range over 400 yards. The officers in the Finnish army tried to offer him a scoped Swedish Mauser but he said that he didn't like it and kept his Mosin Nagant M28. Read the link below, it's quite amazing story about a amazing man. Interesting to read. Simo was shot in the face with what turned out to be an exploding bullet and he was still able to take off the man who shot him.t He was taken out of action due to these wounds. Here's somekind of a link: http://www.mosin-nagant.net/Meeting-Legend.html
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During Vietnam, Carlos Hathcock had 93 confirmed and Chuck Mawhinney had 103 confirmed. So it definitely was not Carlos Hathcock or even Chuck Mawhinney. There are snipers with far more confirmed kills. As for Vasili Zaitsev, he had at the end of the war about 400 confirmed kills, but even that isn't enough. Vasili credited 142-242 confirmed kills at Stalingrad(Varies). source: http://www.snipersparadise.com/History/confirmed.htm http://www.snipersparadise.com/History/vasili.htm
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Actually, the plot is inspired by Fallout series of games, and Twilight 2K RPG, plus I have indeed read quite alot material from cold war era.
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The name of the mod is "The Armageddon Clock" and it's going pretty well as a matter of fact. So we decided to advertise it a little bit and see the reactions. So if you're interested, visit: http://robo.cop.fi/jasarki And if you have any comments, questions or anything, post and ask. Thanx. Genesis, the evil mastermind of The Armageddon Clock
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I could sure use all voices that I can get my hands with So if you have a nice voice, please join in the development. All voices are considered, so if youre interested, email me jarkko.sarkimaki@cop.fi
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For the mortars?
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When it's done. May take a while, because i'm not getting rich with this But not too long, before OFP2 Kidding, it's coming after christmas sometime.
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The units have new attributes, new sounds, some new textures. Plus, I have been working also with a campaign that will use these new units. I believe if you modify all of the units, make a bunch of totally new weapons, and vehicles et cetera et cetera you can with good reason call your work a modification, because that's what it is. download the sample file which contains the firefight sounds. It has the new units in action. (Althought I modified the sound levels after that  because they were a bit too loud and so on.) Perhaps I could make a sample ingame video where you could see what I have done. Coming right up (within 24hours, AVI format) (Edited by Genesis at 10:02 am on Nov. 29, 2001)
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And this mod will have place in the Central Europe, German/Poland border.
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Yes I will. I was just doing mortars, 60mm, 81/82mm and 120mm. The personal weaponry is almost ready, including assault rifles, and grenades with new sounds. The campaign is partly done (6 missions, few intros etc.) but I will wait to see if BIS is going to release that long awaited SDK. Perhaps then we'll be able to make new islands, or in this case, terrains. With towns at least, perhaps cities, if it doesn't lag average CPU's and graphics cards too much. (average being? 1GHz T-BIRD and a GF2 maybe?)
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Thanx for the first reply Devil Much of hard work is still to be done, but I believe the mod will turn out to be quite good. For all ye NATO fanatics, this campaign will show the effects of full-scale nuclear exchange of the two superpowers. So, for example, the M1A2 Abrams MBT is quite useless if it doesn't have fuel ('cos electronics need the gasturbine to operate) and you have soviet infantry platoon coming at your positions. That sort of thing.
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The name of the mod is "The Armageddon Clock" and it's going pretty well as a matter of fact. So we decided to advertise it a little bit and see the reactions. So if you're interested, visit: http://robo.cop.fi/jasarki And if you have any comments, questions or anything, post and ask. Thanx. Genesis, the evil mastermind of The Armageddon Clock